Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MeatyMacanut
Gilgamesh
Level 105
God Stats
3W - 0L
1,715 SR
Queue Stats
161W - 164L
1,570 Elo+
Party 1
Eset
Eset
SKAOW337
Eset
Level 109
God Stats
2W - 2L
1,310 SR
Queue Stats
25W - 41L
1,371 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,488 Elo+

VS

Team Averages
Level 103
1,452 SR
1,427 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EarthSpace30392
Cerberus
Level 160
God Stats
1W - 1L
1,201 SR
Queue Stats
284W - 310L
1,477 Elo+
Solo
Ishtar
Ishtar
JPHRZ
Ishtar
Level 121
God Stats
1W - 3L
1,381 SR
Queue Stats
18W - 28L
1,356 Elo+
Solo
Thanatos
Thanatos
KaBarGaming
Thanatos
Level 55
God Stats
2W - 5L
1,534 SR
Queue Stats
16W - 14L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
XyuBam
Baron Samedi
Level 26
God Stats
4W - 3L
1,642 SR
Queue Stats
11W - 10L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 2 / 3
9,397
783
9,439
4,969
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
 
Lancelot
16
5 / 3 / 5
9,323
777
13,247
14,268
8,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
 
Anhur
15
1 / 2 / 3
8,213
684
7,829
8,467
3,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MeatyMacanut
Gilgamesh
15
3 / 1 / 7
9,415
785
9,297
16,204
13,617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
16
0 / 0 / 4
8,584
715
3,814
6,406
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 2 / 3
9,555
796
6,725
20,578
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
13
1 / 2 / 4
7,747
646
4,600
11,394
6,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
JPHRZ
Ishtar
14
2 / 3 / 2
8,131
678
6,979
10,332
4,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
KaBarGaming
Thanatos
14
1 / 5 / 6
8,165
680
6,811
10,263
4,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
XyuBam
Baron Samedi
15
1 / 2 / 3
8,269
689
14,468
8,938
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
8
8
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
3
3.25
W
Lancelot
 
Lancelot
5
3
5
2.5
W
Anhur
 
Anhur
1
2
3
1.25
L
Amaterasu
 
Amaterasu
3
2
3
2.25
L
Cerberus
1
2
4
1.5
L
Ishtar
JPHRZ
Ishtar
2
3
2
1
L
Thanatos
KaBarGaming
Thanatos
1
5
6
0.8
W
Gilgamesh
MeatyMacanut
Gilgamesh
3
1
7
6.5
W
Eset
0
0
4
2
L
Baron Samedi
XyuBam
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,626
Damage
39,583
50,314
Taken
61,505
30,363
Mitigated
34,815
13,252
Healing
24,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,439
310
570
422
4,969
1,955
1,105
2,257
2,576
36,747
0
W
Lancelot
 
Lancelot
13,247
3,175
0
1,617
14,268
8,079
908
2,911
11,163
0
35,171
W
Anhur
 
Anhur
7,829
4,071
0
227
8,467
3,680
871
3,570
4,600
0
23,447
L
Amaterasu
 
Amaterasu
6,725
1,531
0
9,996
20,578
14,056
216
3,221
17,357
0
23,539
L
Cerberus
4,600
74
36
2,982
11,394
6,770
176
3,059
8,335
22,872
0
L
Ishtar
JPHRZ
Ishtar
6,979
3,104
0
1,750
10,332
4,324
65
2,217
8,115
0
21,953
L
Thanatos
KaBarGaming
Thanatos
6,811
1,788
0
3,527
10,263
4,992
260
1,650
8,613
0
18,688
W
Gilgamesh
MeatyMacanut
Gilgamesh
9,297
1,473
1,734
5,568
16,204
13,617
231
5,881
10,011
252
18,541
W
Eset
3,814
749
946
2,168
6,406
3,032
459
3,309
2,896
28,019
0
L
Baron Samedi
XyuBam
Baron Samedi
14,468
383
1,924
4,375
8,938
4,673
49
3,358
5,580
40,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
41,867
241
Minions Killed
216
0
Camps Cleared
0
1,227,093
Distance Traveled
1,147,950
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,397
783
63
5
0
242,609
4
W
Lancelot
9,323
777
44
4
0
289,313
1
W
Anhur
8,213
684
47
4
0
215,556
2
L
Amaterasu
9,555
796
31
3
0
277,171
3
L
Cerberus
7,747
646
70
6
0
182,376
1
L
Ishtar
8,131
678
27
2
0
227,826
4
L
Thanatos
8,165
680
25
2
0
234,058
0
W
Gilgamesh
9,415
785
20
2
0
271,408
6
W
Eset
8,584
715
67
6
0
208,207
0
L
Baron Samedi
8,269
689
63
5
0
226,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role