Player Matchup

Artemis
Artemis
FAMorFredMarvel
Artemis
Level 57
God Stats
13W - 46L
1,232 SR
Queue Stats
20W - 65L
1,071 Elo+
Party 2
Poseidon
Poseidon
KingOfFury90928
Poseidon
Level 18
God Stats
2W - 5L
1,590 SR
Queue Stats
17W - 68L
1,083 Elo+
Party 2
Ares
Ares
albathaslayer
Ares
Level 115
God Stats
2W - 2L
1,542 SR
Queue Stats
114W - 138L
1,315 Elo+
Solo
Team Averages
Level 63
1,455 SR
1,156 Elo+

VS

Team Averages
Level 89
1,588 SR
1,093 Elo+
Xing Tian
Xing Tian
JesseJames2488
Xing Tian
Level 125
God Stats
2W - 1L
1,349 SR
Queue Stats
3W - 27L
916 Elo+
Party 1
Kali
Kali
TheAlmightyPeach
Kali
Level 37
God Stats
2W - 2L
1,791 SR
Queue Stats
15W - 21L
1,337 Elo+
Solo
Ah Puch
Ah Puch
tekken47-grizzyb
Ah Puch
Level 106
God Stats
1W - 0L
1,624 SR
Queue Stats
3W - 17L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 2
9,585
799
6,514
11,544
4,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
12
2 / 8 / 6
8,620
718
6,761
9,394
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 1 / 1
4,828
402
0
1,546
486

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JesseJames2488
Xing Tian
13
2 / 3 / 9
9,427
786
4,024
13,832
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 4 / 4
11,059
922
12,631
18,071
8,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 1 / 9
8,629
719
5,021
7,312
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
14
14
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Xing Tian
JesseJames2488
Xing Tian
2
3
9
2.17
L
Poseidon
2
8
6
0.63
W
10
4
4
3
L
0
1
1
0.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,275
Damage
21,676
22,484
Taken
39,215
9,954
Mitigated
23,343
1,114
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,514
2,642
216
470
11,544
4,803
0
4,519
7,025
0
14,482
W
Xing Tian
JesseJames2488
Xing Tian
4,024
109
48
2,454
13,832
11,396
132
2,612
10,356
23,080
0
L
Poseidon
6,761
1,211
263
165
9,394
4,665
0
3,501
5,893
22,144
0
W
12,631
7,850
0
9,857
18,071
8,943
367
4,934
12,098
0
40,286
L
0
0
0
0
1,546
486
0
1,190
356
0
0
W
5,021
143
0
1,653
7,312
3,004
1,023
1,184
6,128
28,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,033
Gold Earned
29,115
47
Minions Killed
121
1
Camps Cleared
9
279,333
Distance Traveled
613,045
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,585
799
22
2
0
133,086
1
W
Xing Tian
9,427
786
29
2
3
191,799
1
L
Poseidon
8,620
718
25
2
1
144,966
6
W
Kali
11,059
922
50
4
6
215,906
2
L
Ares
4,828
402
0
0
0
1,281
0
W
Ah Puch
8,629
719
42
4
0
205,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role