Player Matchup

Ne Zha
Ne Zha
Spuddii
Ne Zha
Level 105
God Stats
1W - 1L
1,317 SR
Queue Stats
145W - 84L
1,701 Elo+
Party 2
Geb
Geb
Tippfehlre
Geb
Level 117
God Stats
13W - 6L
1,764 SR
Queue Stats
798W - 527L
1,641 Elo+
Party 2
Chiron
Chiron
Zucketii
Chiron
Level 128
God Stats
18W - 3L
1,927 SR
Queue Stats
768W - 457L
1,670 Elo+
Party 2
Team Averages
Level 117
1,669 SR
1,671 Elo+

VS

Team Averages
Level 97
1,578 SR
1,631 Elo+
Ra
Ra
Eddzyy
Ra
Level 160
God Stats
6W - 5L
1,580 SR
Queue Stats
500W - 183L
1,765 Elo+
Party 1
Chaac
Chaac
NiGhT20
Chaac
Level 124
God Stats
7W - 3L
1,803 SR
Queue Stats
242W - 101L
1,690 Elo+
Party 1
Thanatos
Thanatos
kariganu
Thanatos
Level 7
God Stats
1W - 2L
1,353 SR
Queue Stats
7W - 6L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Spuddii
Ne Zha
17
2 / 4 / 11
12,148
675
20,669
19,129
16,294
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 3 / 7
13,737
763
15,000
24,756
27,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
Zucketii
Chiron
20
8 / 2 / 4
13,588
755
25,290
15,844
7,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
5 / 5 / 3
12,644
702
15,979
17,709
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
NiGhT20
Chaac
16
2 / 5 / 6
11,514
640
20,188
29,976
28,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
kariganu
Thanatos
15
2 / 6 / 5
11,057
614
9,970
20,641
11,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
16
Kills
9
9
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
5
5
3
1.3
L
Chaac
NiGhT20
Chaac
2
5
6
1
W
Ne Zha
Spuddii
Ne Zha
2
4
11
1.88
W
6
3
7
3.17
W
Chiron
Zucketii
Chiron
8
2
4
5
L
Thanatos
kariganu
Thanatos
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,959
Damage
46,137
59,729
Taken
68,326
51,808
Mitigated
47,274
12,441
Healing
25,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
15,979
1,090
4,933
5,340
17,709
7,126
183
4,920
12,789
62,030
0
L
Chaac
NiGhT20
Chaac
20,188
4,109
464
8,065
29,976
28,896
0
5,389
24,587
0
44,767
W
Ne Zha
Spuddii
Ne Zha
20,669
4,716
0
2,911
19,129
16,294
134
4,499
13,570
253
59,127
W
15,000
1,145
766
2,798
24,756
27,820
0
8,420
15,293
31,519
0
W
Chiron
Zucketii
Chiron
25,290
9,735
1,310
4,656
15,844
7,694
2,889
3,774
11,385
35
80,819
L
Thanatos
kariganu
Thanatos
9,970
2,551
0
7,095
20,641
11,252
0
5,198
15,443
0
12,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
35,215
192
Minions Killed
174
9
Camps Cleared
7
1,000,357
Distance Traveled
986,136
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,644
702
117
7
6
338,664
2
L
Chaac
11,514
640
48
3
1
333,316
4
W
Ne Zha
12,148
675
54
3
6
340,726
2
W
Geb
13,737
763
29
2
2
344,963
1
W
Chiron
13,588
755
109
6
1
314,668
2
L
Thanatos
11,057
614
9
1
0
314,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role