Player Matchup

Fenrir
Fenrir
Gold I
Killswitch7779
Fenrir
Gold I
Level 154
God Stats
0W - 1L
1,215 SR
Queue Stats
73W - 81L
1,684 MMR
Party 1
Hera
Hera
Gold II
TardySpace7
Hera
Gold II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,633 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
xAddictedtoKush
Sylvanus
Gold IV
Level 122
God Stats
2W - 3L
1,520 SR
Queue Stats
32W - 30L
1,628 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,412 SR
1,649 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 64
1,523 SR
1,625 MMR
Amaterasu
Amaterasu
Gold II
DYNAMICDOMINO0
Amaterasu
Gold II
Level 64
God Stats
1W - 0L
1,287 SR
Queue Stats
162W - 192L
1,615 MMR
Solo
Hades
Hades
Gold V
RCFradette
Hades
Gold V
Level 62
God Stats
1W - 1L
1,717 SR
Queue Stats
15W - 15L
1,593 MMR
Solo
Chiron
Chiron
Gold I
jaybecrucial
Chiron
Gold I
Level 67
God Stats
27W - 23L
1,566 SR
Queue Stats
144W - 157L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
12,203
642
11,857
28,088
29,774
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 3 / 4
12,683
668
26,471
13,743
8,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
3 / 6 / 4
12,073
635
15,700
25,384
25,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AtlasAh Muzen CabCabrakanAchillesGilgamesh

VS

Bans
Baron SamediSobekChaacAphroditeArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DYNAMICDOMINO0
Amaterasu
18
5 / 0 / 8
13,307
700
14,102
24,807
34,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
16
5 / 4 / 6
12,390
652
21,709
24,317
14,630
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
18
5 / 4 / 9
13,194
694
21,803
21,664
10,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
15
15
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DYNAMICDOMINO0
Amaterasu
5
0
8
9
L
2
6
3
0.58
W
Hades
5
4
6
2
L
3
3
4
1.67
W
Chiron
5
4
9
2.38
L
Sylvanus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,028
Damage
57,614
67,215
Taken
70,788
63,245
Mitigated
59,597
18,682
Healing
26,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DYNAMICDOMINO0
Amaterasu
14,102
6,643
752
7,158
24,807
34,025
571
12,963
11,844
0
39,288
L
11,857
3,261
0
3,747
28,088
29,774
0
7,060
21,028
0
27,124
W
Hades
21,709
2,793
620
11,149
24,317
14,630
636
15,620
8,697
55,683
0
L
26,471
6,356
0
1,298
13,743
8,306
186
3,900
9,843
78,512
0
W
Chiron
21,803
9,873
1,071
5,422
21,664
10,942
2,210
12,422
9,222
0
74,358
L
Sylvanus
15,700
5,815
5,161
8,476
25,384
25,165
397
11,385
13,999
35,128
7,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
38,891
174
Minions Killed
179
5
Camps Cleared
11
958,183
Distance Traveled
1,062,387
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,307
700
47
2
3
415,447
0
L
Fenrir
12,203
642
19
1
2
329,961
4
W
Hades
12,390
652
57
3
5
333,881
1
L
Hera
12,683
668
114
6
1
362,278
2
W
Chiron
13,194
694
75
4
3
313,059
3
L
Sylvanus
12,073
635
41
2
2
265,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role