Player Matchup

Atlas
Atlas
FemboyNurse
Atlas
Level 20
God Stats
21W - 2L
2,077 SR
Queue Stats
56W - 3L
2,043 Elo+
Party 2
Xbalanque
Xbalanque
PocariCalpico
Xbalanque
Level 160
God Stats
1W - 0L
1,738 SR
Queue Stats
299W - 93L
1,840 Elo+
Party 2
Tyr
Tyr
Pringu
Tyr
Level 87
God Stats
2W - 0L
1,977 SR
Queue Stats
92W - 5L
2,083 Elo+
Party 2
Nox
Nox
TingleMyWingle
Nox
Level 156
God Stats
12W - 1L
2,188 SR
Queue Stats
111W - 6L
2,176 Elo+
Party 2
Vulcan
Vulcan
zLethal
Vulcan
Level 160
God Stats
15W - 0L
2,212 SR
Queue Stats
161W - 7L
2,130 Elo+
Party 2
Team Averages
Level 117
2,038 SR
2,054 Elo+

VS

Team Averages
Level 69
1,578 SR
1,510 Elo+
Nemesis
Nemesis
Artham0081
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,420 Elo+
Party 1
Hades
Hades
GreedyGengar
Hades
Level 49
God Stats
1W - 2L
1,515 SR
Queue Stats
19W - 7L
1,631 Elo+
Party 1
Skadi
Skadi
Javiercrvnts007
Skadi
Level 38
God Stats
1W - 1L
1,878 SR
Queue Stats
80W - 78L
1,421 Elo+
Party 3
Scylla
Scylla
Varentainox
Scylla
Level 149
God Stats
45W - 49L
1,498 SR
Queue Stats
173W - 207L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
XxFacewreckxX
Cthulhu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 5L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 20
12,180
1,218
17,842
13,561
14,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
PocariCalpico
Xbalanque
17
7 / 0 / 19
11,027
1,103
22,886
9,711
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Pringu
Tyr
17
4 / 0 / 22
10,549
1,055
11,554
12,164
9,242
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 0 / 21
10,847
1,085
12,219
6,376
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
zLethal
Vulcan
17
3 / 0 / 19
10,184
1,018
17,539
5,467
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

285

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Artham0081
Nemesis
15
0 / 6 / 1
9,017
902
6,908
18,501
10,018
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 8 / 1
9,043
904
8,275
20,128
15,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 1
9,062
906
8,762
16,291
8,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
14
1 / 4 / 0
9,497
950
9,108
8,859
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
14
0 / 5 / 1
8,944
894
11,062
21,395
26,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
5
29
Kills
1
1
Deaths
29
101
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Artham0081
Nemesis
0
6
1
0.08
W
9
1
20
19
L
0
8
1
0.06
L
0
6
1
0.08
W
Xbalanque
PocariCalpico
Xbalanque
7
0
19
16.5
W
Tyr
Pringu
Tyr
4
0
22
15
W
6
0
21
16.5
L
Scylla
1
4
0
0.25
L
Cthulhu
0
5
1
0.1
W
Vulcan
zLethal
Vulcan
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,040
Damage
44,115
47,279
Taken
85,174
34,036
Mitigated
64,372
9,923
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Artham0081
Nemesis
6,908
729
0
1,026
18,501
10,018
0
7,752
10,473
0
19,474
W
17,842
5,934
0
982
13,561
14,986
0
8,947
4,302
31,788
0
L
8,275
806
187
1,434
20,128
15,464
0
11,320
8,654
20,431
0
L
8,762
3,097
0
320
16,291
8,444
0
8,039
8,099
0
33,896
W
Xbalanque
PocariCalpico
Xbalanque
22,886
13,788
0
3,680
9,711
4,445
0
4,609
5,033
0
50,147
W
Tyr
Pringu
Tyr
11,554
1,416
0
3,131
12,164
9,242
0
6,731
5,172
0
22,550
W
12,219
1,589
0
816
6,376
2,919
0
4,675
1,668
21,901
0
L
Scylla
9,108
420
0
0
8,859
3,970
0
5,931
2,784
40,282
0
L
Cthulhu
11,062
445
158
535
21,395
26,476
0
13,418
7,564
21,458
0
W
Vulcan
zLethal
Vulcan
17,539
5,763
321
993
5,467
2,444
0
2,715
2,659
35,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,787
Gold Earned
45,563
187
Minions Killed
215
7
Camps Cleared
7
1,077,501
Distance Traveled
921,270
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,017
902
32
3
3
202,917
0
W
Atlas
12,180
1,218
20
2
1
211,005
2
L
Hades
9,043
904
31
3
1
171,824
0
L
Skadi
9,062
906
53
5
1
184,007
0
W
Xbalanque
11,027
1,103
66
7
3
203,955
3
W
Tyr
10,549
1,055
24
2
1
244,547
1
W
Nox
10,847
1,085
23
2
1
202,144
1
L
Scylla
9,497
950
79
8
1
178,671
0
L
Cthulhu
8,944
894
20
2
1
183,851
0
W
Vulcan
10,184
1,018
54
5
1
215,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role