Player Matchup

Thanatos
Thanatos
Draeznor07
Thanatos
Level 8
God Stats
4W - 5L
1,777 SR
Queue Stats
5W - 6L
1,614 Elo+
Party 2
Achilles
Achilles
Rdlool014
Achilles
Level 85
God Stats
0W - 2L
1,458 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 2
Izanami
Izanami
Taiisuke
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,763 Elo+
Party 2
Janus
Janus
TamalesGamer12
Janus
Level 84
God Stats
1W - 1L
1,455 SR
Queue Stats
8W - 8L
1,592 Elo+
Party 2
Artio
Artio
Zzzgets
Artio
Level 7
God Stats
2W - 1L
1,870 SR
Queue Stats
2W - 5L
1,614 Elo+
Party 2
Team Averages
Level 40
1,612 SR
1,612 Elo+

VS

Team Averages
Level 86
1,559 SR
1,642 Elo+
Zhong Kui
Zhong Kui
CulonasIndiana
Zhong Kui
Level 32
God Stats
2W - 1L
1,566 SR
Queue Stats
118W - 22L
1,855 Elo+
Party 3
Xbalanque
Xbalanque
MrCookieMonsta
Xbalanque
Level 159
God Stats
3W - 1L
1,375 SR
Queue Stats
108W - 69L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
ProGamerLife
Ne Zha
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 20L
1,474 Elo+
Party 1
Thoth
Thoth
TaKan0me
Thoth
Level 160
God Stats
5W - 2L
1,822 SR
Queue Stats
319W - 213L
1,802 Elo+
Party 3
Mercury
Mercury
ZizDarkMagic
Mercury
Level 63
God Stats
25W - 22L
1,532 SR
Queue Stats
139W - 166L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Draeznor07
Thanatos
13
0 / 11 / 6
9,083
363
3,678
25,234
12,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Rdlool014
Achilles
17
2 / 3 / 5
10,819
433
9,706
25,307
22,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Taiisuke
Izanami
20
6 / 6 / 2
13,246
530
17,846
25,554
10,513
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 9 / 4
10,201
408
10,284
19,025
6,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Zzzgets
Artio
13
1 / 4 / 8
9,897
396
7,256
28,745
37,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CulonasIndiana
Zhong Kui
20
10 / 3 / 9
15,085
603
29,530
22,391
21,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
MrCookieMonsta
Xbalanque
20
6 / 1 / 10
13,987
559
22,290
17,247
8,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
16
0 / 4 / 19
12,058
482
7,888
22,800
27,159
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Thoth
TaKan0me
Thoth
20
12 / 3 / 8
14,811
592
35,403
13,454
5,597
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ZizDarkMagic
Mercury
20
5 / 1 / 4
14,952
598
6,847
17,984
8,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
12
Kills
33
33
Deaths
12
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CulonasIndiana
Zhong Kui
10
3
9
4.83
L
Thanatos
Draeznor07
Thanatos
0
11
6
0.27
W
Xbalanque
MrCookieMonsta
Xbalanque
6
1
10
11
W
Ne Zha
0
4
19
2.38
L
Achilles
Rdlool014
Achilles
2
3
5
1.5
W
Thoth
TaKan0me
Thoth
12
3
8
5.33
L
Izanami
Taiisuke
Izanami
6
6
2
1.17
L
3
9
4
0.56
W
Mercury
ZizDarkMagic
Mercury
5
1
4
7
L
Artio
Zzzgets
Artio
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,770
Damage
101,958
123,865
Taken
93,876
89,173
Mitigated
71,010
28,830
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CulonasIndiana
Zhong Kui
29,530
3,970
0
9,849
22,391
21,335
3,722
2,588
19,733
115,482
0
L
Thanatos
Draeznor07
Thanatos
3,678
877
0
10,494
25,234
12,315
0
9,174
15,814
0
54,038
W
Xbalanque
MrCookieMonsta
Xbalanque
22,290
10,394
0
6,576
17,247
8,259
5,617
1,784
15,451
0
140,256
W
Ne Zha
7,888
1,474
0
4,306
22,800
27,159
176
5,531
17,094
64
40,745
L
Achilles
Rdlool014
Achilles
9,706
1,848
0
5,853
25,307
22,369
0
15,494
9,303
0
67,354
W
Thoth
TaKan0me
Thoth
35,403
540
0
1,323
13,454
5,597
3,524
5,339
7,703
131,649
0
L
Izanami
Taiisuke
Izanami
17,846
12,195
0
3,587
25,554
10,513
0
10,445
14,907
0
130,251
L
10,284
550
0
954
19,025
6,830
0
14,202
4,667
63,769
0
W
Mercury
ZizDarkMagic
Mercury
6,847
3,311
0
4,554
17,984
8,660
2,589
2,383
15,218
0
160,880
L
Artio
Zzzgets
Artio
7,256
946
1,580
6,362
28,745
37,146
0
14,326
14,177
28,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,246
Gold Earned
70,893
556
Minions Killed
814
0
Camps Cleared
0
2,335,017
Distance Traveled
2,532,131
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,085
603
200
8
0
435,607
8
L
Thanatos
9,083
363
81
3
0
483,111
0
W
Xbalanque
13,987
559
169
7
0
470,641
6
W
Ne Zha
12,058
482
45
2
0
494,642
2
L
Achilles
10,819
433
115
5
0
515,657
3
W
Thoth
14,811
592
177
7
0
514,168
8
L
Izanami
13,246
530
220
9
0
411,911
5
L
Janus
10,201
408
118
5
0
423,909
11
W
Mercury
14,952
598
223
9
0
617,073
5
L
Artio
9,897
396
22
1
0
500,429
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role