Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Clock_Work95
Baron Samedi
Level 110
God Stats
4W - 4L
1,676 SR
Queue Stats
92W - 146L
1,392 Elo+
Party 3
Ravana
Ravana
MoneymauroX
Ravana
Level 125
God Stats
11W - 10L
1,556 SR
Queue Stats
430W - 440L
1,461 Elo+
Party 1
Da Ji
Da Ji
The_Laiot
Da Ji
Level 75
God Stats
2W - 6L
1,400 SR
Queue Stats
24W - 45L
1,262 Elo+
Party 3
Janus
Janus
crazyluke2014
Janus
Level 129
God Stats
8W - 18L
1,282 SR
Queue Stats
656W - 670L
1,482 Elo+
Party 1
Team Averages
Level 117
1,483 SR
1,420 Elo+

VS

Team Averages
Level 120
1,486 SR
1,401 Elo+
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Dab God Guts
Aphrodite
Level 135
God Stats
13W - 8L
1,597 SR
Queue Stats
320W - 276L
1,464 Elo+
Party 2
Charybdis
Charybdis
Hoyabembee
Charybdis
Level 109
God Stats
1W - 1L
1,239 SR
Queue Stats
11W - 22L
1,238 Elo+
Party 2
Gilgamesh
Gilgamesh
MagicOOTricks
Gilgamesh
Level 149
God Stats
6W - 5L
1,629 SR
Queue Stats
582W - 572L
1,484 Elo+
Solo
Loki
Loki
Maury Austin
Loki
Level 84
God Stats
61W - 61L
1,466 SR
Queue Stats
560W - 658L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 3 / 1
5,250
525
6,812
10,210
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Clock_Work95
Baron Samedi
7
2 / 2 / 1
5,081
508
5,775
5,589
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
10
2 / 0 / 0
6,170
617
4,334
2,864
1,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
The_Laiot
Da Ji
6
0 / 1 / 1
4,558
456
912
6,085
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 0
5,789
579
1,406
1,837
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 0 / 0
5,507
551
1,558
3,032
1,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Dab God Guts
Aphrodite
8
1 / 2 / 3
4,847
485
3,412
7,854
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Hoyabembee
Charybdis
9
3 / 1 / 1
5,295
530
6,036
7,805
2,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MagicOOTricks
Gilgamesh
9
1 / 2 / 1
5,263
526
3,935
9,107
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,674
567
290
5,349
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
1
0.5
W
Hades
 
Hades
1
0
0
1
L
Baron Samedi
Clock_Work95
Baron Samedi
2
2
1
1.25
W
Aphrodite
Dab God Guts
Aphrodite
1
2
3
1.25
W
Charybdis
Hoyabembee
Charybdis
3
1
1
3.5
W
Gilgamesh
MagicOOTricks
Gilgamesh
1
2
1
0.75
W
0
0
0
0
L
Ravana
2
0
0
2
L
Da Ji
The_Laiot
Da Ji
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,239
Damage
15,231
26,585
Taken
33,147
8,739
Mitigated
12,248
11,085
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,812
3,261
0
2,625
10,210
3,007
0
1,809
8,065
0
35,268
W
Hades
 
Hades
1,558
75
0
2,236
3,032
1,628
0
552
2,392
36,140
0
L
Baron Samedi
Clock_Work95
Baron Samedi
5,775
326
569
2,507
5,589
1,902
0
1,049
4,322
19,956
0
W
Aphrodite
Dab God Guts
Aphrodite
3,412
595
964
3,100
7,854
2,812
0
2,854
4,646
15,803
0
W
Charybdis
Hoyabembee
Charybdis
6,036
2,895
0
3,490
7,805
2,319
217
2,060
5,369
0
26,803
W
Gilgamesh
MagicOOTricks
Gilgamesh
3,935
2,447
0
1,037
9,107
3,719
0
383
8,692
0
35,568
W
290
82
160
2,835
5,349
1,770
0
458
4,867
0
41,032
L
Ravana
4,334
1,763
0
1,332
2,864
1,294
0
0
2,864
0
42,885
L
Da Ji
The_Laiot
Da Ji
912
311
187
3,086
6,085
1,939
0
937
5,148
0
17,983
L
1,406
66
0
779
1,837
597
0
621
1,216
40,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
26,586
315
Minions Killed
306
0
Camps Cleared
0
877,160
Distance Traveled
978,178
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,250
525
55
6
0
192,196
2
W
Hades
5,507
551
63
6
0
161,941
2
L
Baron Samedi
5,081
508
30
3
0
158,881
4
W
Aphrodite
4,847
485
37
4
0
195,650
2
W
Charybdis
5,295
530
46
5
0
186,013
0
W
Gilgamesh
5,263
526
70
7
0
209,112
3
W
Loki
5,674
567
90
9
0
225,462
3
L
Ravana
6,170
617
93
9
0
187,884
2
L
Da Ji
4,558
456
45
5
0
158,595
2
L
Janus
5,789
579
92
9
0
179,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role