Player Matchup

Ravana
Ravana
 
Ravana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BellaChewy
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,445 Elo+
Party 2
Sol
Sol
H20SMOKE
Sol
Level 108
God Stats
2W - 2L
1,458 SR
Queue Stats
65W - 75L
1,441 Elo+
Party 2
Team Averages
Level 58
1,486 SR
1,462 Elo+

VS

Team Averages
Level 156
1,668 SR
1,771 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Me Harmony
Horus
Level 156
God Stats
40W - 7L
1,816 SR
Queue Stats
394W - 109L
1,916 Elo+
Party 1
Raijin
Raijin
tvmdcarmine
Raijin
Level 156
God Stats
7W - 1L
1,687 SR
Queue Stats
219W - 61L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 5 / 1
3,666
733
443
5,061
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
BellaChewy
Bellona
5
0 / 2 / 0
3,567
713
541
3,110
2,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 2 / 0
3,588
718
1,487
3,994
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 0 / 7
4,662
932
3,282
2,864
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
8
2 / 1 / 6
4,909
982
3,961
5,956
2,267
Raijin
9
6 / 0 / 1
5,596
1,119
2,544
2,821
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
8
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
1
0.1
W
Ishtar
 
Ishtar
0
0
7
3.5
L
Bellona
BellaChewy
Bellona
0
2
0
0
L
0
2
0
0
W
Horus
2
1
6
5
W
Raijin
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,471
Damage
9,787
12,165
Taken
11,641
5,311
Mitigated
4,481
786
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
443
101
0
402
5,061
1,976
0
774
4,287
0
2,277
W
Ishtar
 
Ishtar
3,282
1,373
0
1,291
2,864
1,257
1,100
555
2,309
0
16,031
L
Bellona
BellaChewy
Bellona
541
197
30
240
3,110
2,111
0
1,074
2,036
0
1,938
L
1,487
637
0
114
3,994
1,224
0
777
3,217
4,836
891
W
Horus
3,961
1,457
603
1,096
5,956
2,267
473
670
4,906
0
8,990
W
Raijin
2,544
313
0
636
2,821
957
436
269
2,552
14,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,821
Gold Earned
15,167
12
Minions Killed
65
1
Camps Cleared
3
157,364
Distance Traveled
250,010
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,666
733
2
0
0
70,365
1
W
Ishtar
4,662
932
28
6
2
76,403
1
L
Bellona
3,567
713
4
1
1
38,066
0
L
Sol
3,588
718
6
1
0
48,933
1
W
Horus
4,909
982
6
1
0
107,158
3
W
Raijin
5,596
1,119
31
6
1
66,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role