Player Matchup

Artemis
Artemis
ChrisIsFat-_-
Artemis
Level 40
God Stats
1W - 1L
1,724 SR
Queue Stats
91W - 108L
1,362 Elo+
Solo
Jormungandr
Jormungandr
Immortal_xdv
Jormungandr
Level 102
God Stats
6W - 6L
1,490 SR
Queue Stats
101W - 115L
1,414 Elo+
Solo
Agni
Agni
MxEnigma7802
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Atlas
Atlas
Scorpio542
Atlas
Level 89
God Stats
18W - 16L
1,490 SR
Queue Stats
144W - 144L
1,400 Elo+
Solo
Thanatos
Thanatos
misplaced_pylon
Thanatos
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 35L
1,231 Elo+
Solo
Team Averages
Level 61
1,541 SR
1,381 Elo+

VS

Team Averages
Level 121
1,493 SR
1,525 Elo+
Atlas
Atlas
Klllyy
Atlas
Level 160
God Stats
37W - 44L
1,515 SR
Queue Stats
508W - 550L
1,545 Elo+
Party 1
Arachne
Arachne
TOXIC KING II
Arachne
Level 124
God Stats
11W - 8L
1,500 SR
Queue Stats
176W - 169L
1,542 Elo+
Party 1
Chaac
Chaac
TWKing98
Chaac
Level 23
God Stats
1W - 0L
1,185 SR
Queue Stats
3W - 2L
1,687 Elo+
Party 2
Merlin
Merlin
WaifuGuru
Merlin
Level 146
God Stats
2W - 0L
1,778 SR
Queue Stats
13W - 11L
1,419 Elo+
Solo
Chernobog
Chernobog
k33d4
Chernobog
Level 154
God Stats
27W - 24L
1,489 SR
Queue Stats
439W - 484L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 4 / 0
5,908
454
3,360
8,465
2,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Immortal_xdv
Jormungandr
6
0 / 3 / 0
4,940
380
4,442
7,106
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
5,889
453
6,319
8,034
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
12
2 / 1 / 0
7,078
544
12,541
9,736
6,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
11
4 / 3 / 2
6,745
519
7,429
10,655
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Klllyy
Atlas
9
1 / 1 / 5
5,819
448
6,437
10,104
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
12
5 / 3 / 2
7,731
595
7,868
11,311
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
TWKing98
Chaac
11
1 / 1 / 0
6,378
491
4,699
15,010
7,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
WaifuGuru
Merlin
12
1 / 2 / 1
7,279
560
5,679
7,669
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
k33d4
Chernobog
12
5 / 0 / 3
7,432
572
3,389
5,392
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
13
13
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
0
0
L
Jormungandr
Immortal_xdv
Jormungandr
0
3
0
0
W
Atlas
Klllyy
Atlas
1
1
5
3.5
L
1
2
1
0.75
L
Atlas
2
1
0
2
W
Arachne
5
3
2
2
W
Chaac
TWKing98
Chaac
1
1
0
1
W
Merlin
WaifuGuru
Merlin
1
2
1
0.75
W
Chernobog
k33d4
Chernobog
5
0
3
6.5
L
Thanatos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
28,072
43,996
Taken
49,486
19,607
Mitigated
21,605
12,563
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,360
1,043
0
1,309
8,465
2,842
161
1,959
6,076
0
36,087
L
Jormungandr
Immortal_xdv
Jormungandr
4,442
2,398
0
1,431
7,106
2,560
204
2,137
4,672
25,975
0
W
Atlas
Klllyy
Atlas
6,437
1,757
260
2,628
10,104
4,796
0
3,517
6,587
19,922
0
L
6,319
647
0
290
8,034
2,999
0
3,272
4,414
33,850
0
L
Atlas
12,541
4,580
0
3,108
9,736
6,204
0
1,141
8,497
47,222
0
W
Arachne
7,868
5,084
0
5,918
11,311
4,427
0
2,633
8,586
0
37,153
W
Chaac
TWKing98
Chaac
4,699
1,086
0
7,940
15,010
7,354
0
11,411
2,953
0
38,421
W
Merlin
WaifuGuru
Merlin
5,679
349
0
1,424
7,669
3,015
252
3,292
4,327
48,928
0
W
Chernobog
k33d4
Chernobog
3,389
1,838
0
2,183
5,392
2,013
1,380
1,661
3,731
0
47,631
L
Thanatos
7,429
3,222
0
6,425
10,655
5,002
0
2,240
8,221
0
41,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
34,639
320
Minions Killed
358
0
Camps Cleared
0
1,147,160
Distance Traveled
1,274,427
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,908
454
57
4
0
214,741
1
L
Jormungandr
4,940
380
43
3
0
142,843
1
W
Atlas
5,819
448
24
2
0
228,389
0
L
Agni
5,889
453
46
4
0
254,825
3
L
Atlas
7,078
544
101
8
0
250,963
1
W
Arachne
7,731
595
72
6
0
293,806
3
W
Chaac
6,378
491
68
5
0
262,209
2
W
Merlin
7,279
560
96
7
0
236,155
3
W
Chernobog
7,432
572
98
8
0
253,868
3
L
Thanatos
6,745
519
73
6
0
283,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role