Player Matchup

Chaac
Chaac
CammTheGemini
Chaac
Level 152
God Stats
13W - 9L
1,718 SR
Queue Stats
1,367W - 742L
1,807 Elo+
Party 1
Xing Tian
Xing Tian
XuIgo
Xing Tian
Level 160
God Stats
18W - 10L
1,636 SR
Queue Stats
1,055W - 316L
1,883 Elo+
Party 1
Chronos
Chronos
нaus
Chronos
Level 160
God Stats
8W - 1L
1,922 SR
Queue Stats
1,990W - 677L
1,817 Elo+
Party 1
Team Averages
Level 157
1,759 SR
1,836 Elo+

VS

Team Averages
Level 40
1,349 SR
1,331 Elo+
Hel
Hel
NaturalHi808
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
StolidPrism8066
Jormungandr
Level 65
God Stats
1W - 2L
1,207 SR
Queue Stats
3W - 12L
1,151 Elo+
Party 2
Poseidon
Poseidon
Xucyde
Poseidon
Level 28
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 15
9,795
890
13,851
14,327
10,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
XuIgo
Xing Tian
15
12 / 0 / 14
11,027
1,002
11,482
12,674
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
нaus
Chronos
14
7 / 0 / 17
9,616
874
13,425
11,843
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,910
628
2,967
13,287
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
StolidPrism8066
Jormungandr
11
0 / 11 / 1
7,053
641
10,317
20,612
11,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Xucyde
Poseidon
11
1 / 8 / 0
7,488
681
6,788
10,322
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
3
28
Kills
1
1
Deaths
28
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
L
0
9
1
0.06
L
Jormungandr
StolidPrism8066
Jormungandr
0
11
1
0.05
W
Xing Tian
XuIgo
Xing Tian
12
0
14
19
L
Poseidon
Xucyde
Poseidon
1
8
0
0.13
W
Chronos
нaus
Chronos
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,758
Damage
20,072
38,844
Taken
44,221
25,251
Mitigated
20,944
15,208
Healing
2,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,851
3,542
0
6,201
14,327
10,270
760
7,306
7,021
0
35,793
L
2,967
209
356
939
13,287
5,852
0
7,036
6,251
12,812
0
L
Jormungandr
StolidPrism8066
Jormungandr
10,317
3,690
122
721
20,612
11,066
0
11,592
9,020
27,284
0
W
Xing Tian
XuIgo
Xing Tian
11,482
1,304
0
5,126
12,674
10,008
483
6,517
6,157
31,246
0
L
Poseidon
Xucyde
Poseidon
6,788
724
0
101
10,322
4,026
0
5,106
5,216
25,028
0
W
Chronos
нaus
Chronos
13,425
5,698
0
3,881
11,843
4,973
1,841
6,860
4,983
35,647
3,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
21,451
129
Minions Killed
98
9
Camps Cleared
1
661,220
Distance Traveled
481,657
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,795
890
48
4
3
210,208
4
L
Hel
6,910
628
25
2
0
161,320
1
L
Jormungandr
7,053
641
45
4
0
150,480
2
W
Xing Tian
11,027
1,002
39
4
3
232,205
2
L
Poseidon
7,488
681
28
3
1
169,857
0
W
Chronos
9,616
874
42
4
3
218,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role