Player Matchup

Vamana
Vamana
Alt_718
Vamana
Level 86
God Stats
2W - 3L
1,253 SR
Queue Stats
25W - 27L
1,417 Elo+
Party 1
Poseidon
Poseidon
DiddyDoyle
Poseidon
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 26L
1,606 Elo+
Party 3
Fafnir
Fafnir
Kris-fd
Fafnir
Level 80
God Stats
2W - 0L
1,524 SR
Queue Stats
44W - 44L
1,432 Elo+
Party 1
Medusa
Medusa
awesome-a-man
Medusa
Level 141
God Stats
1W - 1L
1,556 SR
Queue Stats
126W - 85L
1,523 Elo+
Party 3
Susano
Susano
skeleton_dexterd
Susano
Level 147
God Stats
13W - 5L
1,726 SR
Queue Stats
180W - 146L
1,498 Elo+
Party 3
Team Averages
Level 94
1,512 SR
1,495 Elo+

VS

Team Averages
Level 124
1,525 SR
1,491 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AC-Snaker
Bacchus
Level 127
God Stats
20W - 15L
1,533 SR
Queue Stats
174W - 157L
1,528 Elo+
Party 2
Fenrir
Fenrir
La_Pietra
Fenrir
Level 77
God Stats
2W - 2L
1,523 SR
Queue Stats
140W - 134L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Pleasedd
Amaterasu
Level 96
God Stats
11W - 13L
1,423 SR
Queue Stats
342W - 360L
1,354 Elo+
Solo
Vulcan
Vulcan
TheDoggoWalker
Vulcan
Level 159
God Stats
36W - 25L
1,647 SR
Queue Stats
419W - 352L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alt_718
Vamana
20
2 / 2 / 5
13,581
566
15,272
21,685
22,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
DiddyDoyle
Poseidon
20
12 / 3 / 5
14,826
618
27,410
14,504
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Kris-fd
Fafnir
15
1 / 2 / 7
10,790
450
5,270
20,979
29,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 2 / 2
12,782
533
8,943
13,817
7,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 2 / 4
12,648
527
14,358
21,815
10,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 2 / 1
12,560
523
14,105
15,726
9,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
AC-Snaker
Bacchus
13
1 / 4 / 5
9,823
409
8,762
19,613
29,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
La_Pietra
Fenrir
19
1 / 7 / 3
11,268
470
9,191
25,479
13,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Pleasedd
Amaterasu
20
6 / 4 / 0
13,240
552
20,010
29,027
26,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 4 / 5
9,840
410
12,320
12,880
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
21
Kills
11
11
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
L
Bacchus
AC-Snaker
Bacchus
1
4
5
0.88
W
Vamana
Alt_718
Vamana
2
2
5
2.25
W
Poseidon
DiddyDoyle
Poseidon
12
3
5
4.83
W
Fafnir
Kris-fd
Fafnir
1
2
7
2.25
L
Fenrir
La_Pietra
Fenrir
1
7
3
0.36
L
Amaterasu
Pleasedd
Amaterasu
6
4
0
1.5
L
0
4
5
0.63
W
1
2
2
1
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,253
Damage
64,388
92,800
Taken
102,725
75,942
Mitigated
85,565
29,244
Healing
31,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,105
4,743
0
6,389
15,726
9,593
1,544
4,332
11,394
0
136,081
L
Bacchus
AC-Snaker
Bacchus
8,762
1,044
806
2,658
19,613
29,728
14
4,908
14,705
32,988
5,003
W
Vamana
Alt_718
Vamana
15,272
8,256
0
9,001
21,685
22,181
660
2,171
19,448
0
144,244
W
Poseidon
DiddyDoyle
Poseidon
27,410
4,335
0
1,680
14,504
5,766
1,464
4,552
9,718
149,905
0
W
Fafnir
Kris-fd
Fafnir
5,270
1,375
209
4,979
20,979
29,975
283
6,190
14,524
22,769
0
L
Fenrir
La_Pietra
Fenrir
9,191
2,401
0
8,069
25,479
13,562
0
9,248
16,231
0
99,060
L
Amaterasu
Pleasedd
Amaterasu
20,010
11,074
0
11,337
29,027
26,924
1,428
9,045
19,982
0
131,340
L
12,320
2,441
0
2,441
12,880
5,758
0
5,147
7,733
55,340
0
W
8,943
4,662
0
3,934
13,817
7,193
3,649
1,924
11,893
0
126,463
W
14,358
2,259
0
9,441
21,815
10,827
0
5,032
16,609
0
131,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,627
Gold Earned
56,731
895
Minions Killed
727
0
Camps Cleared
0
2,368,727
Distance Traveled
2,262,498
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,560
523
216
9
0
416,204
5
L
Bacchus
9,823
409
47
2
0
476,026
7
W
Vamana
13,581
566
249
10
0
490,707
1
W
Poseidon
14,826
618
230
10
0
480,184
7
W
Fafnir
10,790
450
30
1
0
439,034
4
L
Fenrir
11,268
470
145
6
0
480,976
0
L
Amaterasu
13,240
552
212
9
0
466,029
5
L
Vulcan
9,840
410
107
4
0
423,263
9
W
Medusa
12,782
533
213
9
0
465,349
6
W
Susano
12,648
527
173
7
0
493,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role