Player Matchup

Olorun
Olorun
Drachenzahn8787
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
InvaderChris
Ishtar
Level 67
God Stats
4W - 14L
1,280 SR
Queue Stats
97W - 147L
1,306 Elo+
Solo
Cthulhu
Cthulhu
The-CoC-Jaeger
Cthulhu
Level 84
God Stats
0W - 1L
1,504 SR
Queue Stats
39W - 47L
1,337 Elo+
Party 1
Team Averages
Level 51
1,428 SR
1,381 Elo+

VS

Team Averages
Level 105
1,321 SR
1,431 Elo+
Susano
Susano
Chainsaw Marty
Susano
Level 118
God Stats
5W - 4L
1,418 SR
Queue Stats
59W - 69L
1,425 Elo+
Party 2
Anubis
Anubis
INIV3TABLE
Anubis
Level 109
God Stats
1W - 3L
1,057 SR
Queue Stats
50W - 59L
1,405 Elo+
Party 2
Horus
Horus
frank--n-furter
Horus
Level 87
God Stats
7W - 6L
1,488 SR
Queue Stats
67W - 69L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,337
576
3,098
8,862
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
12
3 / 6 / 1
8,003
728
8,247
11,472
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 3
7,363
669
8,015
11,552
9,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
8,835
803
12,033
8,900
4,190
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
INIV3TABLE
Anubis
14
6 / 3 / 9
8,893
808
8,660
9,995
5,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 12
8,752
796
8,498
12,728
13,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
16
16
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
0
6
0
0
W
Anubis
INIV3TABLE
Anubis
6
3
9
3.5
L
Ishtar
3
6
1
0.58
L
1
4
3
0.63
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,360
Damage
29,191
31,886
Taken
31,623
14,823
Mitigated
22,855
2,649
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,033
2,442
244
1,061
8,900
4,190
976
3,670
5,230
0
31,612
L
3,098
2,023
313
1,069
8,862
2,374
430
2,214
6,648
6,987
0
W
Anubis
INIV3TABLE
Anubis
8,660
659
425
3,554
9,995
5,585
636
3,599
6,396
36,649
0
L
Ishtar
8,247
4,758
0
734
11,472
3,332
0
1,913
9,559
0
28,273
L
8,015
803
135
398
11,552
9,117
0
5,195
6,357
24,864
0
W
8,498
2,637
1,226
6,243
12,728
13,080
621
5,144
7,584
0
17,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,703
Gold Earned
26,480
96
Minions Killed
127
4
Camps Cleared
7
486,833
Distance Traveled
583,100
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,835
803
38
3
2
203,337
3
L
Olorun
6,337
576
14
1
1
128,473
0
W
Anubis
8,893
808
71
6
4
175,383
3
L
Ishtar
8,003
728
52
5
1
171,319
3
L
Cthulhu
7,363
669
30
3
2
187,041
2
W
Horus
8,752
796
18
2
1
204,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role