Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AyoHYFR
Thor
Level 160
God Stats
4W - 2L
1,667 SR
Queue Stats
73W - 82L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
Panjos-
Baron Samedi
Level 127
God Stats
1W - 1L
1,765 SR
Queue Stats
72W - 69L
1,519 Elo+
Party 1
Chaac
Chaac
R3pherade
Chaac
Level 123
God Stats
7W - 3L
1,568 SR
Queue Stats
250W - 266L
1,513 Elo+
Solo
Chiron
Chiron
SaintSimz
Chiron
Level 105
God Stats
1W - 1L
1,445 SR
Queue Stats
31W - 32L
1,482 Elo+
Party 1
Team Averages
Level 128
1,589 SR
1,502 Elo+

VS

Team Averages
Level 133
1,456 SR
1,485 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bh4zku3s
Atlas
Level 123
God Stats
3W - 6L
1,478 SR
Queue Stats
110W - 116L
1,545 Elo+
Party 2
Anubis
Anubis
Just4ndr3w
Anubis
Level 91
God Stats
1W - 3L
1,292 SR
Queue Stats
77W - 90L
1,495 Elo+
Party 2
Vamana
Vamana
MKGisGODliness
Vamana
Level 153
God Stats
3W - 1L
1,511 SR
Queue Stats
39W - 66L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 2 / 6
9,508
679
6,264
13,422
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
AyoHYFR
Thor
18
3 / 1 / 2
10,202
729
7,673
10,407
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Panjos-
Baron Samedi
18
2 / 0 / 10
10,322
737
12,529
10,768
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
R3pherade
Chaac
17
3 / 2 / 4
10,431
745
8,388
9,199
11,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
SaintSimz
Chiron
19
5 / 0 / 5
10,962
783
7,746
8,166
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
0 / 2 / 0
8,810
629
6,789
14,433
6,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
 
Fenrir
15
1 / 6 / 0
8,653
618
6,411
12,725
6,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Bh4zku3s
Atlas
17
4 / 3 / 1
9,700
693
11,987
13,497
13,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Just4ndr3w
Anubis
17
0 / 3 / 3
9,810
701
7,016
9,175
5,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 0
6,132
438
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
5
5
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
6
2
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Fenrir
 
Fenrir
1
6
0
0.17
W
Thor
AyoHYFR
Thor
3
1
2
4
L
Atlas
Bh4zku3s
Atlas
4
3
1
1.5
L
Anubis
Just4ndr3w
Anubis
0
3
3
0.5
L
0
0
0
0
W
Baron Samedi
Panjos-
Baron Samedi
2
0
10
7
W
Chaac
R3pherade
Chaac
3
2
4
2.5
W
Chiron
SaintSimz
Chiron
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,600
Damage
32,203
51,962
Taken
49,830
31,281
Mitigated
31,557
21,630
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,264
287
4,861
7,367
13,422
6,349
592
5,801
7,621
25,216
0
L
Jing Wei
 
Jing Wei
6,789
3,857
0
1,509
14,433
6,141
0
5,612
8,483
0
33,000
L
Fenrir
 
Fenrir
6,411
930
0
581
12,725
6,171
0
2,324
10,277
0
18,157
W
Thor
AyoHYFR
Thor
7,673
881
0
584
10,407
5,001
1,766
1,449
8,958
0
40,096
L
Atlas
Bh4zku3s
Atlas
11,987
4,137
0
991
13,497
13,544
0
6,398
6,883
32,625
0
L
Anubis
Just4ndr3w
Anubis
7,016
351
0
2,889
9,175
5,701
0
3,648
5,394
46,097
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Panjos-
Baron Samedi
12,529
735
1,186
2,013
10,768
5,168
372
4,685
6,083
41,103
0
W
Chaac
R3pherade
Chaac
8,388
812
0
2,005
9,199
11,391
80
3,872
5,327
0
39,378
W
Chiron
SaintSimz
Chiron
7,746
3,605
851
2,763
8,166
3,372
1,538
3,196
4,970
0
39,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
43,105
334
Minions Killed
186
0
Camps Cleared
0
1,473,521
Distance Traveled
1,085,946
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,508
679
48
3
0
287,733
2
L
Jing Wei
8,810
629
50
4
0
307,581
4
L
Fenrir
8,653
618
20
1
0
266,051
3
W
Thor
10,202
729
77
6
0
292,294
2
L
Atlas
9,700
693
40
3
0
252,182
2
L
Anubis
9,810
701
76
5
0
260,132
2
L
Vamana
6,132
438
0
0
0
0
0
W
Baron Samedi
10,322
737
50
4
0
269,653
4
W
Chaac
10,431
745
70
5
0
337,818
3
W
Chiron
10,962
783
89
6
0
286,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role