Player Matchup

Thor
Thor
Destiny丶
Thor
Level 143
God Stats
30W - 27L
1,633 SR
Queue Stats
545W - 599L
1,619 Elo+
Solo
Kuzenbo
Kuzenbo
PainKïller
Kuzenbo
Level 156
God Stats
11W - 14L
1,532 SR
Queue Stats
326W - 351L
1,543 Elo+
Solo
Rama
Rama
yoyoel
Rama
Level 160
God Stats
2W - 2L
1,604 SR
Queue Stats
196W - 189L
1,618 Elo+
Solo
Hades
Hades
平头白发披银风一生都在征战中
Hades
Level 160
God Stats
4W - 3L
1,701 SR
Queue Stats
87W - 66L
1,588 Elo+
Party 2
Scylla
Scylla
特别菜的小美
Scylla
Level 121
God Stats
29W - 17L
1,710 SR
Queue Stats
164W - 171L
1,633 Elo+
Party 2
Team Averages
Level 148
1,636 SR
1,600 Elo+

VS

Team Averages
Level 136
1,577 SR
1,599 Elo+
Anhur
Anhur
Pauce
Anhur
Level 121
God Stats
3W - 7L
1,304 SR
Queue Stats
120W - 125L
1,549 Elo+
Party 1
Susano
Susano
Ropelo
Susano
Level 129
God Stats
4W - 2L
1,775 SR
Queue Stats
183W - 183L
1,578 Elo+
Party 1
Hercules
Hercules
Sanctifié
Hercules
Level 110
God Stats
3W - 5L
1,745 SR
Queue Stats
416W - 317L
1,744 Elo+
Solo
Terra
Terra
Tri0
Terra
Level 160
God Stats
20W - 14L
1,713 SR
Queue Stats
516W - 520L
1,534 Elo+
Solo
Yu Huang
Yu Huang
rymonar
Yu Huang
Level 158
God Stats
1W - 2L
1,349 SR
Queue Stats
29W - 26L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 2
6,776
616
6,229
9,980
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
PainKïller
Kuzenbo
9
0 / 2 / 3
5,552
505
5,173
11,042
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
yoyoel
Rama
9
0 / 3 / 2
5,635
512
5,164
9,223
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 2
7,133
648
7,028
5,843
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 0
5,943
540
1,178
3,986
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Pauce
Anhur
11
2 / 1 / 2
6,161
560
6,133
6,628
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Ropelo
Susano
10
1 / 3 / 4
5,805
528
2,374
8,739
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
Sanctifié
Hercules
10
1 / 1 / 0
6,046
550
2,439
15,306
7,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Tri0
Terra
10
3 / 1 / 2
6,313
574
6,120
10,031
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
rymonar
Yu Huang
12
2 / 2 / 2
6,725
611
6,348
6,331
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
9
9
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Kuzenbo
PainKïller
Kuzenbo
0
2
3
0.75
W
Anhur
Pauce
Anhur
2
1
2
3
W
Susano
Ropelo
Susano
1
3
4
1
W
Hercules
Sanctifié
Hercules
1
1
0
1
W
Terra
Tri0
Terra
3
1
2
4
W
Yu Huang
rymonar
Yu Huang
2
2
2
1.5
L
Rama
yoyoel
Rama
0
3
2
0.33
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
23,414
40,074
Taken
47,035
21,798
Mitigated
19,888
13,192
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,229
1,870
0
3,378
9,980
4,015
0
3,112
6,868
0
46,038
L
Kuzenbo
PainKïller
Kuzenbo
5,173
2,379
0
2,131
11,042
10,169
0
4,052
6,990
15,627
2,646
W
Anhur
Pauce
Anhur
6,133
3,042
0
2,316
6,628
2,194
0
1,336
5,292
0
45,476
W
Susano
Ropelo
Susano
2,374
604
0
3,566
8,739
2,816
0
1,431
7,240
0
33,115
W
Hercules
Sanctifié
Hercules
2,439
1,247
436
6,560
15,306
7,072
0
5,566
9,398
0
37,140
W
Terra
Tri0
Terra
6,120
1,370
727
3,180
10,031
5,418
0
2,323
7,708
34,554
523
W
Yu Huang
rymonar
Yu Huang
6,348
410
0
1,345
6,331
2,388
0
1,961
4,358
49,519
0
L
Rama
yoyoel
Rama
5,164
3,935
0
2,533
9,223
2,696
0
2,802
6,421
0
38,810
L
7,028
1,609
93
4,307
5,843
3,573
160
829
5,014
48,995
0
L
1,178
319
0
750
3,986
1,345
0
1,639
2,347
36,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
31,050
374
Minions Killed
358
0
Camps Cleared
0
1,085,758
Distance Traveled
1,148,261
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,776
616
80
7
0
227,146
3
L
Kuzenbo
5,552
505
19
2
0
234,023
3
W
Anhur
6,161
560
76
7
0
206,904
5
W
Susano
5,805
528
65
6
0
254,161
1
W
Hercules
6,046
550
65
6
0
225,580
3
W
Terra
6,313
574
44
4
0
232,165
2
W
Yu Huang
6,725
611
108
10
0
229,451
2
L
Rama
5,635
512
67
6
0
188,560
1
L
Hades
7,133
648
130
12
0
230,027
3
L
Scylla
5,943
540
78
7
0
206,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role