Player Matchup

Charybdis
Charybdis
DeeboIsDead
Charybdis
Level 60
God Stats
6W - 6L
1,517 SR
Queue Stats
38W - 31L
1,549 Elo+
Party 2
Sol
Sol
FISΗ
Sol
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 67L
1,664 Elo+
Party 2
Ratatoskr
Ratatoskr
LittleSchweet
Ratatoskr
Level 26
God Stats
4W - 1L
1,568 SR
Queue Stats
58W - 40L
1,653 Elo+
Party 2
Fafnir
Fafnir
Philupia
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,593 Elo+
Party 2
Ravana
Ravana
vItzNinja
Ravana
Level 76
God Stats
4W - 4L
1,600 SR
Queue Stats
103W - 88L
1,582 Elo+
Party 2
Team Averages
Level 78
1,537 SR
1,608 Elo+

VS

Team Averages
Level 80
1,523 SR
1,474 Elo+
Charybdis
Charybdis
BackBacon420
Charybdis
Level 25
God Stats
1W - 1L
1,558 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 1
Kuzenbo
Kuzenbo
BigBoiDabs
Kuzenbo
Level 45
God Stats
1W - 3L
1,430 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
BigFatChaac
Nu Wa
Level 15
God Stats
1W - 1L
1,761 SR
Queue Stats
23W - 20L
1,536 Elo+
Party 3
Lancelot
Lancelot
Sindrahs
Lancelot
Level 156
God Stats
0W - 1L
1,521 SR
Queue Stats
38W - 32L
1,542 Elo+
Party 3
Eset
Eset
SirZylex
Eset
Level 160
God Stats
1W - 4L
1,344 SR
Queue Stats
301W - 310L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeeboIsDead
Charybdis
19
10 / 3 / 8
12,957
589
19,569
15,729
6,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
FISΗ
Sol
19
9 / 1 / 5
13,555
616
23,930
21,893
9,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
LittleSchweet
Ratatoskr
20
9 / 3 / 6
13,177
599
16,330
21,249
8,697
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Philupia
Fafnir
17
3 / 3 / 16
12,737
579
9,298
29,047
41,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
vItzNinja
Ravana
18
2 / 1 / 6
12,582
572
17,576
21,036
19,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BackBacon420
Charybdis
12
2 / 8 / 3
8,143
370
10,903
19,089
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
BigBoiDabs
Kuzenbo
14
0 / 6 / 4
8,873
403
7,826
23,856
31,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 7 / 3
9,452
430
12,711
20,486
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Sindrahs
Lancelot
16
2 / 3 / 2
10,545
479
20,484
28,432
24,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
16
4 / 9 / 1
10,479
476
13,581
16,560
6,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
33
Kills
10
11
Deaths
33
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BackBacon420
Charybdis
2
8
3
0.44
L
Kuzenbo
BigBoiDabs
Kuzenbo
0
6
4
0.33
L
2
7
3
0.5
W
Charybdis
DeeboIsDead
Charybdis
10
3
8
4.67
W
Sol
FISΗ
Sol
9
1
5
11.5
W
Ratatoskr
LittleSchweet
Ratatoskr
9
3
6
4
W
Fafnir
Philupia
Fafnir
3
3
16
3.67
L
Lancelot
Sindrahs
Lancelot
2
3
2
1
L
Eset
4
9
1
0.5
W
Ravana
vItzNinja
Ravana
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,703
Damage
65,505
108,954
Taken
108,423
85,762
Mitigated
77,310
55,546
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BackBacon420
Charybdis
10,903
5,733
0
2,245
19,089
6,428
849
3,991
15,048
0
57,345
L
Kuzenbo
BigBoiDabs
Kuzenbo
7,826
2,780
585
2,791
23,856
31,642
165
6,878
16,809
37,176
0
L
12,711
2,487
0
4,659
20,486
8,040
0
6,286
13,916
58,961
0
W
Charybdis
DeeboIsDead
Charybdis
19,569
10,062
0
5,489
15,729
6,432
9,738
5,423
10,306
26
120,611
W
Sol
FISΗ
Sol
23,930
10,413
0
16,522
21,893
9,588
6,652
7,366
14,223
132,401
0
W
Ratatoskr
LittleSchweet
Ratatoskr
16,330
3,930
0
8,451
21,249
8,697
0
8,899
12,044
30
120,293
W
Fafnir
Philupia
Fafnir
9,298
2,025
1,048
11,824
29,047
41,748
578
7,932
20,905
46,223
0
L
Lancelot
Sindrahs
Lancelot
20,484
4,040
0
7,787
28,432
24,257
0
9,258
19,000
0
75,393
L
Eset
13,581
1,598
0
888
16,560
6,943
0
6,073
10,317
68,813
0
W
Ravana
vItzNinja
Ravana
17,576
4,855
0
12,212
21,036
19,297
0
5,260
15,661
49
95,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,008
Gold Earned
47,492
722
Minions Killed
443
0
Camps Cleared
0
2,178,811
Distance Traveled
2,073,114
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,143
370
87
4
0
374,553
4
L
Kuzenbo
8,873
403
40
2
0
414,639
5
L
Nu Wa
9,452
430
90
4
0
399,704
6
W
Charybdis
12,957
589
162
7
0
414,269
0
W
Sol
13,555
616
205
9
0
429,385
6
W
Ratatoskr
13,177
599
142
6
0
504,182
4
W
Fafnir
12,737
579
46
2
0
392,984
4
L
Lancelot
10,545
479
118
5
0
458,988
6
L
Eset
10,479
476
108
5
0
425,230
8
W
Ravana
12,582
572
167
8
0
437,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role