Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum II
JacOfTrade
Sobek
Platinum II
Level 151
God Stats
0W - 3L
1,417 SR
Queue Stats
63W - 60L
2,027 MMR
Party 2
Yu Huang
Yu Huang
Diamond V
TyrellTheWise1
Yu Huang
Diamond V
Level 160
God Stats
24W - 29L
1,539 SR
Queue Stats
857W - 928L
1,916 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,485 SR
1,814 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,536 SR
2,144 MMR
Cu Chulainn
Cu Chulainn
Diamond I
Lana Loo 12
Cu Chulainn
Diamond I
Level 67
God Stats
2W - 2L
1,397 SR
Queue Stats
111W - 100L
2,527 MMR
Party 1
Medusa
Medusa
Platinum IV
Ridmar
Medusa
Platinum IV
Level 146
God Stats
14W - 8L
1,703 SR
Queue Stats
44W - 47L
1,914 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Sm0kyreaper420
Baron Samedi
Platinum II
Level 155
God Stats
7W - 6L
1,507 SR
Queue Stats
169W - 163L
1,990 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 7 / 3
14,528
605
21,071
22,018
12,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
18
1 / 7 / 4
14,590
608
10,200
32,034
55,768
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
19
2 / 3 / 4
14,537
606
22,403
21,001
11,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatAh Muzen CabShivaAchillesAtlas

VS

Bans
CabrakanArtioFenrirAresKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lana Loo 12
Cu Chulainn
20
5 / 3 / 9
15,330
639
22,419
34,183
41,152
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ridmar
Medusa
20
8 / 3 / 5
16,402
683
27,030
22,954
9,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Sm0kyreaper420
Baron Samedi
20
4 / 0 / 11
16,283
678
18,977
17,340
10,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
17
17
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
3
0.64
L
Sobek
1
7
4
0.43
W
Cu Chulainn
Lana Loo 12
Cu Chulainn
5
3
9
3.17
W
Medusa
Ridmar
Medusa
8
3
5
3.5
W
Baron Samedi
Sm0kyreaper420
Baron Samedi
4
0
11
9.5
L
Yu Huang
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,674
Damage
68,426
75,053
Taken
74,477
79,737
Mitigated
61,087
10,189
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,071
9,859
0
3,082
22,018
12,378
1,364
7,302
14,716
0
71,018
L
Sobek
10,200
798
0
4,428
32,034
55,768
129
9,950
22,084
30,254
0
W
Cu Chulainn
Lana Loo 12
Cu Chulainn
22,419
1,399
0
6,313
34,183
41,152
499
14,577
19,606
1,700
76,207
W
Medusa
Ridmar
Medusa
27,030
9,655
0
1,194
22,954
9,919
977
10,234
12,720
41
93,169
W
Baron Samedi
Sm0kyreaper420
Baron Samedi
18,977
647
2,976
4,994
17,340
10,016
1,272
9,204
8,136
81,492
0
L
Yu Huang
22,403
1,019
0
2,679
21,001
11,591
373
3,494
17,507
70,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
48,015
243
Minions Killed
298
5
Camps Cleared
16
1,241,595
Distance Traveled
1,325,071
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,528
605
105
4
2
367,018
1
L
Sobek
14,590
608
34
1
1
426,837
5
W
Cu Chulainn
15,330
639
78
3
4
442,646
8
W
Medusa
16,402
683
84
4
4
448,859
0
W
Baron Samedi
16,283
678
136
6
8
433,566
2
L
Yu Huang
14,537
606
104
4
2
447,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role