Player Matchup

Sun Wukong
Sun Wukong
JustMizantrop
Sun Wukong
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
266W - 263L
1,611 Elo+
Solo
Anhur
Anhur
Pauce
Anhur
Level 121
God Stats
3W - 7L
1,657 SR
Queue Stats
120W - 125L
1,562 Elo+
Party 2
Awilix
Awilix
Ropelo
Awilix
Level 129
God Stats
4W - 1L
1,856 SR
Queue Stats
183W - 183L
1,590 Elo+
Party 2
Discordia
Discordia
Speakas
Discordia
Level 76
God Stats
3W - 1L
1,511 SR
Queue Stats
308W - 293L
1,557 Elo+
Solo
Sobek
Sobek
yoyoel
Sobek
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 189L
1,606 Elo+
Solo
Team Averages
Level 128
1,605 SR
1,585 Elo+

VS

Team Averages
Level 132
1,576 SR
1,607 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ITSMKZ
Susano
Level 155
God Stats
11W - 9L
1,495 SR
Queue Stats
241W - 216L
1,575 Elo+
Solo
Vamana
Vamana
KarleManate
Vamana
Level 118
God Stats
4W - 4L
1,572 SR
Queue Stats
216W - 202L
1,644 Elo+
Solo
Heimdallr
Heimdallr
Stainlessoyster
Heimdallr
Level 106
God Stats
16W - 14L
1,527 SR
Queue Stats
279W - 213L
1,639 Elo+
Party 1
Yu Huang
Yu Huang
Zeeth
Yu Huang
Level 125
God Stats
2W - 1L
1,784 SR
Queue Stats
52W - 34L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JustMizantrop
Sun Wukong
18
5 / 1 / 5
11,822
622
19,669
20,228
14,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Pauce
Anhur
18
5 / 2 / 3
11,233
591
9,048
12,244
4,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Ropelo
Awilix
19
7 / 0 / 7
11,641
613
15,701
14,590
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Speakas
Discordia
16
1 / 0 / 4
10,019
527
10,667
7,622
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
yoyoel
Sobek
14
3 / 3 / 5
9,532
502
7,822
17,649
17,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 2 / 3
8,817
464
6,936
17,108
15,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
ITSMKZ
Susano
14
2 / 5 / 2
8,525
449
11,703
20,153
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
13
0 / 8 / 1
8,383
441
8,741
22,787
14,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Stainlessoyster
Heimdallr
15
1 / 5 / 2
9,266
488
10,804
16,319
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Zeeth
Yu Huang
14
1 / 2 / 1
8,514
448
8,850
12,946
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
6
6
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
3
1.75
L
Susano
ITSMKZ
Susano
2
5
2
0.6
W
Sun Wukong
JustMizantrop
Sun Wukong
5
1
5
7.5
L
Vamana
0
8
1
0.06
W
Anhur
Pauce
Anhur
5
2
3
3.25
W
Awilix
Ropelo
Awilix
7
0
7
10.5
W
Discordia
Speakas
Discordia
1
0
4
3
L
Heimdallr
Stainlessoyster
Heimdallr
1
5
2
0.4
L
Yu Huang
Zeeth
Yu Huang
1
2
1
0.75
W
Sobek
yoyoel
Sobek
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,907
Damage
47,034
72,333
Taken
89,313
47,417
Mitigated
48,601
23,758
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,936
2,025
4,532
3,722
17,108
15,690
0
6,553
10,555
34,682
0
L
Susano
ITSMKZ
Susano
11,703
2,856
0
8,330
20,153
7,919
0
3,273
16,880
0
82,432
W
Sun Wukong
JustMizantrop
Sun Wukong
19,669
3,266
0
9,958
20,228
14,682
0
3,804
16,424
134
107,264
L
Vamana
8,741
2,935
0
4,569
22,787
14,003
374
937
21,850
0
66,854
W
Anhur
Pauce
Anhur
9,048
4,364
0
3,554
12,244
4,521
0
1,308
10,936
0
91,872
W
Awilix
Ropelo
Awilix
15,701
5,344
0
426
14,590
7,056
0
1,296
13,294
50
117,483
W
Discordia
Speakas
Discordia
10,667
1,379
0
1,510
7,622
3,180
276
1,829
5,793
106,211
0
L
Heimdallr
Stainlessoyster
Heimdallr
10,804
4,118
0
3,819
16,319
5,356
966
2,316
14,003
0
85,446
L
Yu Huang
Zeeth
Yu Huang
8,850
1,902
0
601
12,946
5,633
0
5,791
7,155
85,579
0
W
Sobek
yoyoel
Sobek
7,822
923
394
7,916
17,649
17,978
87
7,807
9,842
23,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
43,505
710
Minions Killed
573
0
Camps Cleared
0
2,070,089
Distance Traveled
1,760,790
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,817
464
42
2
0
346,438
4
L
Susano
8,525
449
115
6
0
382,573
1
W
Sun Wukong
11,822
622
180
9
0
387,939
7
L
Vamana
8,383
441
120
6
0
326,307
7
W
Anhur
11,233
591
165
9
0
415,157
6
W
Awilix
11,641
613
154
8
0
501,665
3
W
Discordia
10,019
527
187
10
0
368,398
14
L
Heimdallr
9,266
488
137
7
0
344,646
3
L
Yu Huang
8,514
448
159
8
0
360,826
4
W
Sobek
9,532
502
24
1
0
396,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role