Player Matchup

Pele
Pele
 
Pele
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SimpleShrimp381
Medusa
Level 48
God Stats
3W - 5L
1,390 SR
Queue Stats
14W - 24L
1,101 Elo+
Party 2
Baron Samedi
Baron Samedi
SmArtiEs420
Baron Samedi
Level 34
God Stats
2W - 1L
1,402 SR
Queue Stats
18W - 32L
1,032 Elo+
Party 2
Amaterasu
Amaterasu
Smok3y7993
Amaterasu
Level 127
God Stats
1W - 2L
1,674 SR
Queue Stats
7W - 20L
1,032 Elo+
Party 2
Ares
Ares
THE SNOZE
Ares
Level 59
God Stats
1W - 1L
1,364 SR
Queue Stats
20W - 28L
1,032 Elo+
Party 2
Team Averages
Level 77
1,466 SR
1,140 Elo+

VS

Team Averages
Level 31
1,451 SR
1,152 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Capitangera6934
Thanatos
Level 37
God Stats
0W - 2L
1,254 SR
Queue Stats
7W - 25L
1,127 Elo+
Party 1
Chiron
Chiron
Juancvk98
Chiron
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,015 Elo+
Party 1
Anubis
Anubis
darthjony
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,139 Elo+
Party 1
Achilles
Achilles
victorochoa06
Achilles
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 14L
980 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
13 / 0 / 5
11,639
647
16,049
14,464
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 0 / 5
9,156
509
12,185
7,635
3,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SmArtiEs420
Baron Samedi
14
2 / 4 / 5
8,797
489
8,651
9,474
4,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Smok3y7993
Amaterasu
14
5 / 1 / 1
9,042
502
14,045
16,511
11,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
14
3 / 2 / 8
9,123
507
9,002
17,039
13,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 2
8,029
446
5,975
16,224
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
12
3 / 8 / 0
7,801
433
6,146
18,768
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Juancvk98
Chiron
12
2 / 4 / 0
7,516
418
5,231
11,942
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
darthjony
Anubis
12
1 / 8 / 3
7,612
423
4,572
16,701
7,957
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
victorochoa06
Achilles
14
0 / 5 / 0
8,239
458
7,986
20,735
13,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
27
Kills
7
7
Deaths
27
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
0
5
15.5
L
Cthulhu
 
Cthulhu
1
2
2
1
L
Thanatos
3
8
0
0.38
L
Chiron
Juancvk98
Chiron
2
4
0
0.5
W
4
0
5
6.5
W
Baron Samedi
SmArtiEs420
Baron Samedi
2
4
5
1.13
W
Amaterasu
Smok3y7993
Amaterasu
5
1
1
5.5
W
Ares
3
2
8
3.5
L
Anubis
darthjony
Anubis
1
8
3
0.31
L
Achilles
victorochoa06
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,932
Damage
29,910
65,123
Taken
84,370
38,929
Mitigated
50,925
23,369
Healing
29,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,049
5,031
0
6,724
14,464
6,612
122
3,659
10,805
0
111,582
L
Cthulhu
 
Cthulhu
5,975
837
134
3,411
16,224
15,708
0
4,779
11,445
42,885
0
L
Thanatos
6,146
2,272
0
11,131
18,768
8,806
566
2,744
16,024
0
55,513
L
Chiron
Juancvk98
Chiron
5,231
1,709
1,084
1,935
11,942
4,528
0
2,757
9,179
0
41,514
W
12,185
5,250
478
2,562
7,635
3,021
3,336
1,103
6,532
0
66,974
W
Baron Samedi
SmArtiEs420
Baron Samedi
8,651
599
589
1,570
9,474
4,257
1,992
2,688
6,786
50,072
0
W
Amaterasu
Smok3y7993
Amaterasu
14,045
5,678
0
5,806
16,511
11,564
605
0
16,511
0
50,632
W
Ares
9,002
478
426
5,214
17,039
13,475
784
3,097
13,942
28,600
0
L
Anubis
darthjony
Anubis
4,572
327
0
4,670
16,701
7,957
707
6,798
9,903
39,770
0
L
Achilles
victorochoa06
Achilles
7,986
4,037
0
7,101
20,735
13,926
585
569
20,166
0
55,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,757
Gold Earned
39,197
451
Minions Killed
393
0
Camps Cleared
0
1,835,169
Distance Traveled
1,547,738
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,639
647
194
11
0
436,666
0
L
Cthulhu
8,029
446
63
4
0
314,459
1
L
Thanatos
7,801
433
90
5
0
295,930
0
L
Chiron
7,516
418
75
4
0
338,807
1
W
Medusa
9,156
509
92
5
0
349,332
0
W
Baron Samedi
8,797
489
64
4
0
315,358
0
W
Amaterasu
9,042
502
70
4
0
382,369
5
W
Ares
9,123
507
31
2
0
351,444
0
L
Anubis
7,612
423
64
4
0
256,452
0
L
Achilles
8,239
458
101
6
0
342,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role