Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JΩhn
Ares
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,204 Elo+
Solo
Cernunnos
Cernunnos
TontonGtan
Cernunnos
Level 127
God Stats
26W - 19L
1,541 SR
Queue Stats
257W - 249L
1,482 Elo+
Party 1
Yu Huang
Yu Huang
Tshiiz
Yu Huang
Level 94
God Stats
6W - 3L
1,540 SR
Queue Stats
237W - 245L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
schillmann
Ne Zha
Level 144
God Stats
11W - 7L
1,554 SR
Queue Stats
530W - 554L
1,470 Elo+
Solo
Team Averages
Level 132
1,527 SR
1,422 Elo+

VS

Team Averages
Level 118
1,499 SR
1,447 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HashPlant89
Kukulkan
Level 128
God Stats
62W - 43L
1,543 SR
Queue Stats
109W - 109L
1,443 Elo+
Solo
Medusa
Medusa
TheRedSmurfs
Medusa
Level 100
God Stats
0W - 3L
1,123 SR
Queue Stats
6W - 9L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
ry master 1999
Erlang Shen
Level 120
God Stats
1W - 2L
1,473 SR
Queue Stats
293W - 308L
1,463 Elo+
Solo
Pele
Pele
实力装睡
Pele
Level 123
God Stats
3W - 2L
1,858 SR
Queue Stats
269W - 292L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 4 / 1
6,086
468
7,710
11,605
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
JΩhn
Ares
10
1 / 3 / 1
6,254
481
5,047
10,781
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
TontonGtan
Cernunnos
14
4 / 0 / 0
8,367
644
10,136
6,612
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Tshiiz
Yu Huang
12
0 / 2 / 3
6,748
519
3,689
6,784
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
schillmann
Ne Zha
11
3 / 1 / 0
6,590
507
4,816
10,946
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 6
6,602
508
6,055
9,355
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
HashPlant89
Kukulkan
13
0 / 1 / 1
7,210
555
2,953
6,028
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
10
3 / 1 / 3
5,997
461
6,497
9,708
3,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ry master 1999
Erlang Shen
11
0 / 4 / 0
6,777
521
3,550
12,758
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 3 / 1
6,910
532
7,464
12,245
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
9
Kills
10
10
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
4
1
0.38
L
Baron Samedi
 
Baron Samedi
2
0
6
5
L
Kukulkan
HashPlant89
Kukulkan
0
1
1
0.5
W
Ares
JΩhn
Ares
1
3
1
0.5
L
Medusa
3
1
3
4.5
W
Cernunnos
TontonGtan
Cernunnos
4
0
0
4
W
Yu Huang
Tshiiz
Yu Huang
0
2
3
0.75
L
Erlang Shen
ry master 1999
Erlang Shen
0
4
0
0
W
Ne Zha
schillmann
Ne Zha
3
1
0
3
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
26,519
46,728
Taken
50,094
24,278
Mitigated
24,105
12,643
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,710
4,974
0
3,721
11,605
4,299
598
2,872
8,733
0
47,553
L
Baron Samedi
 
Baron Samedi
6,055
799
884
3,987
9,355
7,256
0
2,564
6,791
21,100
3,272
L
Kukulkan
HashPlant89
Kukulkan
2,953
0
0
310
6,028
2,490
960
1,624
4,404
61,928
0
W
Ares
JΩhn
Ares
5,047
571
0
1,662
10,781
9,526
0
2,099
8,682
28,155
0
L
Medusa
6,497
2,592
0
2,796
9,708
3,743
0
3,152
6,412
0
39,585
W
Cernunnos
TontonGtan
Cernunnos
10,136
6,099
0
4,287
6,612
2,805
0
0
6,612
0
68,849
W
Yu Huang
Tshiiz
Yu Huang
3,689
465
0
500
6,784
2,854
0
1,979
4,805
50,651
0
L
Erlang Shen
ry master 1999
Erlang Shen
3,550
1,477
0
5,243
12,758
6,286
0
0
12,758
0
53,793
W
Ne Zha
schillmann
Ne Zha
4,816
2,249
0
2,473
10,946
4,794
0
1,521
9,425
0
43,267
L
7,464
1,750
0
3,196
12,245
4,330
0
1,252
10,993
0
46,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
33,496
407
Minions Killed
383
0
Camps Cleared
0
1,125,036
Distance Traveled
1,224,140
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,086
468
75
6
0
213,747
2
L
Baron Samedi
6,602
508
34
3
0
244,388
3
L
Kukulkan
7,210
555
126
10
0
240,114
2
W
Ares
6,254
481
38
3
0
215,779
2
L
Medusa
5,997
461
45
3
0
258,355
0
W
Cernunnos
8,367
644
126
10
0
204,383
3
W
Yu Huang
6,748
519
101
8
0
237,346
2
L
Erlang Shen
6,777
521
108
8
0
225,471
1
W
Ne Zha
6,590
507
67
5
0
253,781
2
L
Pele
6,910
532
70
5
0
255,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role