Player Matchup

Neith
Neith
Coderrr
Neith
Level 146
God Stats
57W - 63L
1,438 SR
Queue Stats
386W - 438L
1,572 Elo+
Solo
Ah Puch
Ah Puch
LoneSniper111
Ah Puch
Level 120
God Stats
2W - 0L
1,987 SR
Queue Stats
71W - 46L
1,642 Elo+
Solo
King Arthur
King Arthur
pkmnTrainerMack
King Arthur
Level 112
God Stats
214W - 146L
1,714 SR
Queue Stats
456W - 377L
1,646 Elo+
Solo
Team Averages
Level 126
1,713 SR
1,620 Elo+

VS

Team Averages
Level 86
1,609 SR
1,593 Elo+
Poseidon
Poseidon
Betav25
Poseidon
Level 68
God Stats
9W - 9L
1,375 SR
Queue Stats
58W - 49L
1,421 Elo+
Party 1
Achilles
Achilles
M4ST3R SMOKE
Achilles
Level 48
God Stats
12W - 6L
1,849 SR
Queue Stats
12W - 6L
1,769 Elo+
Party 1
Chaac
Chaac
Mr2Eivil
Chaac
Level 142
God Stats
17W - 14L
1,603 SR
Queue Stats
172W - 127L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coderrr
Neith
20
9 / 4 / 9
16,306
741
26,502
23,060
11,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
20
7 / 1 / 11
16,177
735
34,144
18,154
10,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
pkmnTrainerMack
King Arthur
19
4 / 5 / 11
14,313
651
18,564
25,718
34,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Betav25
Poseidon
17
0 / 7 / 7
12,732
579
7,169
20,715
15,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
M4ST3R SMOKE
Achilles
19
7 / 9 / 2
14,644
666
17,335
34,037
39,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Mr2Eivil
Chaac
20
3 / 4 / 6
13,703
623
22,671
32,302
37,418
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
20
Kills
10
10
Deaths
20
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Betav25
Poseidon
0
7
7
0.5
W
Neith
Coderrr
Neith
9
4
9
3.38
W
Ah Puch
7
1
11
12.5
L
Achilles
M4ST3R SMOKE
Achilles
7
9
2
0.89
L
Chaac
Mr2Eivil
Chaac
3
4
6
1.5
W
King Arthur
pkmnTrainerMack
King Arthur
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,210
Damage
47,175
66,932
Taken
87,054
57,009
Mitigated
92,453
16,117
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Betav25
Poseidon
7,169
855
0
2,879
20,715
15,575
0
10,009
10,706
51,381
0
W
Neith
Coderrr
Neith
26,502
11,462
353
7,185
23,060
11,939
1,880
1,907
21,153
0
88,558
W
Ah Puch
34,144
1,214
0
6,833
18,154
10,333
697
1,661
16,493
91,699
0
L
Achilles
M4ST3R SMOKE
Achilles
17,335
2,965
564
3,897
34,037
39,460
0
12,086
21,951
130
36,269
L
Chaac
Mr2Eivil
Chaac
22,671
3,617
562
9,476
32,302
37,418
0
12,418
19,884
0
65,382
W
King Arthur
pkmnTrainerMack
King Arthur
18,564
3,734
0
1,746
25,718
34,737
705
4,336
21,382
0
42,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,796
Gold Earned
41,079
246
Minions Killed
205
13
Camps Cleared
4
1,184,120
Distance Traveled
1,108,027
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,732
579
92
4
3
367,211
0
W
Neith
16,306
741
111
5
5
344,661
4
W
Ah Puch
16,177
735
98
4
7
450,346
4
L
Achilles
14,644
666
34
2
0
340,213
0
L
Chaac
13,703
623
79
4
1
400,603
1
W
King Arthur
14,313
651
37
2
1
389,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role