Player Matchup

Kukulkan
Kukulkan
Artalartistic
Kukulkan
Level 102
God Stats
1W - 1L
1,282 SR
Queue Stats
20W - 24L
1,404 Elo+
Solo
Jormungandr
Jormungandr
DivideByZerp
Jormungandr
Level 155
God Stats
6W - 6L
1,464 SR
Queue Stats
410W - 502L
1,448 Elo+
Solo
Cthulhu
Cthulhu
JohnJeway117
Cthulhu
Level 148
God Stats
2W - 3L
1,432 SR
Queue Stats
39W - 39L
1,406 Elo+
Party 1
Artemis
Artemis
NastyPrezident
Artemis
Level 93
God Stats
4W - 2L
1,514 SR
Queue Stats
204W - 218L
1,437 Elo+
Solo
Hun Batz
Hun Batz
RafaelOrozco
Hun Batz
Level 111
God Stats
1W - 0L
1,296 SR
Queue Stats
36W - 36L
1,419 Elo+
Party 1
Team Averages
Level 122
1,397 SR
1,423 Elo+

VS

Team Averages
Level 101
1,405 SR
1,440 Elo+
Mercury
Mercury
CornBroYo
Mercury
Level 78
God Stats
6W - 11L
1,344 SR
Queue Stats
148W - 173L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Drax02
Kuzenbo
Level 149
God Stats
15W - 11L
1,537 SR
Queue Stats
312W - 330L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Dystriict
Kukulkan
Level 72
God Stats
3W - 11L
1,035 SR
Queue Stats
175W - 192L
1,452 Elo+
Solo
Anubis
Anubis
Oxpar
Anubis
Level 121
God Stats
2W - 1L
1,785 SR
Queue Stats
5W - 6L
1,458 Elo+
Solo
Danzaburou
Danzaburou
naturalLog
Danzaburou
Level 85
God Stats
5W - 13L
1,322 SR
Queue Stats
11W - 21L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Artalartistic
Kukulkan
9
0 / 0 / 1
5,076
635
2,169
1,670
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
DivideByZerp
Jormungandr
9
1 / 0 / 1
5,366
671
1,539
3,468
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JohnJeway117
Cthulhu
7
0 / 1 / 1
4,744
593
3,396
6,726
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,368
546
3,724
4,044
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
RafaelOrozco
Hun Batz
8
3 / 1 / 0
5,003
625
1,447
4,546
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CornBroYo
Mercury
6
2 / 2 / 0
4,390
549
2,489
6,771
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Drax02
Kuzenbo
5
1 / 0 / 1
4,195
524
2,759
4,991
3,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Dystriict
Kukulkan
9
0 / 1 / 1
4,772
597
1,025
3,839
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Oxpar
Anubis
1
0 / 0 / 0
3,003
375
0
0
0
Danzaburou
naturalLog
Danzaburou
6
0 / 1 / 2
4,173
522
4,839
5,309
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
3
3
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Artalartistic
Kukulkan
0
0
1
0.5
L
Mercury
CornBroYo
Mercury
2
2
0
1
W
Jormungandr
DivideByZerp
Jormungandr
1
0
1
1.5
L
Kuzenbo
Drax02
Kuzenbo
1
0
1
1.5
L
Kukulkan
Dystriict
Kukulkan
0
1
1
0.5
W
Cthulhu
JohnJeway117
Cthulhu
0
1
1
0.5
W
0
1
0
0
L
Anubis
Oxpar
Anubis
0
0
0
0
W
Hun Batz
RafaelOrozco
Hun Batz
3
1
0
3
L
Danzaburou
naturalLog
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,275
Damage
11,112
20,454
Taken
20,910
8,394
Mitigated
8,418
5,359
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Artalartistic
Kukulkan
2,169
298
0
250
1,670
512
635
426
1,168
32,050
0
L
Mercury
CornBroYo
Mercury
2,489
952
0
720
6,771
2,091
0
1,747
4,856
0
20,043
W
Jormungandr
DivideByZerp
Jormungandr
1,539
336
0
625
3,468
1,461
1,867
0
3,468
31,444
0
L
Kuzenbo
Drax02
Kuzenbo
2,759
1,253
765
1,470
4,991
3,097
0
1,078
3,913
10,014
0
L
Kukulkan
Dystriict
Kukulkan
1,025
42
0
492
3,839
1,577
0
1,966
1,873
26,331
0
W
Cthulhu
JohnJeway117
Cthulhu
3,396
240
156
2,794
6,726
3,602
0
1,523
5,203
17,099
0
W
3,724
1,325
0
1,283
4,044
1,341
0
1,059
2,985
0
24,289
L
Anubis
Oxpar
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
RafaelOrozco
Hun Batz
1,447
196
0
251
4,546
1,478
0
620
3,846
0
22,577
L
Danzaburou
naturalLog
Danzaburou
4,839
2,490
0
1,342
5,309
1,653
0
2,145
3,164
0
23,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
20,533
255
Minions Killed
147
0
Camps Cleared
0
783,227
Distance Traveled
598,885
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,076
635
69
9
0
148,430
1
L
Mercury
4,390
549
36
5
0
166,016
0
W
Jormungandr
5,366
671
68
9
0
141,731
2
L
Kuzenbo
4,195
524
14
2
0
164,612
3
L
Kukulkan
4,772
597
65
8
0
136,061
2
W
Cthulhu
4,744
593
15
2
0
161,144
3
W
Artemis
4,368
546
62
8
0
147,179
1
L
Anubis
3,003
375
0
0
0
0
0
W
Hun Batz
5,003
625
41
5
0
184,743
1
L
Danzaburou
4,173
522
32
4
0
132,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role