Player Matchup

Arachne
Arachne
BatInHat
Arachne
Level 158
God Stats
6W - 1L
1,636 SR
Queue Stats
222W - 227L
1,618 Elo+
Solo
Hel
Hel
Belzebueb
Hel
Level 160
God Stats
6W - 5L
1,373 SR
Queue Stats
949W - 1,029L
1,546 Elo+
Solo
Sobek
Sobek
Druffeni
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,251 Elo+
Solo
Chronos
Chronos
Nebuuh
Chronos
Level 160
God Stats
9W - 6L
1,711 SR
Queue Stats
354W - 356L
1,549 Elo+
Solo
Chaac
Chaac
koooosha
Chaac
Level 149
God Stats
4W - 5L
1,626 SR
Queue Stats
561W - 560L
1,572 Elo+
Solo
Team Averages
Level 129
1,569 SR
1,507 Elo+

VS

Team Averages
Level 126
1,511 SR
1,514 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
LASHÄ
Awilix
Level 160
God Stats
2W - 1L
1,685 SR
Queue Stats
168W - 176L
1,572 Elo+
Solo
Yemoja
Yemoja
Newilson
Yemoja
Level 140
God Stats
4W - 6L
1,505 SR
Queue Stats
948W - 1,017L
1,585 Elo+
Solo
Yu Huang
Yu Huang
RoUgFT
Yu Huang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,485 Elo+
Solo
Freya
Freya
WOTWorldofTanks
Freya
Level 122
God Stats
3W - 5L
1,363 SR
Queue Stats
288W - 304L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BatInHat
Arachne
19
5 / 5 / 8
13,146
730
9,394
25,093
25,422
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 7
11,432
635
8,300
19,144
13,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
Druffeni
Sobek
18
0 / 4 / 14
12,481
693
11,672
29,943
39,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Nebuuh
Chronos
20
3 / 1 / 10
12,412
690
26,543
14,522
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
koooosha
Chaac
20
7 / 4 / 10
14,002
778
27,084
38,018
60,295
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
4 / 4 / 10
11,812
656
23,050
20,680
11,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
LASHÄ
Awilix
20
7 / 3 / 10
12,668
704
26,609
21,103
24,869
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Newilson
Yemoja
17
0 / 4 / 12
10,387
577
5,378
22,725
30,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
RoUgFT
Yu Huang
18
2 / 4 / 9
10,715
595
16,710
15,630
9,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 3 / 8
11,328
629
17,845
15,269
9,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
17
Kills
18
19
Deaths
18
49
Assists
49
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
10
2.25
W
Arachne
BatInHat
Arachne
5
5
8
1.8
W
2
5
7
1.1
W
Sobek
Druffeni
Sobek
0
4
14
1.75
L
Awilix
LASHÄ
Awilix
7
3
10
4
W
Chronos
Nebuuh
Chronos
3
1
10
8
L
Yemoja
Newilson
Yemoja
0
4
12
1.5
L
Yu Huang
RoUgFT
Yu Huang
2
4
9
1.63
L
5
3
8
3
W
Chaac
koooosha
Chaac
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,993
Damage
89,592
126,720
Taken
95,407
147,214
Mitigated
86,940
73,079
Healing
45,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
23,050
273
994
892
20,680
11,928
992
10,246
10,434
52,687
0
W
Arachne
BatInHat
Arachne
9,394
6,341
3,538
4,434
25,093
25,422
2,420
14,725
9,983
2,781
17,549
W
8,300
298
24,317
8,891
19,144
13,742
1,343
12,786
6,011
31,094
0
W
Sobek
Druffeni
Sobek
11,672
1,620
1,861
8,535
29,943
39,747
646
11,072
18,356
21,966
0
L
Awilix
LASHÄ
Awilix
26,609
8,100
1,744
3,021
21,103
24,869
1,368
9,967
11,136
0
53,847
W
Chronos
Nebuuh
Chronos
26,543
8,542
2,003
2,316
14,522
8,008
2,669
8,158
6,255
61,931
0
L
Yemoja
Newilson
Yemoja
5,378
1,838
24,046
7,194
22,725
30,892
459
10,922
11,803
13,558
0
L
Yu Huang
RoUgFT
Yu Huang
16,710
610
2,329
666
15,630
9,681
1,404
7,908
7,722
36,214
0
L
17,845
4,932
1,873
2,598
15,269
9,570
298
8,344
6,925
28,237
0
W
Chaac
koooosha
Chaac
27,084
4,584
4,896
12,288
38,018
60,295
968
16,242
21,371
0
45,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,473
Gold Earned
56,910
192
Minions Killed
229
0
Camps Cleared
0
1,771,829
Distance Traveled
1,626,260
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,812
656
56
3
0
341,787
0
W
Arachne
13,146
730
22
1
0
326,953
7
W
Hel
11,432
635
59
3
0
371,235
3
W
Sobek
12,481
693
20
1
0
355,732
4
L
Awilix
12,668
704
67
4
0
336,794
0
W
Chronos
12,412
690
74
4
0
355,452
1
L
Yemoja
10,387
577
25
1
0
248,908
0
L
Yu Huang
10,715
595
52
3
0
334,775
0
L
Freya
11,328
629
29
2
0
363,996
5
W
Chaac
14,002
778
17
1
0
362,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role