Player Matchup

Lancelot
Lancelot
NathanMarsh123
Lancelot
Level 101
God Stats
2W - 6L
1,485 SR
Queue Stats
126W - 168L
1,420 Elo+
Party 1
Chaac
Chaac
Necrocy88
Chaac
Level 113
God Stats
1W - 2L
1,740 SR
Queue Stats
9W - 16L
1,345 Elo+
Solo
Scylla
Scylla
TYZMarshy
Scylla
Level 76
God Stats
3W - 4L
1,500 SR
Queue Stats
123W - 148L
1,426 Elo+
Party 1
Team Averages
Level 97
1,575 SR
1,397 Elo+

VS

Team Averages
Level 102
1,519 SR
1,534 Elo+
Medusa
Medusa
The_1mod
Medusa
Level 84
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 1L
1,837 Elo+
Solo
Achilles
Achilles
Xx-13-elnino-xX
Achilles
Level 159
God Stats
3W - 3L
1,638 SR
Queue Stats
201W - 211L
1,454 Elo+
Solo
Janus
Janus
scarantony630
Janus
Level 64
God Stats
5W - 6L
1,202 SR
Queue Stats
79W - 107L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
4 / 2 / 0
8,454
650
7,442
13,646
9,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Necrocy88
Chaac
11
0 / 5 / 3
7,734
595
9,398
14,689
9,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
TYZMarshy
Scylla
12
0 / 5 / 4
7,952
612
5,399
8,507
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
The_1mod
Medusa
13
3 / 3 / 6
9,209
708
6,200
9,410
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
15
5 / 0 / 6
10,985
845
14,455
19,924
26,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 8
9,814
755
10,990
6,532
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
2
0
2
L
Chaac
Necrocy88
Chaac
0
5
3
0.3
L
Scylla
TYZMarshy
Scylla
0
5
4
0.4
W
Medusa
The_1mod
Medusa
3
3
6
2
W
Achilles
5
0
6
8
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
31,645
36,842
Taken
35,866
21,804
Mitigated
33,089
7,070
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
7,442
2,344
0
3,405
13,646
9,161
0
7,225
6,421
0
20,701
L
Chaac
Necrocy88
Chaac
9,398
1,876
0
3,475
14,689
9,233
0
3,424
11,265
0
26,189
L
Scylla
TYZMarshy
Scylla
5,399
145
0
190
8,507
3,410
0
568
7,939
16,914
0
W
Medusa
The_1mod
Medusa
6,200
3,536
0
164
9,410
3,778
1,092
1,729
7,681
0
38,000
W
Achilles
14,455
2,096
0
7,735
19,924
26,938
87
3,008
16,916
0
31,121
W
10,990
772
0
1,987
6,532
2,373
421
1,165
5,367
33,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
30,008
103
Minions Killed
146
4
Camps Cleared
6
746,755
Distance Traveled
789,986
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,454
650
25
2
1
264,762
2
L
Chaac
7,734
595
35
3
3
247,355
4
L
Scylla
7,952
612
43
3
0
234,638
6
W
Medusa
9,209
708
51
4
4
224,033
4
W
Achilles
10,985
845
32
2
0
286,259
4
W
Janus
9,814
755
63
5
2
279,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role