Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RicoSoviet
Chang'e
Level 155
God Stats
2W - 0L
1,723 SR
Queue Stats
72W - 86L
1,510 Elo+
Solo
Achilles
Achilles
skuken
Achilles
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,523 Elo+
Solo
Skadi
Skadi
涂山容容
Skadi
Level 87
God Stats
7W - 6L
1,447 SR
Queue Stats
690W - 676L
1,548 Elo+
Solo
Team Averages
Level 130
1,534 SR
1,516 Elo+

VS

Team Averages
Level 132
1,577 SR
1,552 Elo+
Apollo
Apollo
BarbarossaX
Apollo
Level 66
God Stats
3W - 3L
1,790 SR
Queue Stats
167W - 167L
1,539 Elo+
Solo
Fenrir
Fenrir
GX123
Fenrir
Level 128
God Stats
5W - 4L
1,655 SR
Queue Stats
265W - 265L
1,589 Elo+
Solo
Ra
Ra
Nadd7
Ra
Level 147
God Stats
3W - 4L
1,619 SR
Queue Stats
275W - 267L
1,599 Elo+
Solo
Cerberus
Cerberus
RedWillynx
Cerberus
Level 158
God Stats
0W - 2L
1,323 SR
Queue Stats
663W - 684L
1,571 Elo+
Solo
Tyr
Tyr
ĒSCANOR
Tyr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 1 / 6
7,849
785
3,999
4,178
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
 
Morgan Le Fay
13
1 / 3 / 7
7,678
768
12,286
7,065
3,252
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
RicoSoviet
Chang'e
13
0 / 1 / 9
7,356
736
8,289
9,903
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
skuken
Achilles
13
4 / 3 / 4
8,300
830
7,344
14,010
12,705
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 5
8,622
862
10,962
4,811
2,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 2 / 0
6,944
694
6,415
8,779
4,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
GX123
Fenrir
14
5 / 3 / 3
7,734
773
4,611
8,993
9,212
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ra
16
1 / 1 / 6
8,131
813
10,113
5,833
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RedWillynx
Cerberus
11
0 / 4 / 6
6,428
643
4,106
13,125
13,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 8
6,781
678
5,324
10,296
9,235
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
12
Kills
8
8
Deaths
12
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
6
4
W
Morgan Le Fay
 
Morgan Le Fay
1
3
7
1.5
L
Apollo
2
2
0
1
L
Fenrir
GX123
Fenrir
5
3
3
2.17
L
Ra
1
1
6
4
L
Cerberus
RedWillynx
Cerberus
0
4
6
0.75
W
Chang'e
RicoSoviet
Chang'e
0
1
9
4.5
W
Achilles
skuken
Achilles
4
3
4
2
L
0
2
8
2
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,880
Damage
30,569
39,967
Taken
47,026
24,959
Mitigated
38,790
19,660
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,999
33
1,250
638
4,178
2,082
446
1,761
2,338
14,072
0
W
Morgan Le Fay
 
Morgan Le Fay
12,286
396
838
677
7,065
3,252
100
3,668
3,352
22,814
0
L
Apollo
6,415
4,034
1,834
2,746
8,779
4,098
0
4,033
4,746
0
15,471
L
Fenrir
GX123
Fenrir
4,611
533
690
701
8,993
9,212
0
5,688
3,305
159
4,466
L
Ra
10,113
757
5,650
2,898
5,833
2,831
0
3,073
2,760
42,624
0
L
Cerberus
RedWillynx
Cerberus
4,106
158
0
1,534
13,125
13,414
0
6,248
6,877
6,190
0
W
Chang'e
RicoSoviet
Chang'e
8,289
736
5,851
5,543
9,903
3,993
535
4,058
5,845
17,140
0
W
Achilles
skuken
Achilles
7,344
1,133
1,056
2,766
14,010
12,705
50
3,271
10,514
0
12,949
L
5,324
332
250
2,138
10,296
9,235
0
5,532
4,764
0
5,876
W
10,962
4,210
419
622
4,811
2,927
989
1,620
3,140
0
22,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
36,018
111
Minions Killed
104
0
Camps Cleared
0
950,508
Distance Traveled
927,546
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,849
785
23
2
0
189,387
2
W
Morgan Le Fay
7,678
768
21
2
0
191,898
5
L
Apollo
6,944
694
19
2
0
158,746
0
L
Fenrir
7,734
773
7
1
0
175,463
0
L
Ra
8,131
813
68
7
0
186,834
5
L
Cerberus
6,428
643
8
1
0
192,015
2
W
Chang'e
7,356
736
25
3
0
188,053
4
W
Achilles
8,300
830
15
2
0
200,737
0
L
Tyr
6,781
678
2
0
0
214,488
5
W
Skadi
8,622
862
27
3
0
180,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role