Player Matchup

Hercules
Hercules
KnightShadeX
Hercules
Level 139
God Stats
3W - 0L
1,531 SR
Queue Stats
28W - 13L
1,676 Elo+
Party 2
Merlin
Merlin
L00NgStRyKr
Merlin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,526 Elo+
Party 2
Sol
Sol
XIII_bibblical
Sol
Level 126
God Stats
2W - 0L
1,697 SR
Queue Stats
21W - 21L
1,470 Elo+
Solo
Hades
Hades
Zalphyre
Hades
Level 29
God Stats
1W - 0L
1,605 SR
Queue Stats
5W - 1L
1,732 Elo+
Party 2
Mulan
Mulan
raychuhll
Mulan
Level 124
God Stats
3W - 0L
1,681 SR
Queue Stats
55W - 40L
1,572 Elo+
Party 2
Team Averages
Level 103
1,603 SR
1,595 Elo+

VS

Team Averages
Level 59
1,496 SR
1,434 Elo+
Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
FatalCarant
Thoth
Level 83
God Stats
0W - 3L
1,342 SR
Queue Stats
125W - 135L
1,412 Elo+
Solo
Pele
Pele
MorningstarSTF
Pele
Level 65
God Stats
1W - 2L
1,398 SR
Queue Stats
182W - 175L
1,546 Elo+
Party 1
Awilix
Awilix
TakeshiPepe
Awilix
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,414 Elo+
Solo
Freya
Freya
Tsunamiieeee
Freya
Level 15
God Stats
2W - 4L
1,738 SR
Queue Stats
146W - 140L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KnightShadeX
Hercules
16
7 / 2 / 19
9,484
862
10,872
21,908
19,532
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
17
6 / 3 / 22
9,773
888
12,300
7,497
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 18
8,705
791
9,291
8,882
3,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
Zalphyre
Hades
15
9 / 3 / 15
9,812
892
11,269
10,936
9,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
raychuhll
Mulan
18
8 / 3 / 18
10,192
927
12,615
12,678
9,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
5 / 3 / 5
9,472
861
9,712
7,537
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 7 / 8
9,055
823
8,264
11,514
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 9 / 9
8,794
799
11,505
18,638
10,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
11
1 / 9 / 4
7,520
684
6,423
12,808
5,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 6 / 5
7,842
713
7,485
11,127
4,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
44
33
Kills
13
13
Deaths
34
92
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
3
5
2.5
L
3
7
8
1
W
Hercules
KnightShadeX
Hercules
7
2
19
8.25
W
Merlin
6
3
22
5.67
L
2
9
9
0.72
L
Awilix
1
9
4
0.33
L
2
6
5
0.75
W
3
2
18
6
W
Hades
Zalphyre
Hades
9
3
15
5.5
W
Mulan
raychuhll
Mulan
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,347
Damage
43,389
61,901
Taken
61,624
44,783
Mitigated
28,850
28,848
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,712
3,499
235
1,301
7,537
3,563
526
4,690
2,847
15,907
0
L
8,264
398
1,050
1,072
11,514
4,823
89
6,117
5,397
20,490
0
W
Hercules
KnightShadeX
Hercules
10,872
2,157
1,204
11,304
21,908
19,532
719
6,967
14,521
0
15,407
W
Merlin
12,300
759
721
1,036
7,497
3,189
1,504
3,123
4,116
33,136
0
L
11,505
2,091
753
3,944
18,638
10,674
112
10,820
7,818
0
19,913
L
Awilix
6,423
2,850
111
774
12,808
5,171
0
5,005
7,803
0
10,665
L
7,485
2,004
190
1,457
11,127
4,619
585
6,323
4,804
12,208
0
W
9,291
1,711
1,351
3,053
8,882
3,305
3,105
4,443
4,197
17,112
0
W
Hades
Zalphyre
Hades
11,269
539
1,747
3,793
10,936
9,635
688
4,855
5,898
15,347
0
W
Mulan
raychuhll
Mulan
12,615
825
1,708
2,931
12,678
9,122
1,033
4,628
7,708
132
27,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
42,683
118
Minions Killed
86
0
Camps Cleared
0
1,012,287
Distance Traveled
848,703
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,472
861
13
1
0
203,467
0
L
Thoth
9,055
823
28
3
0
162,906
0
W
Hercules
9,484
862
6
1
0
230,263
2
W
Merlin
9,773
888
41
4
0
194,804
1
L
Pele
8,794
799
31
3
0
167,389
0
L
Awilix
7,520
684
3
0
0
141,740
0
L
Freya
7,842
713
11
1
0
173,201
0
W
Sol
8,705
791
25
2
0
207,095
0
W
Hades
9,812
892
11
1
0
190,434
0
W
Mulan
10,192
927
35
3
0
189,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role