Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AJ104259
Jormungandr
Level 81
God Stats
1W - 3L
1,274 SR
Queue Stats
85W - 94L
1,392 Elo+
Party 1
Neith
Neith
Kaskarot06
Neith
Level 7
God Stats
3W - 10L
1,294 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Hades
Hades
Xiao_Lung
Hades
Level 16
God Stats
2W - 5L
1,144 SR
Queue Stats
13W - 23L
1,232 Elo+
Party 2
Thanatos
Thanatos
shahilprabhu025
Thanatos
Level 69
God Stats
13W - 22L
1,416 SR
Queue Stats
141W - 151L
1,355 Elo+
Party 2
Team Averages
Level 56
1,325 SR
1,396 Elo+

VS

Team Averages
Level 97
1,507 SR
1,355 Elo+
Cernunnos
Cernunnos
FALL3NxVampirism
Cernunnos
Level 75
God Stats
6W - 4L
1,409 SR
Queue Stats
266W - 324L
1,327 Elo+
Solo
Chiron
Chiron
Hercules93arg
Chiron
Level 129
God Stats
14W - 15L
1,498 SR
Queue Stats
268W - 301L
1,387 Elo+
Solo
Geb
Geb
Sourdough12
Geb
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,352 Elo+
Solo
Da Ji
Da Ji
bllackpink
Da Ji
Level 96
God Stats
7W - 5L
1,702 SR
Queue Stats
249W - 245L
1,325 Elo+
Solo
Poseidon
Poseidon
mxzl_y
Poseidon
Level 69
God Stats
23W - 23L
1,427 SR
Queue Stats
323W - 338L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
3,408
341
0
630
150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
AJ104259
Jormungandr
7
2 / 4 / 2
4,731
473
6,086
10,282
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
7
2 / 4 / 0
4,780
478
3,875
5,628
1,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Xiao_Lung
Hades
2
0 / 1 / 0
3,454
345
72
1,155
400
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
6
0 / 1 / 0
4,223
422
0
3,145
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
2 / 0 / 1
6,572
657
2,803
4,265
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 4
6,164
616
5,633
6,319
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 6
6,256
626
2,877
10,525
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
9
2 / 2 / 1
5,581
558
1,979
6,578
2,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
mxzl_y
Poseidon
12
1 / 0 / 1
7,038
704
998
2,497
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
10
10
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
Jormungandr
AJ104259
Jormungandr
2
4
2
0.75
W
Cernunnos
2
0
1
2.5
W
3
1
4
5
L
Neith
2
4
0
0.5
W
2
1
6
5
L
Hades
Xiao_Lung
Hades
0
1
0
0
W
Da Ji
2
2
1
1.25
W
Poseidon
mxzl_y
Poseidon
1
0
1
1.5
L
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,033
Damage
14,290
20,840
Taken
30,184
7,276
Mitigated
15,929
4,510
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
51
630
150
0
54
576
0
1,039
L
Jormungandr
AJ104259
Jormungandr
6,086
1,893
65
2,229
10,282
3,853
0
1,837
8,445
26,838
0
W
Cernunnos
2,803
1,377
0
1,810
4,265
2,232
3,246
496
3,769
0
41,302
W
5,633
1,702
1,111
1,572
6,319
2,275
2,352
1,933
4,386
0
32,763
L
Neith
3,875
2,480
0
225
5,628
1,715
0
1,040
4,588
0
14,313
W
2,877
476
243
1,922
10,525
8,403
378
2,543
7,982
16,595
0
L
Hades
Xiao_Lung
Hades
72
72
0
284
1,155
400
0
546
609
1,823
0
W
Da Ji
1,979
715
125
433
6,578
2,449
252
1,150
5,428
0
23,272
W
Poseidon
mxzl_y
Poseidon
998
108
0
1,223
2,497
570
2,062
36
2,461
52,124
0
L
Thanatos
0
0
0
1,656
3,145
1,158
0
398
2,747
0
14,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,596
Gold Earned
31,611
94
Minions Killed
309
0
Camps Cleared
0
603,634
Distance Traveled
871,968
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,408
341
4
0
0
30,615
0
L
Jormungandr
4,731
473
33
3
0
171,127
1
W
Cernunnos
6,572
657
86
9
0
158,591
2
W
Chiron
6,164
616
50
5
0
171,769
0
L
Neith
4,780
478
25
3
0
168,715
0
W
Geb
6,256
626
26
3
0
194,408
1
L
Hades
3,454
345
4
0
0
103,381
0
W
Da Ji
5,581
558
41
4
0
187,174
0
W
Poseidon
7,038
704
106
11
0
160,026
4
L
Thanatos
4,223
422
28
3
0
129,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role