Player Matchup

Lancelot
Lancelot
BarneyGoose
Lancelot
Level 102
God Stats
3W - 7L
1,320 SR
Queue Stats
9W - 14L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CoziWuzi
Tsukuyomi
Level 86
God Stats
7W - 2L
1,656 SR
Queue Stats
29W - 32L
1,525 Elo+
Party 2
Cupid
Cupid
Migueeel
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
Ricecrakr
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Ganesha
Ganesha
aoxb321
Ganesha
Level 108
God Stats
2W - 0L
1,612 SR
Queue Stats
19W - 21L
1,518 Elo+
Party 2
Team Averages
Level 109
1,518 SR
1,491 Elo+

VS

Team Averages
Level 127
1,504 SR
1,536 Elo+
Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
JuicyBurrito
Cernunnos
Level 119
God Stats
5W - 8L
1,401 SR
Queue Stats
160W - 145L
1,580 Elo+
Solo
Sylvanus
Sylvanus
Obamacare37
Sylvanus
Level 100
God Stats
16W - 13L
1,518 SR
Queue Stats
625W - 519L
1,542 Elo+
Party 3
Nemesis
Nemesis
Syndrosity
Nemesis
Level 140
God Stats
38W - 20L
1,480 SR
Queue Stats
321W - 230L
1,510 Elo+
Party 3
Thor
Thor
zWickedd
Thor
Level 126
God Stats
20W - 10L
1,621 SR
Queue Stats
318W - 295L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BarneyGoose
Lancelot
19
6 / 4 / 9
12,661
550
11,357
22,560
14,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
CoziWuzi
Tsukuyomi
18
3 / 3 / 7
12,373
538
22,029
22,417
21,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Migueeel
Cupid
20
9 / 1 / 4
14,851
646
24,741
18,666
10,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Ricecrakr
Nu Wa
19
4 / 2 / 8
12,618
549
21,032
15,578
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
aoxb321
Ganesha
17
0 / 2 / 13
11,677
508
7,513
18,846
21,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 3 / 1
11,280
490
16,268
15,301
8,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
JuicyBurrito
Cernunnos
17
3 / 5 / 4
11,156
485
13,806
21,363
10,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Obamacare37
Sylvanus
16
1 / 4 / 8
10,641
463
9,427
24,238
29,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Syndrosity
Nemesis
17
3 / 6 / 4
11,099
483
9,268
22,014
12,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
18
1 / 4 / 4
12,051
524
11,396
23,136
23,485
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
22
Kills
12
12
Deaths
22
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
1
1.5
W
Lancelot
BarneyGoose
Lancelot
6
4
9
2.63
W
Tsukuyomi
CoziWuzi
Tsukuyomi
3
3
7
2.17
L
Cernunnos
JuicyBurrito
Cernunnos
3
5
4
1
W
Cupid
Migueeel
Cupid
9
1
4
11
L
Sylvanus
Obamacare37
Sylvanus
1
4
8
1.25
W
Nu Wa
Ricecrakr
Nu Wa
4
2
8
4
L
Nemesis
Syndrosity
Nemesis
3
6
4
0.83
W
Ganesha
aoxb321
Ganesha
0
2
13
3.25
L
Thor
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,672
Damage
60,165
98,067
Taken
106,052
74,680
Mitigated
84,622
26,638
Healing
28,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,268
986
0
1,608
15,301
8,609
0
5,057
9,952
122,271
0
W
Lancelot
BarneyGoose
Lancelot
11,357
1,586
0
750
22,560
14,355
1,327
6,788
15,772
0
122,638
W
Tsukuyomi
CoziWuzi
Tsukuyomi
22,029
4,365
0
8,077
22,417
21,706
1,031
5,338
17,079
0
96,548
L
Cernunnos
JuicyBurrito
Cernunnos
13,806
6,713
0
5,445
21,363
10,165
0
4,197
17,006
0
93,352
W
Cupid
Migueeel
Cupid
24,741
14,933
677
7,997
18,666
10,232
5,096
2,459
16,207
0
178,288
L
Sylvanus
Obamacare37
Sylvanus
9,427
917
5,970
10,203
24,238
29,440
0
10,756
12,962
24,121
0
W
Nu Wa
Ricecrakr
Nu Wa
21,032
3,703
249
6,027
15,578
7,310
804
6,788
8,790
111,688
0
L
Nemesis
Syndrosity
Nemesis
9,268
3,622
0
2,965
22,014
12,923
0
3,293
18,542
0
95,881
W
Ganesha
aoxb321
Ganesha
7,513
535
0
2,861
18,846
21,077
210
5,191
13,655
26,632
0
L
Thor
11,396
867
0
2,510
23,136
23,485
128
4,117
18,887
213
101,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,180
Gold Earned
56,227
758
Minions Killed
695
0
Camps Cleared
0
2,390,739
Distance Traveled
2,105,439
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,280
490
204
9
0
394,903
10
W
Lancelot
12,661
550
141
6
0
535,143
1
W
Tsukuyomi
12,373
538
156
7
0
489,559
0
L
Cernunnos
11,156
485
156
7
0
377,109
3
W
Cupid
14,851
646
264
11
0
431,384
9
L
Sylvanus
10,641
463
24
1
0
460,631
8
W
Nu Wa
12,618
549
191
8
0
454,958
4
L
Nemesis
11,099
483
131
6
0
482,246
4
W
Ganesha
11,677
508
6
0
0
479,695
8
L
Thor
12,051
524
180
8
0
390,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role