Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Apokripha
Chang'e
Level 118
God Stats
5W - 13L
1,459 SR
Queue Stats
230W - 246L
1,593 Elo+
Party 2
Athena
Athena
littlemisskrazy
Athena
Level 89
God Stats
3W - 4L
1,591 SR
Queue Stats
12W - 15L
1,485 Elo+
Party 2
Set
Set
namechanged9985
Set
Level 76
God Stats
5W - 0L
1,795 SR
Queue Stats
382W - 399L
1,583 Elo+
Party 2
Team Averages
Level 93
1,569 SR
1,532 Elo+

VS

Team Averages
Level 83
1,520 SR
1,501 Elo+
Artio
Artio
DadadaffyDuck
Artio
Level 129
God Stats
21W - 26L
1,467 SR
Queue Stats
418W - 440L
1,458 Elo+
Solo
Chiron
Chiron
Scattertzc
Chiron
Level 105
God Stats
21W - 25L
1,584 SR
Queue Stats
413W - 416L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SnarlyKnave
Cu Chulainn
Level 119
God Stats
2W - 4L
1,253 SR
Queue Stats
234W - 238L
1,493 Elo+
Party 1
Poseidon
Poseidon
SticksLol
Poseidon
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
187W - 161L
1,538 Elo+
Party 1
Bakasura
Bakasura
ot123431
Bakasura
Level 43
God Stats
1W - 1L
1,796 SR
Queue Stats
17W - 19L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
10 / 0 / 7
10,298
606
18,240
15,514
8,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
 
Neith
14
1 / 3 / 4
8,397
494
11,277
12,593
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Apokripha
Chang'e
15
3 / 2 / 7
9,360
551
7,611
13,448
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 1 / 6
8,129
478
5,532
13,194
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 3
9,187
540
7,058
14,260
10,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,611
448
5,543
22,639
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Scattertzc
Chiron
14
2 / 3 / 1
8,333
490
10,350
11,784
4,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SnarlyKnave
Cu Chulainn
15
1 / 4 / 0
8,678
510
11,514
14,540
13,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
SticksLol
Poseidon
15
1 / 2 / 1
8,562
504
10,120
8,595
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
ot123431
Bakasura
13
1 / 5 / 0
7,565
445
8,202
15,016
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
7
7
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
0
7
13.5
W
Neith
 
Neith
1
3
4
1
W
Chang'e
Apokripha
Chang'e
3
2
7
3.25
L
2
4
2
0.75
L
Chiron
Scattertzc
Chiron
2
3
1
0.83
L
Cu Chulainn
SnarlyKnave
Cu Chulainn
1
4
0
0.25
L
Poseidon
SticksLol
Poseidon
1
2
1
0.75
W
2
1
6
5
W
2
1
3
3.5
L
Bakasura
ot123431
Bakasura
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,718
Damage
45,729
69,009
Taken
72,574
40,066
Mitigated
46,607
25,503
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,240
7,671
0
3,355
15,514
8,299
0
2,196
12,683
0
107,201
W
Neith
 
Neith
11,277
6,022
0
5,484
12,593
4,604
0
1,265
11,118
0
61,965
W
Chang'e
Apokripha
Chang'e
7,611
1,242
2,694
5,458
13,448
6,144
0
7,309
5,574
58,098
0
L
5,543
676
2,726
8,898
22,639
18,977
0
5,479
17,074
16,439
0
L
Chiron
Scattertzc
Chiron
10,350
4,225
502
2,213
11,784
4,532
295
592
11,152
0
72,979
L
Cu Chulainn
SnarlyKnave
Cu Chulainn
11,514
1,756
0
1,833
14,540
13,882
0
824
13,686
524
69,586
L
Poseidon
SticksLol
Poseidon
10,120
1,932
0
225
8,595
3,171
0
4,346
3,899
99,001
0
W
5,532
2,363
0
2,500
13,194
10,266
13
5,241
7,483
31,439
0
W
7,058
3,588
0
6,012
14,260
10,753
0
722
13,223
0
75,133
L
Bakasura
ot123431
Bakasura
8,202
4,770
0
2,141
15,016
6,045
0
1,316
13,620
0
54,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,371
Gold Earned
40,749
521
Minions Killed
522
0
Camps Cleared
0
1,629,433
Distance Traveled
1,633,135
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,298
606
131
8
0
379,881
5
W
Neith
8,397
494
105
6
0
295,385
2
W
Chang'e
9,360
551
120
7
0
311,415
2
L
Artio
7,611
448
19
1
0
339,358
5
L
Chiron
8,333
490
117
7
0
290,204
2
L
Cu Chulainn
8,678
510
126
7
0
336,630
0
L
Poseidon
8,562
504
154
9
0
303,794
5
W
Athena
8,129
478
38
2
0
327,830
0
W
Set
9,187
540
127
7
0
314,922
6
L
Bakasura
7,565
445
106
6
0
363,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role