Player Matchup

Kuzenbo
Kuzenbo
MasterTurtle869
Kuzenbo
Level 33
God Stats
5W - 3L
1,408 SR
Queue Stats
40W - 66L
1,264 Elo+
Solo
Artemis
Artemis
Prophet Dasher
Artemis
Level 80
God Stats
2W - 4L
1,393 SR
Queue Stats
126W - 117L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
XALOMON XANT1N
Amaterasu
Level 118
God Stats
4W - 3L
1,840 SR
Queue Stats
219W - 206L
1,571 Elo+
Party 1
Bakasura
Bakasura
jojo-thetireman
Bakasura
Level 24
God Stats
22W - 22L
1,462 SR
Queue Stats
37W - 48L
1,378 Elo+
Party 2
Ra
Ra
xKILLA_GT_2000
Ra
Level 110
God Stats
0W - 2L
1,892 SR
Queue Stats
390W - 379L
1,421 Elo+
Party 2
Team Averages
Level 73
1,599 SR
1,421 Elo+

VS

Team Averages
Level 43
1,562 SR
1,502 Elo+
Fafnir
Fafnir
BigStankle
Fafnir
Level 47
God Stats
3W - 6L
1,363 SR
Queue Stats
63W - 68L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
KFCmeisterz
Tsukuyomi
Level 44
God Stats
1W - 2L
1,316 SR
Queue Stats
110W - 124L
1,404 Elo+
Solo
Atlas
Atlas
civildemise
Atlas
Level 29
God Stats
7W - 2L
1,872 SR
Queue Stats
78W - 37L
1,651 Elo+
Party 3
Heimdallr
Heimdallr
nebboy1
Heimdallr
Level 47
God Stats
2W - 2L
1,312 SR
Queue Stats
139W - 158L
1,379 Elo+
Solo
Aphrodite
Aphrodite
sinistermedal
Aphrodite
Level 49
God Stats
5W - 0L
1,947 SR
Queue Stats
133W - 91L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,877
405
3,584
13,743
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 0
6,849
403
6,880
10,361
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
XALOMON XANT1N
Amaterasu
13
3 / 3 / 1
8,520
501
10,661
19,827
15,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
13
2 / 3 / 1
7,825
460
6,309
14,740
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 1
8,815
519
7,862
8,890
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigStankle
Fafnir
12
3 / 1 / 6
8,322
490
5,749
13,580
16,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
KFCmeisterz
Tsukuyomi
13
2 / 5 / 6
8,423
495
9,620
17,084
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 0
9,054
533
8,485
13,131
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
nebboy1
Heimdallr
13
5 / 2 / 3
7,959
468
11,167
11,624
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
sinistermedal
Aphrodite
15
2 / 1 / 4
9,637
567
12,372
10,813
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
10
Kills
16
16
Deaths
11
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BigStankle
Fafnir
3
1
6
6
W
Tsukuyomi
KFCmeisterz
Tsukuyomi
2
5
6
1
L
0
4
2
0.25
L
1
4
0
0.25
L
Amaterasu
XALOMON XANT1N
Amaterasu
3
3
1
1.17
W
4
2
0
2
L
Bakasura
2
3
1
0.83
W
Heimdallr
nebboy1
Heimdallr
5
2
3
3.25
W
Aphrodite
sinistermedal
Aphrodite
2
1
4
4
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
47,393
67,561
Taken
66,232
46,212
Mitigated
39,921
17,911
Healing
28,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BigStankle
Fafnir
5,749
1,914
536
2,036
13,580
16,849
582
1,659
11,756
22,594
0
W
Tsukuyomi
KFCmeisterz
Tsukuyomi
9,620
2,434
0
6,459
17,084
7,052
150
1,581
15,164
0
60,034
L
3,584
1,339
99
3,653
13,743
17,184
0
2,641
11,102
23,910
0
L
6,880
2,105
0
1,000
10,361
3,799
650
2,720
7,641
0
45,099
L
Amaterasu
XALOMON XANT1N
Amaterasu
10,661
3,869
0
8,593
19,827
15,106
0
12,219
7,608
0
62,530
W
8,485
3,245
0
2,351
13,131
6,524
636
4,710
7,791
57,435
0
L
Bakasura
6,309
4,231
0
1,721
14,740
6,288
0
2,659
12,081
0
61,902
W
Heimdallr
nebboy1
Heimdallr
11,167
4,577
0
4,332
11,624
5,130
2,077
2,735
8,504
0
62,173
W
Aphrodite
sinistermedal
Aphrodite
12,372
1,734
3,947
8,578
10,813
4,366
1,290
761
10,052
74,745
0
L
7,862
307
145
2,700
8,890
3,835
0
6,498
2,392
56,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
43,395
421
Minions Killed
451
0
Camps Cleared
0
1,627,857
Distance Traveled
1,524,874
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,322
490
25
1
0
312,999
0
W
Tsukuyomi
8,423
495
85
5
0
317,727
7
L
Kuzenbo
6,877
405
35
2
0
358,785
3
L
Artemis
6,849
403
77
5
0
273,454
0
L
Amaterasu
8,520
501
100
6
0
314,576
2
W
Atlas
9,054
533
94
6
0
316,342
1
L
Bakasura
7,825
460
113
7
0
359,551
0
W
Heimdallr
7,959
468
96
6
0
275,864
2
W
Aphrodite
9,637
567
151
9
0
301,942
1
L
Ra
8,815
519
96
6
0
321,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role