Player Matchup

Mercury
Mercury
Behhrr
Mercury
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 46L
1,375 Elo+
Party 1
Medusa
Medusa
Fusic
Medusa
Level 105
God Stats
11W - 3L
1,683 SR
Queue Stats
56W - 41L
1,466 Elo+
Party 1
Hades
Hades
JOSEJIMBU
Hades
Level 102
God Stats
26W - 18L
1,604 SR
Queue Stats
366W - 409L
1,423 Elo+
Solo
Geb
Geb
PickNrice
Geb
Level 62
God Stats
3W - 2L
1,728 SR
Queue Stats
38W - 28L
1,420 Elo+
Party 1
Baba Yaga
Baba Yaga
xionzeifer
Baba Yaga
Level 160
God Stats
2W - 7L
1,193 SR
Queue Stats
230W - 231L
1,442 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,425 Elo+

VS

Team Averages
Level 105
1,467 SR
1,489 Elo+
Lancelot
Lancelot
 
Lancelot
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Kopiko50
Ishtar
Level 108
God Stats
5W - 7L
1,439 SR
Queue Stats
101W - 110L
1,481 Elo+
Solo
Achilles
Achilles
MustyMango23
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Yokai13
Yu Huang
Level 119
God Stats
7W - 12L
1,396 SR
Queue Stats
550W - 590L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Behhrr
Mercury
8
0 / 0 / 0
4,767
530
805
6,043
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Fusic
Medusa
8
1 / 0 / 0
4,795
533
2,365
4,344
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
JOSEJIMBU
Hades
11
3 / 0 / 0
6,177
686
5,231
5,853
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 0 / 1
4,851
539
1,987
3,658
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
xionzeifer
Baba Yaga
10
2 / 1 / 1
5,652
628
4,419
4,760
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 2 / 1
4,460
496
3,135
6,542
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
 
Athena
8
0 / 0 / 0
4,406
490
2,164
6,359
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ishtar
Kopiko50
Ishtar
1
0 / 0 / 0
3,234
359
0
0
0
Achilles
MustyMango23
Achilles
8
0 / 4 / 0
4,494
499
2,763
8,236
4,772
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Yokai13
Yu Huang
10
1 / 1 / 0
5,321
591
2,879
4,454
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
7
Kills
1
1
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
1
0.25
L
Athena
 
Athena
0
0
0
0
W
Mercury
Behhrr
Mercury
0
0
0
0
W
Medusa
Fusic
Medusa
1
0
0
1
W
Hades
JOSEJIMBU
Hades
3
0
0
3
L
Ishtar
Kopiko50
Ishtar
0
0
0
0
L
Achilles
MustyMango23
Achilles
0
4
0
0
W
1
0
1
1.5
L
Yu Huang
Yokai13
Yu Huang
1
1
0
1
W
Baba Yaga
xionzeifer
Baba Yaga
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
10,941
24,658
Taken
25,591
9,617
Mitigated
12,620
9,065
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,135
705
0
780
6,542
2,346
50
2,022
4,520
0
24,201
L
Athena
 
Athena
2,164
702
0
998
6,359
3,693
0
2,761
3,598
19,815
0
W
Mercury
Behhrr
Mercury
805
355
0
1,030
6,043
1,807
0
484
5,559
0
27,547
W
Medusa
Fusic
Medusa
2,365
919
0
1,747
4,344
1,497
754
1,185
3,159
0
28,492
W
Hades
JOSEJIMBU
Hades
5,231
941
58
3,615
5,853
2,525
0
550
5,303
40,628
0
L
Ishtar
Kopiko50
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
MustyMango23
Achilles
2,763
460
0
1,171
8,236
4,772
0
4,038
4,198
0
23,537
W
1,987
237
0
1,376
3,658
1,989
0
216
3,442
14,516
0
L
Yu Huang
Yokai13
Yu Huang
2,879
371
0
400
4,454
1,809
0
2,816
1,638
36,032
0
W
Baba Yaga
xionzeifer
Baba Yaga
4,419
416
0
1,239
4,760
1,799
222
2,608
2,152
34,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
21,915
275
Minions Killed
176
0
Camps Cleared
0
916,880
Distance Traveled
741,355
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,460
496
44
5
0
200,581
4
L
Athena
4,406
490
28
3
0
216,431
4
W
Mercury
4,767
530
57
6
0
211,428
0
W
Medusa
4,795
533
49
5
0
184,135
3
W
Hades
6,177
686
81
9
0
169,457
2
L
Ishtar
3,234
359
0
0
0
0
0
L
Achilles
4,494
499
26
3
0
162,427
0
W
Geb
4,851
539
24
3
0
182,803
1
L
Yu Huang
5,321
591
78
9
0
161,916
3
W
Baba Yaga
5,652
628
64
7
0
169,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role