Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DαnLeFay
Set
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 45L
1,910 Elo+
Party 1
Chang'e
Chang'e
KiraYoshikageキ
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,862 Elo+
Party 1
Izanami
Izanami
Nathantavirus
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,753 Elo+
Party 1
Yu Huang
Yu Huang
SpreeeN
Yu Huang
Level 160
God Stats
1W - 2L
1,730 SR
Queue Stats
116W - 45L
1,680 Elo+
Party 1
Team Averages
Level 109
1,546 SR
1,741 Elo+

VS

Team Averages
Level 94
1,553 SR
1,482 Elo+
Sobek
Sobek
ConvexHornet64
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,394 Elo+
Party 2
Hera
Hera
Gly-Xing
Hera
Level 153
God Stats
1W - 1L
1,633 SR
Queue Stats
101W - 90L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
Tylorcb
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,462 Elo+
Solo
Freya
Freya
princess_of_ice1
Freya
Level 121
God Stats
0W - 1L
1,684 SR
Queue Stats
9W - 13L
1,413 Elo+
Party 2
Artemis
Artemis
wavynixx
Artemis
Level 160
God Stats
0W - 2L
1,446 SR
Queue Stats
77W - 55L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 15
8,646
865
10,872
12,489
15,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 2 / 9
9,107
911
11,585
12,448
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 10
8,709
871
7,178
10,604
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
16
1 / 2 / 17
9,233
923
6,726
10,535
4,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
SpreeeN
Yu Huang
17
10 / 2 / 10
10,020
1,002
19,380
10,886
6,099
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
6,794
679
3,925
13,002
15,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hera
14
1 / 5 / 5
7,649
765
14,089
8,997
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Tylorcb
Sylvanus
14
3 / 4 / 5
8,673
867
5,648
13,603
17,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 7 / 4
6,466
647
6,430
12,681
5,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
wavynixx
Artemis
14
3 / 4 / 4
7,659
766
11,234
10,950
5,698
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
25
Kills
8
8
Deaths
25
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
15
10.5
L
1
5
4
0.6
W
7
2
9
5.75
L
Hera
1
5
5
0.7
W
4
1
10
9
W
Izanami
1
2
17
4.75
W
Yu Huang
SpreeeN
Yu Huang
10
2
10
7.5
L
Sylvanus
Tylorcb
Sylvanus
3
4
5
1.38
L
0
7
4
0.29
L
Artemis
wavynixx
Artemis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,741
Damage
41,326
56,962
Taken
59,233
43,406
Mitigated
48,600
34,548
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,872
322
2,989
1,284
12,489
15,948
58
7,636
4,853
14,636
0
L
3,925
165
219
922
13,002
15,669
112
8,394
4,397
6,332
0
W
11,585
3,392
2,686
2,983
12,448
8,397
0
5,996
6,452
0
21,043
L
Hera
14,089
3,045
0
0
8,997
3,927
0
4,951
3,887
31,531
0
W
7,178
541
10,767
4,631
10,604
7,990
676
6,074
4,530
19,011
0
W
Izanami
6,726
4,550
2,698
2,589
10,535
4,972
2,961
4,548
5,987
0
23,642
W
Yu Huang
SpreeeN
Yu Huang
19,380
2,528
1,447
2,474
10,886
6,099
752
5,838
5,048
30,001
0
L
Sylvanus
Tylorcb
Sylvanus
5,648
1,075
7,376
4,145
13,603
17,342
93
8,343
5,161
9,794
0
L
6,430
2,017
373
1,730
12,681
5,964
0
8,913
3,646
9,317
0
L
Artemis
wavynixx
Artemis
11,234
3,265
779
2,056
10,950
5,698
644
6,829
3,986
0
23,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
37,241
133
Minions Killed
82
0
Camps Cleared
0
1,085,128
Distance Traveled
844,450
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,646
865
15
2
0
212,816
3
L
Sobek
6,794
679
2
0
0
179,174
0
W
Set
9,107
911
15
2
0
232,489
1
L
Hera
7,649
765
35
4
0
180,028
2
W
Chang'e
8,709
871
20
2
0
242,154
0
W
Izanami
9,233
923
48
5
0
207,812
0
W
Yu Huang
10,020
1,002
35
4
0
189,857
0
L
Sylvanus
8,673
867
13
1
0
162,544
1
L
Freya
6,466
647
10
1
0
149,184
1
L
Artemis
7,659
766
22
2
0
173,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role