Player Matchup

Nike
Nike
NvrseenB4
Nike
Level 103
God Stats
9W - 10L
1,708 SR
Queue Stats
471W - 489L
1,479 Elo+
Party 3
Scylla
Scylla
SketchbookDaHero
Scylla
Level 28
God Stats
0W - 2L
1,344 SR
Queue Stats
5W - 12L
1,292 Elo+
Party 1
Nu Wa
Nu Wa
TateMc1X
Nu Wa
Level 7
God Stats
9W - 19L
1,492 SR
Queue Stats
19W - 34L
1,344 Elo+
Party 3
Khepri
Khepri
ikillstacos314
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 231L
1,475 Elo+
Party 1
Da Ji
Da Ji
sixfacesofdeath
Da Ji
Level 59
God Stats
1W - 4L
1,340 SR
Queue Stats
113W - 163L
1,448 Elo+
Party 3
Team Averages
Level 57
1,477 SR
1,408 Elo+

VS

Team Averages
Level 66
1,677 SR
1,562 Elo+
Gilgamesh
Gilgamesh
Abeski
Gilgamesh
Level 101
God Stats
3W - 0L
1,737 SR
Queue Stats
159W - 74L
1,719 Elo+
Party 2
Discordia
Discordia
DaBaddestBeach
Discordia
Level 60
God Stats
5W - 4L
1,683 SR
Queue Stats
119W - 100L
1,507 Elo+
Solo
Fenrir
Fenrir
DjFillyDip
Fenrir
Level 39
God Stats
2W - 1L
1,750 SR
Queue Stats
181W - 65L
1,730 Elo+
Party 2
Kuzenbo
Kuzenbo
GrantedClock480
Kuzenbo
Level 89
God Stats
14W - 16L
1,598 SR
Queue Stats
110W - 116L
1,447 Elo+
Solo
Skadi
Skadi
Xedr0x
Skadi
Level 41
God Stats
6W - 6L
1,619 SR
Queue Stats
23W - 33L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 3 / 0
9,824
982
15,139
18,370
17,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 1
8,809
881
4,912
16,592
7,358
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
TateMc1X
Nu Wa
14
0 / 8 / 1
8,943
894
9,123
14,477
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 8 / 1
9,756
976
7,207
29,096
32,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 0
8,467
847
9,139
16,502
8,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

67

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abeski
Gilgamesh
17
12 / 0 / 12
12,725
1,273
25,163
15,339
15,540
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
DaBaddestBeach
Discordia
16
0 / 0 / 14
10,101
1,010
8,976
6,438
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DjFillyDip
Fenrir
17
12 / 1 / 14
11,319
1,132
27,117
13,902
7,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 0 / 21
11,305
1,131
8,288
10,470
14,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
Xedr0x
Skadi
17
5 / 0 / 20
10,681
1,068
19,724
8,411
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
112
1
Kills
31
31
Deaths
1
3
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abeski
Gilgamesh
12
0
12
18
W
Discordia
DaBaddestBeach
Discordia
0
0
14
7
W
Fenrir
DjFillyDip
Fenrir
12
1
14
19
W
2
0
21
12.5
L
Nike
1
3
0
0.33
L
0
4
1
0.13
L
Nu Wa
TateMc1X
Nu Wa
0
8
1
0.06
W
Skadi
Xedr0x
Skadi
5
0
20
15
L
0
8
1
0.06
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,520
Damage
89,268
95,037
Taken
54,560
71,857
Mitigated
43,828
6,796
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abeski
Gilgamesh
25,163
9,570
0
1,129
15,339
15,540
0
5,735
9,253
0
48,922
W
Discordia
DaBaddestBeach
Discordia
8,976
1,077
0
18
6,438
2,741
0
2,792
3,611
35,765
0
W
Fenrir
DjFillyDip
Fenrir
27,117
11,319
0
3,343
13,902
7,073
0
4,024
9,697
0
37,012
W
8,288
3,456
2,987
3,742
10,470
14,468
0
4,441
5,715
19,282
0
L
Nike
15,139
1,128
0
4,646
18,370
17,353
0
2,768
15,602
0
40,064
L
4,912
1,867
0
34
16,592
7,358
0
2,039
14,553
12,642
0
L
Nu Wa
TateMc1X
Nu Wa
9,123
3,430
0
123
14,477
6,070
0
2,172
12,305
23,724
0
W
Skadi
Xedr0x
Skadi
19,724
12,248
0
2,490
8,411
4,006
0
4,250
4,022
0
41,733
L
7,207
758
220
1,719
29,096
32,946
0
6,986
22,110
21,573
0
L
9,139
1,688
0
54
16,502
8,130
0
3,299
13,203
0
14,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
56,131
127
Minions Killed
217
3
Camps Cleared
7
794,374
Distance Traveled
1,027,787
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,725
1,273
47
5
3
224,331
3
W
Discordia
10,101
1,010
69
7
3
182,082
0
W
Fenrir
11,319
1,132
20
2
0
218,753
2
W
Kuzenbo
11,305
1,131
19
2
0
215,599
0
L
Nike
9,824
982
60
6
0
182,601
1
L
Scylla
8,809
881
8
1
0
154,587
0
L
Nu Wa
8,943
894
33
3
1
136,419
0
W
Skadi
10,681
1,068
62
6
1
187,022
0
L
Khepri
9,756
976
21
2
2
162,370
0
L
Da Ji
8,467
847
5
1
0
158,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role