Player Matchup

Sol
Sol
Biggus11
Sol
Level 129
God Stats
3W - 3L
1,264 SR
Queue Stats
31W - 35L
1,503 Elo+
Solo
Atlas
Atlas
DemonlyIsane
Atlas
Level 54
God Stats
7W - 7L
1,462 SR
Queue Stats
192W - 228L
1,316 Elo+
Solo
Artemis
Artemis
FarSeer127
Artemis
Level 52
God Stats
2W - 2L
1,401 SR
Queue Stats
60W - 78L
1,282 Elo+
Solo
Horus
Horus
VENOMOUSxARES
Horus
Level 98
God Stats
17W - 8L
1,709 SR
Queue Stats
96W - 92L
1,506 Elo+
Party 1
Arachne
Arachne
VENOMOUSxFUTURE
Arachne
Level 142
God Stats
6W - 1L
1,888 SR
Queue Stats
133W - 131L
1,583 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,438 Elo+

VS

Team Averages
Level 106
1,570 SR
1,430 Elo+
Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cozy_AF
Sol
Level 69
God Stats
18W - 28L
1,375 SR
Queue Stats
84W - 110L
1,288 Elo+
Solo
Loki
Loki
Joust Tchong
Loki
Level 156
God Stats
2W - 2L
1,860 SR
Queue Stats
19W - 12L
1,639 Elo+
Solo
Hades
Hades
deedawgy
Hades
Level 64
God Stats
2W - 5L
1,419 SR
Queue Stats
124W - 164L
1,255 Elo+
Solo
Chiron
Chiron
xThexSinx357x
Chiron
Level 158
God Stats
5W - 6L
1,696 SR
Queue Stats
992W - 1,008L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 8
12,051
603
24,915
19,457
9,359
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 5
9,967
498
7,327
20,630
19,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
FarSeer127
Artemis
13
0 / 4 / 4
7,993
400
5,992
11,304
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 5 / 2
9,941
497
6,773
16,498
12,811
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
11 / 1 / 5
11,787
589
20,239
23,505
11,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 3 / 6
9,021
451
11,169
20,104
27,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
13
3 / 3 / 3
8,254
413
13,735
17,504
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 5 / 1
9,948
497
14,800
18,845
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
deedawgy
Hades
15
1 / 10 / 1
9,336
467
5,635
22,160
12,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 2
10,169
508
11,877
14,696
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
22
Kills
13
13
Deaths
24
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
6
1.33
W
9
1
8
13
L
Sol
3
3
3
1.5
W
2
2
5
2.25
W
Artemis
FarSeer127
Artemis
0
4
4
0.5
L
5
5
1
1.1
W
0
5
2
0.2
W
11
1
5
13.5
L
Hades
deedawgy
Hades
1
10
1
0.15
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,246
Damage
57,216
91,394
Taken
93,309
57,344
Mitigated
64,505
29,466
Healing
26,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,169
266
0
2,982
20,104
27,665
329
11,218
8,886
28,531
0
W
24,915
16,476
0
10,595
19,457
9,359
1,278
6,474
12,983
88,491
0
L
Sol
13,735
4,242
40
7,704
17,504
8,423
1,243
6,040
11,464
70,279
0
W
7,327
2,634
0
3,212
20,630
19,183
178
11,764
8,866
37,585
0
W
Artemis
FarSeer127
Artemis
5,992
3,212
0
3,178
11,304
4,648
1,510
9,723
1,581
0
35,965
L
14,800
4,638
0
4,632
18,845
8,696
589
4,196
14,649
0
79,759
W
6,773
3,212
1,012
3,097
16,498
12,811
906
1,143
15,355
0
65,081
W
20,239
12,545
0
8,372
23,505
11,343
0
2,631
20,874
0
108,153
L
Hades
deedawgy
Hades
5,635
1,593
215
5,748
22,160
12,419
245
7,776
14,384
55,573
0
L
11,877
4,742
594
4,719
14,696
7,302
2,488
3,012
11,684
0
82,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
46,728
433
Minions Killed
516
0
Camps Cleared
0
1,871,412
Distance Traveled
1,673,796
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,021
451
40
2
0
348,515
3
W
Sol
12,051
603
127
6
0
355,968
1
L
Sol
8,254
413
89
4
0
328,104
1
W
Atlas
9,967
498
36
2
0
368,557
0
W
Artemis
7,993
400
54
3
0
312,537
4
L
Loki
9,948
497
117
6
0
393,932
6
W
Horus
9,941
497
96
5
0
358,193
15
W
Arachne
11,787
589
120
6
0
476,157
6
L
Hades
9,336
467
113
6
0
300,689
0
L
Chiron
10,169
508
157
8
0
302,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role