Player Matchup

Morgan Le Fay
Morgan Le Fay
Kinggoat99
Morgan Le Fay
Level 144
God Stats
9W - 15L
1,458 SR
Queue Stats
200W - 229L
1,511 Elo+
Solo
Ishtar
Ishtar
RyanCrowlley
Ishtar
Level 64
God Stats
25W - 31L
1,446 SR
Queue Stats
193W - 248L
1,356 Elo+
Solo
Amaterasu
Amaterasu
WrathOfEmu
Amaterasu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,443 Elo+
Solo
Team Averages
Level 99
1,468 SR
1,436 Elo+

VS

Team Averages
Level 99
1,508 SR
1,392 Elo+
Sol
Sol
At0micSmokie
Sol
Level 126
God Stats
1W - 1L
1,476 SR
Queue Stats
44W - 41L
1,498 Elo+
Solo
Atlas
Atlas
F w G JARJAR
Atlas
Level 103
God Stats
104W - 80L
1,564 SR
Queue Stats
436W - 503L
1,390 Elo+
Solo
Neith
Neith
hilolhi
Neith
Level 67
God Stats
7W - 12L
1,484 SR
Queue Stats
206W - 303L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kinggoat99
Morgan Le Fay
12
8 / 5 / 1
8,734
794
17,061
11,701
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
11
0 / 5 / 7
7,187
653
6,696
11,150
4,997
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
WrathOfEmu
Amaterasu
11
1 / 5 / 4
7,526
684
6,261
13,693
9,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,818
802
11,462
11,994
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 3 / 9
9,527
866
8,027
14,705
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
hilolhi
Neith
14
7 / 3 / 7
9,393
854
7,485
10,682
4,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
15
15
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
5
3
9
3.17
L
Morgan Le Fay
Kinggoat99
Morgan Le Fay
8
5
1
1.7
L
Ishtar
0
5
7
0.7
L
Amaterasu
WrathOfEmu
Amaterasu
1
5
4
0.6
W
Neith
hilolhi
Neith
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,018
Damage
26,974
36,544
Taken
37,381
20,529
Mitigated
27,353
5,507
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,462
4,975
344
4,166
11,994
5,667
2,336
5,659
6,335
29,964
2,716
W
8,027
3,490
0
3,527
14,705
16,698
199
6,517
8,188
16,177
0
L
Morgan Le Fay
Kinggoat99
Morgan Le Fay
17,061
3,582
158
1,295
11,701
5,757
32
6,671
5,030
27,079
0
L
Ishtar
6,696
2,950
0
790
11,150
4,997
78
5,294
5,856
0
22,248
L
Amaterasu
WrathOfEmu
Amaterasu
6,261
2,253
1,078
2,186
13,693
9,775
0
6,675
7,018
0
16,902
W
Neith
hilolhi
Neith
7,485
4,399
67
2,365
10,682
4,988
724
5,374
5,308
0
22,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
27,738
83
Minions Killed
113
2
Camps Cleared
6
523,254
Distance Traveled
554,251
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,818
802
51
5
2
173,971
2
W
Atlas
9,527
866
16
1
1
196,277
1
L
Morgan Le Fay
8,734
794
15
1
0
158,559
1
L
Ishtar
7,187
653
45
4
1
163,526
0
L
Amaterasu
7,526
684
23
2
1
201,169
4
W
Neith
9,393
854
46
4
3
184,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role