Player Matchup

Amaterasu
Amaterasu
Diamond II
Cleyber
Amaterasu
Diamond II
Level 160
God Stats
2W - 2L
1,812 SR
Queue Stats
101W - 83L
2,358 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
Podrick Erik
Cabrakan
Diamond II
Level 147
God Stats
3W - 1L
1,840 SR
Queue Stats
109W - 78L
2,283 MMR
Party 1
Hades
Hades
Masters
Puma Loco 98
Hades
Masters
Level 156
God Stats
5W - 2L
1,707 SR
Queue Stats
115W - 78L
2,560 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,786 SR
2,400 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,544 SR
2,297 MMR
Atlas
Atlas
Diamond I
Lana Loo 12
Atlas
Diamond I
Level 67
God Stats
0W - 1L
1,479 SR
Queue Stats
111W - 100L
2,562 MMR
Party 2
Nox
Nox
Diamond IV
Simply Fanatic
Nox
Diamond IV
Level 157
God Stats
1W - 7L
1,498 SR
Queue Stats
430W - 555L
2,303 MMR
Solo
Neith
Neith
Platinum II
Sm0kyreaper420
Neith
Platinum II
Level 155
God Stats
52W - 47L
1,654 SR
Queue Stats
169W - 163L
2,025 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cleyber
Amaterasu
16
2 / 2 / 6
10,201
638
6,893
22,153
20,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Podrick Erik
Cabrakan
16
3 / 2 / 5
11,844
740
9,187
25,423
34,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 5
11,096
694
18,124
16,427
10,635
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ArtioAh Muzen CabGaneshaAchillesBaron Samedi

VS

Bans
ShivaHou YiHeimdallrCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
10,837
677
11,707
19,928
26,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 4
10,537
659
14,845
8,724
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 3
9,959
622
20,299
11,301
6,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
8
Kills
6
6
Deaths
8
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cleyber
Amaterasu
2
2
6
2.5
L
2
3
3
1.17
W
Cabrakan
Podrick Erik
Cabrakan
3
2
5
2.75
W
3
2
5
2.75
L
2
2
4
2
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
46,851
64,003
Taken
39,953
65,235
Mitigated
37,809
29,750
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cleyber
Amaterasu
6,893
2,028
2,006
6,953
22,153
20,048
506
8,938
13,215
0
34,339
L
11,707
4,191
59
4,857
19,928
26,934
290
13,051
6,877
24,711
0
W
Cabrakan
Podrick Erik
Cabrakan
9,187
1,710
1,631
5,873
25,423
34,552
507
9,462
15,961
15,841
0
W
18,124
2,599
4,925
8,362
16,427
10,635
1,621
8,406
8,021
77,496
0
L
14,845
984
0
1,892
8,724
4,824
665
5,993
2,731
51,442
0
L
20,299
8,301
0
1,809
11,301
6,051
324
8,685
2,616
0
47,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
31,333
185
Minions Killed
180
7
Camps Cleared
7
947,345
Distance Traveled
857,183
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,201
638
35
2
4
340,003
7
L
Atlas
10,837
677
22
1
0
286,621
7
W
Cabrakan
11,844
740
11
1
0
316,495
1
W
Hades
11,096
694
139
9
3
290,847
1
L
Nox
10,537
659
85
5
4
308,950
3
L
Neith
9,959
622
73
5
3
261,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role