Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LC Anarchy
Ravana
Level 123
God Stats
3W - 6L
1,366 SR
Queue Stats
249W - 277L
1,428 Elo+
Solo
Ishtar
Ishtar
Oseidon
Ishtar
Level 103
God Stats
24W - 26L
1,482 SR
Queue Stats
459W - 481L
1,481 Elo+
Party 3
Hades
Hades
Purgatory-Pug
Hades
Level 96
God Stats
6W - 1L
1,882 SR
Queue Stats
51W - 41L
1,517 Elo+
Solo
Osiris
Osiris
Wedged1695
Osiris
Level 135
God Stats
5W - 6L
1,271 SR
Queue Stats
579W - 578L
1,529 Elo+
Party 3
Team Averages
Level 113
1,500 SR
1,491 Elo+

VS

Team Averages
Level 123
1,549 SR
1,504 Elo+
Lancelot
Lancelot
Astral-Navigator
Lancelot
Level 121
God Stats
1W - 2L
1,400 SR
Queue Stats
52W - 44L
1,620 Elo+
Party 1
Yu Huang
Yu Huang
Castle_IV
Yu Huang
Level 121
God Stats
8W - 7L
1,875 SR
Queue Stats
49W - 43L
1,620 Elo+
Party 1
Aphrodite
Aphrodite
ChaosFountainPen
Aphrodite
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 109L
1,447 Elo+
Solo
Nike
Nike
Jarl_JLord
Nike
Level 138
God Stats
2W - 1L
1,533 SR
Queue Stats
475W - 572L
1,406 Elo+
Party 2
Neith
Neith
MojoMesh
Neith
Level 108
God Stats
15W - 24L
1,439 SR
Queue Stats
292W - 373L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 5
5,118
512
2,904
6,885
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
LC Anarchy
Ravana
10
0 / 0 / 1
5,814
581
4,335
4,217
2,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Oseidon
Ishtar
9
0 / 1 / 4
5,116
512
3,784
6,581
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 2
5,454
545
3,812
4,078
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Wedged1695
Osiris
11
7 / 0 / 0
6,764
676
7,425
7,465
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,052
505
4,642
7,644
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
Castle_IV
Yu Huang
10
1 / 1 / 0
5,469
547
3,372
5,069
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
7
0 / 0 / 3
4,833
483
2,709
6,575
2,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 1 / 0
5,835
584
2,748
7,305
2,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
MojoMesh
Neith
8
0 / 2 / 2
4,606
461
4,572
6,511
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
5
2.5
L
2
3
1
0.83
L
Yu Huang
Castle_IV
Yu Huang
1
1
0
1
L
Aphrodite
0
0
3
1.5
L
0
1
0
0
W
Ravana
LC Anarchy
Ravana
0
0
1
0.5
L
Neith
MojoMesh
Neith
0
2
2
0.5
W
Ishtar
Oseidon
Ishtar
0
1
4
2
W
0
1
2
1
W
Osiris
Wedged1695
Osiris
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
18,043
29,226
Taken
33,104
15,873
Mitigated
11,558
10,768
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,904
301
324
1,791
6,885
5,298
0
2,187
4,698
10,259
0
L
4,642
1,628
0
876
7,644
2,557
0
1,038
6,456
0
28,481
L
Yu Huang
Castle_IV
Yu Huang
3,372
522
0
500
5,069
1,860
0
3,125
1,648
40,951
0
L
Aphrodite
2,709
620
2,313
2,659
6,575
2,615
0
1,245
5,330
14,252
0
L
2,748
454
0
3,016
7,305
2,802
0
88
7,217
0
44,571
W
Ravana
LC Anarchy
Ravana
4,335
878
0
2,784
4,217
2,251
0
0
4,217
0
39,666
L
Neith
MojoMesh
Neith
4,572
1,889
0
1,609
6,511
1,724
0
774
5,737
0
27,168
W
Ishtar
Oseidon
Ishtar
3,784
1,370
0
3,203
6,581
2,201
0
688
5,893
0
32,635
W
3,812
502
307
1,859
4,078
1,920
182
1,753
2,325
32,183
0
W
Osiris
Wedged1695
Osiris
7,425
3,551
0
500
7,465
4,203
0
1,453
6,012
0
48,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
25,795
318
Minions Killed
278
0
Camps Cleared
0
1,000,276
Distance Traveled
945,543
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,118
512
9
1
0
209,559
1
L
Lancelot
5,052
505
49
5
0
205,787
1
L
Yu Huang
5,469
547
75
8
0
192,521
3
L
Aphrodite
4,833
483
24
2
0
176,566
1
L
Nike
5,835
584
83
8
0
199,537
1
W
Ravana
5,814
581
90
9
0
200,365
1
L
Neith
4,606
461
47
5
0
171,132
3
W
Ishtar
5,116
512
63
6
0
177,573
1
W
Hades
5,454
545
67
7
0
174,392
2
W
Osiris
6,764
676
89
9
0
238,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role