Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond III
Jayhonr
Kuzenbo
Diamond III
Level 158
God Stats
0W - 2L
1,538 SR
Queue Stats
169W - 160L
2,209 MMR
Solo
Anhur
Anhur
Diamond III
NotGutzs
Anhur
Diamond III
Level 69
God Stats
0W - 4L
1,144 SR
Queue Stats
236W - 219L
2,265 MMR
Solo
Janus
Janus
Masters
NukeMasterr69
Janus
Masters
Level 99
God Stats
30W - 27L
1,600 SR
Queue Stats
161W - 134L
2,464 MMR
Party 2
Yemoja
Yemoja
Platinum I
Sortileges
Yemoja
Platinum I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 164L
2,267 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,456 SR
2,141 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,538 SR
2,297 MMR
Hun Batz
Hun Batz
Diamond IV
MahuKiller713
Hun Batz
Diamond IV
Level 158
God Stats
2W - 2L
1,277 SR
Queue Stats
170W - 156L
2,233 MMR
Solo
Fafnir
Fafnir
Diamond III
Reaper 239
Fafnir
Diamond III
Level 160
God Stats
28W - 21L
1,656 SR
Queue Stats
181W - 161L
2,283 MMR
Solo
Zhong Kui
Zhong Kui
Masters
SETthaTONE
Zhong Kui
Masters
Level 122
God Stats
52W - 33L
1,697 SR
Queue Stats
278W - 255L
2,533 MMR
Party 1
Chernobog
Chernobog
Diamond IV
Some-Stoner_0717
Chernobog
Diamond IV
Level 159
God Stats
1W - 3L
1,311 SR
Queue Stats
44W - 36L
2,151 MMR
Solo
Awilix
Awilix
Diamond IV
SpoiledJam0
Awilix
Diamond IV
Level 134
God Stats
36W - 36L
1,749 SR
Queue Stats
220W - 204L
2,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 2 / 0
5,393
539
2,986
7,967
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
Jayhonr
Kuzenbo
6
0 / 1 / 0
4,275
428
1,841
5,067
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
NotGutzs
Anhur
2
0 / 1 / 0
3,489
349
622
1,144
151
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,364
536
2,953
5,210
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Sortileges
Yemoja
5
0 / 3 / 0
3,704
370
316
3,546
1,114
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
GaneshaLokiLancelot

VS

Bans
AtlasCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MahuKiller713
Hun Batz
11
1 / 0 / 1
6,427
643
3,008
5,255
1,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Reaper 239
Fafnir
10
0 / 0 / 6
6,471
647
1,313
4,298
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SETthaTONE
Zhong Kui
10
2 / 0 / 1
5,997
600
1,778
4,340
3,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
11
3 / 0 / 3
6,852
685
3,295
5,151
1,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
10
4 / 0 / 3
6,214
621
5,164
5,321
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
L
Kuzenbo
Jayhonr
Kuzenbo
0
1
0
0
W
Hun Batz
MahuKiller713
Hun Batz
1
0
1
1.5
L
Anhur
NotGutzs
Anhur
0
1
0
0
L
0
3
0
0
W
Fafnir
Reaper 239
Fafnir
0
0
6
3
W
Zhong Kui
SETthaTONE
Zhong Kui
2
0
1
2.5
W
Chernobog
3
0
3
4.5
L
Yemoja
Sortileges
Yemoja
0
3
0
0
W
Awilix
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,718
Damage
14,558
22,934
Taken
24,365
8,920
Mitigated
12,905
2,732
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,986
1,370
0
1,045
7,967
2,850
0
509
7,458
0
36,986
L
Kuzenbo
Jayhonr
Kuzenbo
1,841
744
0
804
5,067
3,352
0
1,499
3,568
11,839
0
W
Hun Batz
MahuKiller713
Hun Batz
3,008
1,138
0
2,688
5,255
1,669
0
78
5,177
0
43,802
L
Anhur
NotGutzs
Anhur
622
384
0
203
1,144
151
0
61
1,083
0
3,351
L
2,953
270
0
629
5,210
1,453
0
715
4,495
37,987
0
W
Fafnir
Reaper 239
Fafnir
1,313
448
0
1,347
4,298
4,138
107
551
3,705
11,424
0
W
Zhong Kui
SETthaTONE
Zhong Kui
1,778
270
0
3,763
4,340
3,289
397
1,631
2,635
39,684
0
W
Chernobog
3,295
1,614
0
1,843
5,151
1,925
329
1,826
3,249
0
47,540
L
Yemoja
Sortileges
Yemoja
316
305
51
0
3,546
1,114
30
307
3,239
2,619
0
W
Awilix
5,164
2,452
0
500
5,321
1,884
167
770
4,489
0
45,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,225
Gold Earned
31,961
194
Minions Killed
345
0
Camps Cleared
0
763,920
Distance Traveled
997,879
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,393
539
82
8
0
207,847
1
L
Kuzenbo
4,275
428
21
2
0
170,302
1
W
Hun Batz
6,427
643
85
9
0
188,540
0
L
Anhur
3,489
349
5
1
0
25,367
0
L
Janus
5,364
536
82
8
0
187,927
2
W
Fafnir
6,471
647
12
1
0
200,106
0
W
Zhong Kui
5,997
600
82
8
0
192,369
0
W
Chernobog
6,852
685
96
10
0
189,972
2
L
Yemoja
3,704
370
4
0
0
172,477
1
W
Awilix
6,214
621
70
7
0
226,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role