Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Crowtendo
Kali
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 43L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
USMCDEVILDOG8
Kukulkan
Level 40
God Stats
38W - 39L
1,437 SR
Queue Stats
83W - 99L
1,326 Elo+
Party 3
Jormungandr
Jormungandr
Vikktorious
Jormungandr
Level 40
God Stats
20W - 32L
1,368 SR
Queue Stats
43W - 62L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
YAxBOYxYOSHI
Danzaburou
Level 32
God Stats
69W - 54L
1,536 SR
Queue Stats
158W - 177L
1,478 Elo+
Party 3
Team Averages
Level 32
1,468 SR
1,381 Elo+

VS

Team Averages
Level 82
1,355 SR
1,421 Elo+
Fafnir
Fafnir
HighHebrew
Fafnir
Level 86
God Stats
1W - 0L
1,097 SR
Queue Stats
22W - 14L
1,449 Elo+
Party 1
Scylla
Scylla
NinjaKidd7
Scylla
Level 74
God Stats
4W - 6L
1,290 SR
Queue Stats
83W - 81L
1,437 Elo+
Party 1
Cupid
Cupid
Orions_Link
Cupid
Level 131
God Stats
11W - 8L
1,445 SR
Queue Stats
86W - 72L
1,440 Elo+
Solo
Amaterasu
Amaterasu
SIN SKARLET
Amaterasu
Level 19
God Stats
2W - 1L
1,647 SR
Queue Stats
10W - 7L
1,323 Elo+
Party 1
Sol
Sol
TheButernut11
Sol
Level 99
God Stats
1W - 1L
1,295 SR
Queue Stats
25W - 23L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 1
9,331
933
14,453
12,054
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
14
1 / 9 / 2
9,138
914
5,036
15,649
7,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
USMCDEVILDOG8
Kukulkan
15
1 / 1 / 2
9,758
976
14,135
6,699
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
Vikktorious
Jormungandr
14
0 / 6 / 3
8,979
898
7,705
17,877
12,834
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
YAxBOYxYOSHI
Danzaburou
15
1 / 6 / 3
9,634
963
11,209
16,750
7,261
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

125

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HighHebrew
Fafnir
17
2 / 1 / 18
11,765
1,177
8,404
20,023
25,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
NinjaKidd7
Scylla
17
7 / 1 / 16
11,156
1,116
17,592
9,966
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 1 / 14
11,240
1,124
13,880
8,085
4,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SIN SKARLET
Amaterasu
16
3 / 1 / 15
10,232
1,023
6,597
12,698
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 16
11,406
1,141
18,790
7,498
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
4
Kills
26
26
Deaths
4
11
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
L
Kali
1
9
2
0.22
W
Fafnir
HighHebrew
Fafnir
2
1
18
11
W
Scylla
NinjaKidd7
Scylla
7
1
16
15
W
6
1
14
13
W
Amaterasu
SIN SKARLET
Amaterasu
3
1
15
10.5
W
8
0
16
16
L
Kukulkan
USMCDEVILDOG8
Kukulkan
1
1
2
2
L
Jormungandr
Vikktorious
Jormungandr
0
6
3
0.25
L
Danzaburou
YAxBOYxYOSHI
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,538
Damage
65,263
69,029
Taken
58,270
35,337
Mitigated
45,460
3,543
Healing
17,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,453
10,746
0
861
12,054
4,983
0
7,500
4,554
0
34,229
L
Kali
5,036
2,006
0
787
15,649
7,493
0
10,067
5,582
0
8,323
W
Fafnir
HighHebrew
Fafnir
8,404
4,243
63
4,729
20,023
25,693
0
7,190
12,329
16,627
0
W
Scylla
NinjaKidd7
Scylla
17,592
840
517
987
9,966
4,638
0
3,785
6,181
42,154
0
W
13,880
9,694
1,395
1,760
8,085
4,096
0
2,381
5,704
0
26,344
W
Amaterasu
SIN SKARLET
Amaterasu
6,597
3,054
0
5,792
12,698
7,302
0
5,377
7,321
0
20,153
W
18,790
8,309
0
2,453
7,498
3,731
0
3,107
4,391
38,163
3,562
L
Kukulkan
USMCDEVILDOG8
Kukulkan
14,135
791
0
524
6,699
2,766
0
3,650
3,049
38,579
0
L
Jormungandr
Vikktorious
Jormungandr
7,705
1,513
0
248
17,877
12,834
0
10,518
7,359
25,545
0
L
Danzaburou
YAxBOYxYOSHI
Danzaburou
11,209
6,514
0
1,123
16,750
7,261
0
11,227
5,523
0
24,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,840
Gold Earned
55,799
169
Minions Killed
207
4
Camps Cleared
6
800,749
Distance Traveled
898,875
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,331
933
48
5
1
148,753
0
L
Kali
9,138
914
7
1
0
157,996
0
W
Fafnir
11,765
1,177
23
2
1
182,096
0
W
Scylla
11,156
1,116
73
7
1
185,947
0
W
Cupid
11,240
1,124
35
4
1
158,101
2
W
Amaterasu
10,232
1,023
19
2
1
182,662
0
W
Sol
11,406
1,141
57
6
2
190,069
0
L
Kukulkan
9,758
976
59
6
2
157,037
0
L
Jormungandr
8,979
898
44
4
0
173,021
0
L
Danzaburou
9,634
963
11
1
1
163,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role