Player Matchup

Ymir
Ymir
Coltagious16
Ymir
Level 104
God Stats
5W - 3L
1,619 SR
Queue Stats
126W - 166L
1,348 Elo+
Party 3
Kali
Kali
JoshyyAU
Kali
Level 118
God Stats
2W - 5L
1,386 SR
Queue Stats
116W - 144L
1,381 Elo+
Party 3
Danzaburou
Danzaburou
OATS3GO
Danzaburou
Level 42
God Stats
8W - 17L
1,347 SR
Queue Stats
41W - 60L
1,357 Elo+
Party 3
Agni
Agni
StrayFlyer046
Agni
Level 67
God Stats
1W - 3L
1,134 SR
Queue Stats
147W - 154L
1,393 Elo+
Solo
Lancelot
Lancelot
TheIceKid82300
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,298 Elo+
Solo
Team Averages
Level 91
1,397 SR
1,356 Elo+

VS

Team Averages
Level 76
1,584 SR
1,421 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HRH Violet
Bellona
Level 28
God Stats
11W - 4L
1,622 SR
Queue Stats
64W - 80L
1,430 Elo+
Party 1
Cerberus
Cerberus
Il-ONII-SAN-lI
Cerberus
Level 89
God Stats
2W - 0L
1,459 SR
Queue Stats
99W - 97L
1,413 Elo+
Party 2
Thanatos
Thanatos
Outcast7275
Thanatos
Level 67
God Stats
11W - 10L
1,583 SR
Queue Stats
82W - 72L
1,410 Elo+
Party 2
Medusa
Medusa
Thatmexican04
Medusa
Level 69
God Stats
10W - 5L
1,754 SR
Queue Stats
152W - 144L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 4
5,181
518
6,479
8,286
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
11
1 / 0 / 0
5,533
553
4,735
7,679
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
OATS3GO
Danzaburou
8
5 / 4 / 2
5,451
545
6,262
6,736
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 1
4,658
466
3,085
4,659
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
6
1 / 4 / 1
4,446
445
2,547
7,281
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 2
5,988
599
4,427
6,109
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
HRH Violet
Bellona
10
1 / 1 / 0
5,790
579
6,134
7,911
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
7
1 / 3 / 6
5,217
522
4,083
10,815
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Outcast7275
Thanatos
8
3 / 1 / 2
5,369
537
5,192
5,497
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
3 / 4 / 3
5,571
557
4,246
7,229
2,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
10
12
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
2
3
4
1.33
W
Bellona
HRH Violet
Bellona
1
1
0
1
W
Cerberus
1
3
6
1.33
L
Kali
1
0
0
1
L
Danzaburou
OATS3GO
Danzaburou
5
4
2
1.5
W
Thanatos
Outcast7275
Thanatos
3
1
2
4
L
0
1
1
0.5
W
3
4
3
1.13
L
Lancelot
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
24,082
34,641
Taken
37,561
12,813
Mitigated
19,629
10,038
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,427
2,688
0
3,283
6,109
1,943
1,614
1,237
4,872
45,487
0
L
6,479
2,067
245
1,457
8,286
3,431
256
2,589
5,697
17,875
0
W
Bellona
HRH Violet
Bellona
6,134
1,736
0
3,414
7,911
7,250
170
0
7,911
0
41,112
W
Cerberus
4,083
492
178
3,441
10,815
6,046
0
4,078
6,413
16,268
0
L
Kali
4,735
1,595
0
5,973
7,679
3,030
0
0
7,679
0
38,704
L
Danzaburou
OATS3GO
Danzaburou
6,262
3,204
197
1,416
6,736
2,310
378
2,611
4,125
0
21,705
W
Thanatos
Outcast7275
Thanatos
5,192
1,192
0
6,111
5,497
1,977
0
1,279
4,168
0
20,445
L
3,085
441
0
750
4,659
1,567
0
2,201
2,458
21,885
0
W
4,246
1,448
0
785
7,229
2,413
0
2,366
4,633
0
29,358
L
Lancelot
2,547
883
0
0
7,281
2,475
0
1,109
6,172
0
19,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
27,935
194
Minions Killed
278
0
Camps Cleared
0
887,860
Distance Traveled
948,179
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,988
599
73
7
0
187,704
0
L
Ymir
5,181
518
24
2
0
163,911
3
W
Bellona
5,790
579
73
7
0
193,843
2
W
Cerberus
5,217
522
32
3
0
187,040
0
L
Kali
5,533
553
66
7
0
203,739
2
L
Danzaburou
5,451
545
31
3
0
159,532
0
W
Thanatos
5,369
537
45
5
0
205,325
3
L
Agni
4,658
466
34
3
0
180,504
1
W
Medusa
5,571
557
55
6
0
174,267
3
L
Lancelot
4,446
445
39
4
0
180,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role