Player Matchup

Anubis
Anubis
A45COLT
Anubis
Level 27
God Stats
13W - 12L
1,642 SR
Queue Stats
120W - 129L
1,500 Elo+
Party 2
Neith
Neith
Mferno
Neith
Level 97
God Stats
14W - 13L
1,538 SR
Queue Stats
235W - 205L
1,573 Elo+
Party 2
Khepri
Khepri
ThatGuyOrgoth
Khepri
Level 96
God Stats
3W - 2L
1,807 SR
Queue Stats
183W - 197L
1,551 Elo+
Party 3
Osiris
Osiris
TruLandragon
Osiris
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 44L
1,482 Elo+
Party 3
Mercury
Mercury
aimzey
Mercury
Level 28
God Stats
10W - 6L
1,621 SR
Queue Stats
83W - 73L
1,526 Elo+
Party 2
Team Averages
Level 55
1,621 SR
1,526 Elo+

VS

Team Averages
Level 77
1,499 SR
1,421 Elo+
Thor
Thor
BabyWJohn
Thor
Level 101
God Stats
9W - 6L
1,469 SR
Queue Stats
104W - 103L
1,483 Elo+
Party 1
Loki
Loki
Casua
Loki
Level 17
God Stats
1W - 2L
1,326 SR
Queue Stats
20W - 21L
1,374 Elo+
Party 4
Ares
Ares
Danleiva07
Ares
Level 115
God Stats
19W - 13L
1,577 SR
Queue Stats
138W - 136L
1,457 Elo+
Party 1
Neith
Neith
Mrjibletts
Neith
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 15L
1,374 Elo+
Party 4
Hades
Hades
ychristianz
Hades
Level 15
God Stats
6W - 3L
1,624 SR
Queue Stats
109W - 100L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A45COLT
Anubis
15
2 / 10 / 4
10,040
456
8,214
15,786
8,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Mferno
Neith
18
3 / 3 / 2
11,812
537
13,352
13,940
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 3
9,729
442
5,487
21,973
24,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
15
1 / 7 / 3
10,245
466
12,789
26,933
22,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
aimzey
Mercury
18
5 / 9 / 3
11,468
521
14,273
23,822
11,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 4 / 9
10,740
488
12,427
15,767
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Casua
Loki
18
4 / 2 / 3
11,615
528
10,177
17,802
9,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 23
11,608
528
9,891
24,045
32,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
20
6 / 3 / 5
13,516
614
15,418
13,540
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 1 / 12
14,189
645
30,865
26,037
19,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
13
Kills
33
33
Deaths
13
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anubis
A45COLT
Anubis
2
10
4
0.4
W
Thor
5
4
9
2.38
W
Loki
Casua
Loki
4
2
3
2.75
W
1
3
23
4.17
L
Neith
Mferno
Neith
3
3
2
1.33
W
Neith
6
3
5
2.83
L
2
4
3
0.88
L
Osiris
1
7
3
0.36
L
Mercury
aimzey
Mercury
5
9
3
0.72
W
17
1
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,115
Damage
78,778
102,454
Taken
97,191
73,351
Mitigated
76,684
19,158
Healing
30,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
A45COLT
Anubis
8,214
350
0
2,631
15,786
8,879
0
9,605
6,181
54,605
0
W
Thor
12,427
3,620
0
4,334
15,767
7,483
0
1,886
13,881
0
62,701
W
Loki
Casua
Loki
10,177
2,367
0
1,535
17,802
9,147
3,365
2,041
15,761
0
74,811
W
9,891
1,000
0
3,218
24,045
32,273
224
6,385
17,660
30,189
0
L
Neith
Mferno
Neith
13,352
4,534
0
2,563
13,940
6,259
558
4,456
9,484
0
114,585
W
Neith
15,418
7,420
0
4,958
13,540
7,943
1,621
2,131
11,409
0
148,556
L
5,487
556
658
3,267
21,973
24,680
780
10,174
11,799
25,542
0
L
Osiris
12,789
5,156
0
7,889
26,933
22,240
1,835
8,548
18,385
0
67,994
L
Mercury
aimzey
Mercury
14,273
7,833
0
2,150
23,822
11,293
234
7,973
15,849
0
109,748
W
30,865
2,917
2,288
14,337
26,037
19,838
2,079
6,516
19,521
139,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,294
Gold Earned
61,668
556
Minions Killed
660
0
Camps Cleared
0
1,996,823
Distance Traveled
2,009,824
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,040
456
97
4
0
380,561
6
W
Thor
10,740
488
89
4
0
349,930
2
W
Loki
11,615
528
117
5
0
414,428
1
W
Ares
11,608
528
20
1
0
443,997
5
L
Neith
11,812
537
182
8
0
390,503
1
W
Neith
13,516
614
209
10
0
395,843
2
L
Khepri
9,729
442
24
1
0
439,460
0
L
Osiris
10,245
466
116
5
0
362,417
5
L
Mercury
11,468
521
137
6
0
423,882
4
W
Hades
14,189
645
225
10
0
405,626
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role