Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Church
Thor
Level 160
God Stats
2W - 6L
1,405 SR
Queue Stats
254W - 276L
1,607 Elo+
Solo
Apollo
Apollo
JobeWatson2012
Apollo
Level 118
God Stats
39W - 58L
1,367 SR
Queue Stats
373W - 457L
1,481 Elo+
Solo
Mulan
Mulan
jbetto
Mulan
Level 146
God Stats
2W - 5L
1,989 SR
Queue Stats
398W - 386L
1,510 Elo+
Solo
Scylla
Scylla
sonsyoboy
Scylla
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 108L
1,566 Elo+
Solo
Team Averages
Level 140
1,552 SR
1,533 Elo+

VS

Team Averages
Level 134
1,700 SR
1,657 Elo+
Vamana
Vamana
 
Vamana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Shank
Guan Yu
Level 160
God Stats
5W - 1L
1,844 SR
Queue Stats
402W - 81L
1,834 Elo+
Party 1
Charybdis
Charybdis
Snowii
Charybdis
Level 157
God Stats
2W - 0L
1,779 SR
Queue Stats
35W - 10L
1,818 Elo+
Party 1
Anubis
Anubis
ThyMightyGrizzly
Anubis
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 62L
1,510 Elo+
Solo
Sobek
Sobek
YungLegz
Sobek
Level 160
God Stats
4W - 1L
1,878 SR
Queue Stats
605W - 308L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 2
6,245
480
4,572
8,687
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
Church
Thor
12
2 / 4 / 1
6,835
526
4,334
11,164
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 2
6,465
497
5,429
7,064
2,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
jbetto
Mulan
11
0 / 4 / 0
6,338
488
4,532
13,677
9,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
sonsyoboy
Scylla
12
1 / 1 / 0
6,816
524
5,499
5,923
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 1 / 2
8,751
673
7,841
10,660
8,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Shank
Guan Yu
15
6 / 0 / 3
8,473
652
8,272
10,149
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Snowii
Charybdis
14
3 / 2 / 2
8,495
653
4,641
9,622
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 4
7,369
567
5,461
5,933
2,966
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
YungLegz
Sobek
10
3 / 1 / 6
7,445
573
4,757
11,923
8,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
14
14
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
2
0.5
W
Vamana
 
Vamana
2
1
2
3
L
Thor
Church
Thor
2
4
1
0.63
L
1
3
2
0.67
W
Guan Yu
Shank
Guan Yu
6
0
3
7.5
W
Charybdis
Snowii
Charybdis
3
2
2
2
W
0
0
4
2
W
Sobek
YungLegz
Sobek
3
1
6
6
L
Mulan
jbetto
Mulan
0
4
0
0
L
Scylla
sonsyoboy
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
30,972
46,515
Taken
48,287
24,494
Mitigated
28,811
13,134
Healing
17,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,572
1,083
0
1,799
8,687
7,190
0
2,452
6,235
21,673
0
W
Vamana
 
Vamana
7,841
5,027
0
2,434
10,660
8,643
175
1,216
9,444
0
71,759
L
Thor
Church
Thor
4,334
1,772
0
4,216
11,164
3,785
0
2,381
8,783
0
47,262
L
5,429
3,433
0
1,440
7,064
2,268
0
573
6,491
0
46,590
W
Guan Yu
Shank
Guan Yu
8,272
1,339
0
801
10,149
5,406
711
951
9,198
58
81,441
W
Charybdis
Snowii
Charybdis
4,641
3,299
0
4,631
9,622
3,156
1,355
1,414
8,208
0
66,790
W
5,461
750
0
3,605
5,933
2,966
536
2,800
3,133
59,412
0
W
Sobek
YungLegz
Sobek
4,757
367
1,952
4,285
11,923
8,640
140
3,690
8,233
13,393
0
L
Mulan
jbetto
Mulan
4,532
783
0
4,945
13,677
9,465
0
1,448
12,229
0
46,600
L
Scylla
sonsyoboy
Scylla
5,499
656
0
734
5,923
1,786
0
3,422
2,501
50,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
40,533
392
Minions Killed
516
0
Camps Cleared
0
1,165,269
Distance Traveled
1,387,620
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,245
480
28
2
0
223,218
1
W
Vamana
8,751
673
139
11
0
296,186
4
L
Thor
6,835
526
89
7
0
267,632
4
L
Apollo
6,465
497
84
6
0
190,032
2
W
Guan Yu
8,473
652
114
9
0
325,410
1
W
Charybdis
8,495
653
123
9
0
242,284
3
W
Anubis
7,369
567
124
10
0
230,126
6
W
Sobek
7,445
573
16
1
0
293,614
1
L
Mulan
6,338
488
96
7
0
238,613
1
L
Scylla
6,816
524
95
7
0
245,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role