Player Matchup

Tsukuyomi
Tsukuyomi
Diamond I
 
Tsukuyomi
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Diamond I
 
Fafnir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Diamond I
Boragami
Ishtar
Diamond I
Level 153
God Stats
8W - 6L
1,666 SR
Queue Stats
319W - 292L
2,789 MMR
Solo
Vulcan
Vulcan
Diamond I
KillerOfBoarřds
Vulcan
Diamond I
Level 139
God Stats
1W - 1L
1,710 SR
Queue Stats
103W - 86L
2,691 MMR
Solo
Hercules
Hercules
Diamond I
niipplelicker69
Hercules
Diamond I
Level 157
God Stats
32W - 43L
1,633 SR
Queue Stats
964W - 948L
2,840 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,602 SR
2,264 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,637 SR
2,481 MMR
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond I
Dashboarřd
Ganesha
Diamond I
Level 160
God Stats
62W - 47L
1,667 SR
Queue Stats
1,639W - 1,585L
2,673 MMR
Party 1
Rama
Rama
Diamond I
InMyZen
Rama
Diamond I
Level 160
God Stats
36W - 20L
1,799 SR
Queue Stats
489W - 353L
2,842 MMR
Party 1
Tyr
Tyr
Diamond I
Incon
Tyr
Diamond I
Level 160
God Stats
3W - 3L
1,583 SR
Queue Stats
480W - 419L
2,660 MMR
Solo
Hun Batz
Hun Batz
Diamond I
mοntez
Hun Batz
Diamond I
Level 124
God Stats
1W - 0L
1,638 SR
Queue Stats
83W - 54L
2,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 4 / 2
7,146
510
4,825
11,134
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
 
Fafnir
10
1 / 4 / 3
6,789
485
5,013
16,130
15,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Boragami
Ishtar
14
1 / 3 / 0
7,442
532
5,537
9,643
2,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
6,996
500
3,440
9,673
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
14
1 / 1 / 1
8,027
573
5,558
13,515
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
LancelotThothGuan YuRatatoskr

VS

Bans
HadesNe ZhaKhepriSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 1 / 4
8,969
641
10,066
7,341
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Dashboarřd
Ganesha
12
0 / 2 / 9
7,732
552
5,885
10,654
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
InMyZen
Rama
15
6 / 0 / 1
9,268
662
11,554
8,743
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Incon
Tyr
15
1 / 0 / 4
9,141
653
7,861
11,188
12,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
mοntez
Hun Batz
15
5 / 1 / 3
8,775
627
7,952
10,562
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
16
16
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
L
Fafnir
 
Fafnir
1
4
3
0.63
W
Ra
 
Ra
4
1
4
6
L
Ishtar
Boragami
Ishtar
1
3
0
0.33
W
Ganesha
Dashboarřd
Ganesha
0
2
9
2.25
W
Rama
InMyZen
Rama
6
0
1
6.5
W
Tyr
Incon
Tyr
1
0
4
3
L
0
4
0
0
W
Hun Batz
mοntez
Hun Batz
5
1
3
6.5
L
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
43,318
60,095
Taken
48,488
38,325
Mitigated
33,341
19,247
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,825
1,540
0
3,906
11,134
4,101
0
2,636
8,498
0
55,164
L
Fafnir
 
Fafnir
5,013
1,705
1,529
2,944
16,130
15,839
0
5,412
10,718
15,476
0
W
Ra
 
Ra
10,066
1,359
2,139
3,926
7,341
3,741
789
2,339
4,864
77,598
0
L
Ishtar
Boragami
Ishtar
5,537
3,931
0
2,499
9,643
2,994
0
1,457
8,186
0
69,160
W
Ganesha
Dashboarřd
Ganesha
5,885
818
0
2,297
10,654
9,295
0
2,162
8,444
23,027
2,830
W
Rama
InMyZen
Rama
11,554
8,661
0
5,311
8,743
3,270
3,258
1,688
7,055
0
82,509
W
Tyr
Incon
Tyr
7,861
1,119
0
5,468
11,188
12,476
0
1,683
8,907
455
73,749
L
3,440
673
0
863
9,673
3,482
0
3,384
6,289
71,472
0
W
Hun Batz
mοntez
Hun Batz
7,952
2,514
0
4,623
10,562
4,559
0
661
9,856
0
75,257
L
Hercules
5,558
2,427
0
7,506
13,515
11,909
0
3,136
10,379
80
64,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
43,885
506
Minions Killed
569
0
Camps Cleared
0
1,419,043
Distance Traveled
1,526,278
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,146
510
99
7
0
304,035
3
L
Fafnir
6,789
485
15
1
0
281,999
10
W
Ra
8,969
641
158
11
0
299,988
5
L
Ishtar
7,442
532
137
10
0
268,984
3
W
Ganesha
7,732
552
1
0
0
278,162
5
W
Rama
9,268
662
152
11
0
298,660
5
W
Tyr
9,141
653
130
9
0
313,889
2
L
Vulcan
6,996
500
126
9
0
254,297
1
W
Hun Batz
8,775
627
128
9
0
335,579
2
L
Hercules
8,027
573
129
9
0
309,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role