Player Matchup

Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ChrisBorssoni
Arachne
Level 108
God Stats
1W - 1L
1,377 SR
Queue Stats
73W - 55L
1,524 Elo+
Solo
Scylla
Scylla
FENRIR_EnVy
Scylla
Level 107
God Stats
5W - 5L
1,366 SR
Queue Stats
116W - 75L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
XilipiMc
Erlang Shen
Level 80
God Stats
4W - 2L
1,421 SR
Queue Stats
90W - 107L
1,507 Elo+
Solo
Chaac
Chaac
fran_rosciano
Chaac
Level 84
God Stats
3W - 3L
1,301 SR
Queue Stats
167W - 191L
1,448 Elo+
Party 1
Team Averages
Level 106
1,393 SR
1,509 Elo+

VS

Team Averages
Level 108
1,507 SR
1,493 Elo+
Agni
Agni
ALEDRAKO
Agni
Level 160
God Stats
40W - 35L
1,563 SR
Queue Stats
451W - 474L
1,427 Elo+
Solo
Artemis
Artemis
CHElRAC0LA
Artemis
Level 15
God Stats
22W - 19L
1,417 SR
Queue Stats
44W - 38L
1,584 Elo+
Party 2
Fenrir
Fenrir
Jairzeiro
Fenrir
Level 139
God Stats
16W - 18L
1,542 SR
Queue Stats
266W - 171L
1,569 Elo+
Party 2
Ymir
Ymir
LuksJung
Ymir
Level 145
God Stats
20W - 22L
1,533 SR
Queue Stats
202W - 238L
1,449 Elo+
Solo
Set
Set
culiadoring
Set
Level 81
God Stats
1W - 2L
1,478 SR
Queue Stats
81W - 83L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
11 / 5 / 2
11,136
586
16,617
15,581
6,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
18
10 / 3 / 4
11,394
600
13,500
15,785
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
16
1 / 1 / 5
9,890
521
8,610
10,615
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
XilipiMc
Erlang Shen
19
7 / 1 / 4
11,845
623
14,489
21,406
16,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 9
9,717
511
8,015
17,013
20,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 3 / 3
8,161
430
9,613
10,937
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
CHElRAC0LA
Artemis
14
2 / 7 / 5
9,126
480
7,163
13,865
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Jairzeiro
Fenrir
15
7 / 7 / 3
9,773
514
11,143
19,804
13,631
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
16
3 / 7 / 3
9,694
510
10,800
17,685
9,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 8 / 1
7,076
372
9,434
19,957
17,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
32
Kills
12
12
Deaths
32
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
11
5
2
2.4
L
Agni
0
3
3
0.5
L
Artemis
CHElRAC0LA
Artemis
2
7
5
0.64
W
Arachne
10
3
4
4
W
Scylla
1
1
5
3.5
L
Fenrir
Jairzeiro
Fenrir
7
7
3
1.21
L
Ymir
3
7
3
0.64
W
Erlang Shen
XilipiMc
Erlang Shen
7
1
4
9
L
0
8
1
0.06
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,231
Damage
48,153
80,400
Taken
82,248
56,481
Mitigated
51,300
29,771
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,617
5,902
0
6,839
15,581
6,897
416
1,722
13,771
71,300
0
L
Agni
9,613
299
76
3,719
10,937
3,928
0
4,237
6,637
66,358
0
L
Artemis
CHElRAC0LA
Artemis
7,163
3,440
0
2,291
13,865
6,196
0
6,432
7,207
0
41,356
W
Arachne
13,500
7,578
0
6,730
15,785
8,415
685
3,503
11,957
0
86,202
W
Scylla
8,610
1,207
0
1,482
10,615
4,414
107
6,919
3,596
77,338
0
L
Fenrir
Jairzeiro
Fenrir
11,143
4,153
0
3,457
19,804
13,631
0
6,384
13,020
0
59,118
L
Ymir
10,800
829
0
1,867
17,685
9,572
0
5,418
12,092
61,412
0
W
Erlang Shen
XilipiMc
Erlang Shen
14,489
8,628
0
10,784
21,406
16,735
1,369
5,578
14,953
0
99,422
L
9,434
4,127
0
5,051
19,957
17,973
0
1,892
18,065
0
50,909
W
8,015
807
0
3,936
17,013
20,020
0
1,794
15,017
0
55,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,982
Gold Earned
43,830
598
Minions Killed
430
0
Camps Cleared
0
1,843,385
Distance Traveled
1,662,745
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,136
586
121
6
0
352,138
1
L
Agni
8,161
430
121
6
0
285,493
6
L
Artemis
9,126
480
80
4
0
298,603
3
W
Arachne
11,394
600
116
6
0
379,193
2
W
Scylla
9,890
521
133
7
0
356,268
3
L
Fenrir
9,773
514
66
3
0
375,023
2
L
Ymir
9,694
510
99
5
0
358,614
2
W
Erlang Shen
11,845
623
161
8
0
361,346
0
L
Set
7,076
372
64
3
0
345,012
0
W
Chaac
9,717
511
67
4
0
394,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role