Player Matchup

Susano
Susano
Diamond I
 
Susano
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond I
Godz-Sirma
Zeus
Diamond I
Level 160
God Stats
1W - 0L
1,734 SR
Queue Stats
61W - 31L
2,704 MMR
Solo
Ganesha
Ganesha
Diamond I
Hacky96
Ganesha
Diamond I
Level 160
God Stats
12W - 6L
1,700 SR
Queue Stats
105W - 91L
2,495 MMR
Party 2
Hachiman
Hachiman
Diamond I
Vexuri
Hachiman
Diamond I
Level 160
God Stats
13W - 6L
1,803 SR
Queue Stats
338W - 309L
2,504 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
iIloquence
Guan Yu
Diamond I
Level 152
God Stats
10W - 4L
1,739 SR
Queue Stats
323W - 263L
2,796 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,695 SR
2,400 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,619 SR
2,590 MMR
Vulcan
Vulcan
Diamond I
Neoѕ
Vulcan
Diamond I
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 103L
2,704 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
RG_Alpggs
Xbalanque
Diamond III
Level 155
God Stats
70W - 55L
1,649 SR
Queue Stats
627W - 626L
2,193 MMR
Solo
Bakasura
Bakasura
Diamond I
Some1iSTrOlling
Bakasura
Diamond I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
2,704 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
TsumikiiMiniwa
Tsukuyomi
Diamond I
Level 160
God Stats
41W - 43L
1,647 SR
Queue Stats
314W - 309L
2,645 MMR
Solo
Bacchus
Bacchus
Diamond I
Ѕandy
Bacchus
Diamond I
Level 102
God Stats
73W - 36L
1,799 SR
Queue Stats
317W - 266L
2,704 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
5 / 3 / 11
14,264
620
15,104
24,155
12,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 1 / 7
13,270
577
18,239
15,520
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Hacky96
Ganesha
19
1 / 1 / 23
13,223
575
9,078
27,057
40,221
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
Vexuri
Hachiman
20
7 / 2 / 4
14,296
622
19,078
23,593
12,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
iIloquence
Guan Yu
20
12 / 2 / 11
14,761
642
26,777
33,578
40,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
NemesisGebKaliLancelot

VS

Bans
CliodhnaIshtarUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Neoѕ
Vulcan
16
3 / 7 / 2
10,378
451
17,352
18,532
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
RG_Alpggs
Xbalanque
19
1 / 4 / 4
12,395
539
22,215
19,638
10,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
19
1 / 5 / 2
11,749
511
13,759
26,833
22,981
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
TsumikiiMiniwa
Tsukuyomi
19
3 / 9 / 2
12,118
527
14,459
22,934
10,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Ѕandy
Bacchus
16
1 / 6 / 1
10,563
459
9,270
23,879
33,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
31
Kills
9
9
Deaths
31
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
3
11
3.5
W
6
1
7
9.5
W
Ganesha
Hacky96
Ganesha
1
1
23
12.5
L
Vulcan
Neoѕ
Vulcan
3
7
2
0.57
L
Xbalanque
RG_Alpggs
Xbalanque
1
4
4
0.75
L
Bakasura
1
5
2
0.4
L
Tsukuyomi
TsumikiiMiniwa
Tsukuyomi
3
9
2
0.44
W
Hachiman
Vexuri
Hachiman
7
2
4
4.5
W
Guan Yu
iIloquence
Guan Yu
12
2
11
8.75
L
Bacchus
Ѕandy
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,276
Damage
77,055
123,903
Taken
111,816
113,235
Mitigated
85,423
50,831
Healing
21,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,104
4,329
0
1,962
24,155
12,370
115
4,383
19,052
0
135,381
W
18,239
1,985
0
2,953
15,520
7,583
2,234
7,566
7,485
142,727
0
W
Ganesha
Hacky96
Ganesha
9,078
728
3,386
6,946
27,057
40,221
453
7,168
19,539
52,947
0
L
Vulcan
Neoѕ
Vulcan
17,352
6,296
0
2,473
18,532
7,861
0
5,884
12,213
105,366
0
L
Xbalanque
RG_Alpggs
Xbalanque
22,215
8,229
0
4,727
19,638
10,092
3,586
918
18,604
0
136,424
L
Bakasura
13,759
7,170
39
7,466
26,833
22,981
0
5,452
20,294
1,795
74,094
L
Tsukuyomi
TsumikiiMiniwa
Tsukuyomi
14,459
2,809
0
5,245
22,934
10,928
0
5,638
17,126
0
111,293
W
Hachiman
Vexuri
Hachiman
19,078
12,380
0
13,742
23,593
12,062
9,003
2,420
20,628
30
122,640
W
Guan Yu
iIloquence
Guan Yu
26,777
4,888
4,652
17,190
33,578
40,999
1,930
8,085
23,083
246
93,187
L
Bacchus
Ѕandy
Bacchus
9,270
1,322
0
1,939
23,879
33,561
0
10,076
13,588
26,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,814
Gold Earned
57,203
752
Minions Killed
745
0
Camps Cleared
0
2,370,207
Distance Traveled
2,291,110
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,264
620
177
8
0
511,189
3
W
Zeus
13,270
577
220
10
0
461,249
12
W
Ganesha
13,223
575
15
1
0
466,259
5
L
Vulcan
10,378
451
164
7
0
430,571
8
L
Xbalanque
12,395
539
219
10
0
428,140
4
L
Bakasura
11,749
511
177
8
0
500,124
4
L
Tsukuyomi
12,118
527
154
7
0
479,002
2
W
Hachiman
14,296
622
213
9
0
425,960
6
W
Guan Yu
14,761
642
127
6
0
505,550
2
L
Bacchus
10,563
459
31
1
0
453,273
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role