Player Matchup

Gilgamesh
Gilgamesh
Big_Rig530
Gilgamesh
Level 56
God Stats
1W - 3L
1,338 SR
Queue Stats
41W - 53L
1,321 Elo+
Party 2
Fenrir
Fenrir
Bonez980
Fenrir
Level 101
God Stats
0W - 3L
1,207 SR
Queue Stats
143W - 125L
1,623 Elo+
Party 3
Cupid
Cupid
EmberPlayzzz
Cupid
Level 28
God Stats
1W - 1L
1,708 SR
Queue Stats
51W - 39L
1,595 Elo+
Party 3
Ra
Ra
djleno224
Ra
Level 66
God Stats
1W - 3L
1,398 SR
Queue Stats
113W - 143L
1,396 Elo+
Party 2
Hades
Hades
specter619
Hades
Level 147
God Stats
0W - 2L
1,185 SR
Queue Stats
6W - 7L
1,306 Elo+
Solo
Team Averages
Level 80
1,367 SR
1,449 Elo+

VS

Team Averages
Level 62
1,396 SR
1,392 Elo+
Ra
Ra
DonnyHere
Ra
Level 48
God Stats
43W - 52L
1,451 SR
Queue Stats
61W - 74L
1,357 Elo+
Solo
Chang'e
Chang'e
IvoryCresent
Chang'e
Level 67
God Stats
26W - 19L
1,477 SR
Queue Stats
168W - 194L
1,359 Elo+
Party 1
Bakasura
Bakasura
Tater XXX
Bakasura
Level 62
God Stats
1W - 4L
1,150 SR
Queue Stats
23W - 29L
1,423 Elo+
Solo
Ares
Ares
TheShadowKing108
Ares
Level 29
God Stats
10W - 8L
1,423 SR
Queue Stats
87W - 116L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
ToastRevan
Danzaburou
Level 106
God Stats
3W - 4L
1,478 SR
Queue Stats
86W - 90L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big_Rig530
Gilgamesh
10
0 / 1 / 0
4,802
437
2,306
7,387
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Bonez980
Fenrir
9
1 / 3 / 2
5,130
466
4,460
10,928
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,055
550
4,585
6,089
2,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
5,973
543
4,379
4,493
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
9
0 / 4 / 1
5,062
460
2,848
9,355
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,929
630
4,149
1,689
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
IvoryCresent
Chang'e
11
0 / 1 / 0
6,484
589
4,589
5,696
2,239
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Tater XXX
Bakasura
12
4 / 0 / 2
7,252
659
4,535
10,164
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 6
5,676
516
4,034
12,172
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
ToastRevan
Danzaburou
10
2 / 0 / 2
6,256
569
6,160
4,373
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
9
9
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Big_Rig530
Gilgamesh
0
1
0
0
L
Fenrir
Bonez980
Fenrir
1
3
2
0.67
W
3
0
2
4
L
2
1
1
2.5
W
Chang'e
IvoryCresent
Chang'e
0
1
0
0
W
Bakasura
Tater XXX
Bakasura
4
0
2
5
W
0
3
6
1
W
Danzaburou
ToastRevan
Danzaburou
2
0
2
3
L
1
0
0
1
L
Hades
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,578
Damage
23,467
38,252
Taken
34,094
16,170
Mitigated
18,931
13,398
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Big_Rig530
Gilgamesh
2,306
791
0
2,073
7,387
3,772
0
4,711
2,676
0
17,842
L
Fenrir
Bonez980
Fenrir
4,460
1,983
0
3,526
10,928
4,012
0
3,875
7,053
0
25,199
W
4,149
200
305
829
1,689
758
256
790
899
53,039
0
L
4,585
2,884
576
2,521
6,089
2,073
0
927
5,162
0
40,253
W
Chang'e
IvoryCresent
Chang'e
4,589
620
0
3,483
5,696
2,239
278
683
5,013
41,224
0
W
Bakasura
Tater XXX
Bakasura
4,535
2,992
0
4,093
10,164
4,181
0
1,973
8,191
0
51,079
W
4,034
686
0
611
12,172
10,151
245
3,295
8,877
14,213
0
W
Danzaburou
ToastRevan
Danzaburou
6,160
3,030
0
1,876
4,373
1,602
0
486
3,887
0
33,158
L
4,379
1,010
499
1,101
4,493
1,730
458
757
3,306
47,391
0
L
Hades
2,848
264
85
3,017
9,355
4,583
223
2,502
6,792
29,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
32,597
279
Minions Killed
332
0
Camps Cleared
0
1,098,241
Distance Traveled
1,163,311
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,802
437
33
3
0
197,079
0
L
Fenrir
5,130
466
32
3
0
248,094
3
W
Ra
6,929
630
90
8
0
225,838
0
L
Cupid
6,055
550
81
7
0
221,192
0
W
Chang'e
6,484
589
71
6
0
207,534
2
W
Bakasura
7,252
659
103
9
0
281,395
4
W
Ares
5,676
516
13
1
0
233,391
1
W
Danzaburou
6,256
569
55
5
0
215,153
1
L
Ra
5,973
543
77
7
0
219,098
2
L
Hades
5,062
460
56
5
0
212,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role