Player Matchup

Apollo
Apollo
Kerov92
Apollo
Level 97
God Stats
0W - 6L
1,046 SR
Queue Stats
188W - 187L
1,504 Elo+
Solo
Osiris
Osiris
MeesterJan
Osiris
Level 123
God Stats
2W - 5L
1,218 SR
Queue Stats
410W - 385L
1,471 Elo+
Solo
Chiron
Chiron
Miwell
Chiron
Level 160
God Stats
11W - 8L
1,660 SR
Queue Stats
705W - 719L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
alyohin
Baron Samedi
Level 160
God Stats
0W - 2L
1,311 SR
Queue Stats
352W - 346L
1,512 Elo+
Solo
Hercules
Hercules
Ênvisi
Hercules
Level 97
God Stats
1W - 4L
1,382 SR
Queue Stats
143W - 123L
1,540 Elo+
Solo
Team Averages
Level 127
1,323 SR
1,507 Elo+

VS

Team Averages
Level 124
1,535 SR
1,482 Elo+
Thor
Thor
BlackAngel972
Thor
Level 160
God Stats
4W - 1L
1,489 SR
Queue Stats
202W - 199L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
MOZZARU
Zhong Kui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,417 Elo+
Solo
Chiron
Chiron
NeffoR
Chiron
Level 128
God Stats
2W - 1L
1,550 SR
Queue Stats
141W - 141L
1,436 Elo+
Solo
Olorun
Olorun
WeeBug
Olorun
Level 84
God Stats
4W - 3L
1,408 SR
Queue Stats
148W - 149L
1,463 Elo+
Solo
Danzaburou
Danzaburou
mnsa96
Danzaburou
Level 145
God Stats
2W - 0L
1,729 SR
Queue Stats
196W - 216L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kerov92
Apollo
20
4 / 10 / 11
12,593
663
15,949
26,608
12,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
MeesterJan
Osiris
19
9 / 7 / 11
13,834
728
21,365
31,605
24,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
Miwell
Chiron
20
2 / 6 / 17
13,130
691
31,880
21,727
11,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
alyohin
Baron Samedi
20
11 / 5 / 12
14,284
752
21,006
24,989
14,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Ênvisi
Hercules
19
3 / 5 / 15
11,805
621
16,077
31,992
34,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 12
13,622
717
11,888
21,454
21,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MOZZARU
Zhong Kui
20
5 / 6 / 19
13,300
700
29,933
29,044
20,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
NeffoR
Chiron
20
9 / 5 / 13
14,632
770
36,940
24,537
14,893
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
WeeBug
Olorun
20
9 / 9 / 14
13,594
715
24,294
28,042
14,653
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
mnsa96
Danzaburou
20
5 / 3 / 23
14,417
759
25,750
24,065
12,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
114
29
Kills
33
33
Deaths
29
66
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
6
12
1.83
L
Apollo
Kerov92
Apollo
4
10
11
0.95
W
Zhong Kui
MOZZARU
Zhong Kui
5
6
19
2.42
L
Osiris
MeesterJan
Osiris
9
7
11
2.07
L
Chiron
Miwell
Chiron
2
6
17
1.75
W
Chiron
NeffoR
Chiron
9
5
13
3.1
W
Olorun
WeeBug
Olorun
9
9
14
1.78
L
Baron Samedi
alyohin
Baron Samedi
11
5
12
3.4
W
Danzaburou
mnsa96
Danzaburou
5
3
23
5.5
L
Hercules
Ênvisi
Hercules
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,277
Damage
128,805
136,921
Taken
127,142
97,279
Mitigated
84,084
53,734
Healing
62,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,888
595
4,084
5,476
21,454
21,223
776
2,587
18,461
0
22,163
L
Apollo
Kerov92
Apollo
15,949
10,010
2,177
5,438
26,608
12,459
1,653
12,548
14,060
0
40,166
W
Zhong Kui
MOZZARU
Zhong Kui
29,933
1,608
989
8,848
29,044
20,829
1,824
6,146
22,581
49,017
0
L
Osiris
MeesterJan
Osiris
21,365
4,728
3,023
4,173
31,605
24,046
92
13,988
17,617
270
25,122
L
Chiron
Miwell
Chiron
31,880
13,094
3,394
5,710
21,727
11,780
460
7,382
14,345
0
62,596
W
Chiron
NeffoR
Chiron
36,940
16,936
4,219
9,568
24,537
14,893
1,462
4,400
19,962
0
68,568
W
Olorun
WeeBug
Olorun
24,294
13,410
8,962
9,021
28,042
14,653
3,500
3,892
23,986
42,153
0
L
Baron Samedi
alyohin
Baron Samedi
21,006
1,127
5,612
8,981
24,989
14,166
55
9,791
15,198
38,333
0
W
Danzaburou
mnsa96
Danzaburou
25,750
5,661
2,518
9,026
24,065
12,486
2,785
4,251
19,504
0
48,333
L
Hercules
Ênvisi
Hercules
16,077
2,646
2,674
12,552
31,992
34,828
37
10,518
21,474
0
26,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,646
Gold Earned
69,565
200
Minions Killed
197
0
Camps Cleared
0
1,490,932
Distance Traveled
1,572,284
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,622
717
28
1
0
301,048
1
L
Apollo
12,593
663
51
3
0
270,913
5
W
Zhong Kui
13,300
700
45
2
0
311,269
0
L
Osiris
13,834
728
10
1
0
327,982
2
L
Chiron
13,130
691
71
4
0
274,321
2
W
Chiron
14,632
770
59
3
0
311,294
0
W
Olorun
13,594
715
30
2
0
292,206
0
L
Baron Samedi
14,284
752
35
2
0
329,283
3
W
Danzaburou
14,417
759
35
2
0
356,467
1
L
Hercules
11,805
621
33
2
0
288,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role