Player Matchup

Sol
Sol
Karria
Sol
Level 117
God Stats
0W - 1L
1,708 SR
Queue Stats
87W - 78L
1,538 Elo+
Party 2
Chang'e
Chang'e
TizMoJo
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 72L
1,519 Elo+
Party 2
Bellona
Bellona
enyha
Bellona
Level 5
God Stats
2W - 4L
1,321 SR
Queue Stats
2W - 7L
1,296 Elo+
Party 2
Team Averages
Level 61
1,510 SR
1,451 Elo+

VS

Team Averages
Level 49
1,586 SR
1,580 Elo+
Ares
Ares
LionheartLuso
Ares
Level 87
God Stats
16W - 9L
1,758 SR
Queue Stats
134W - 125L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoggyMeatFlaps
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,822 Elo+
Party 1
Chang'e
Chang'e
asidjaiosdjaasd
Chang'e
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Karria
Sol
16
3 / 2 / 1
10,422
651
21,592
20,213
8,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
TizMoJo
Chang'e
14
0 / 3 / 3
9,130
571
9,903
17,043
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
enyha
Bellona
14
1 / 6 / 1
9,372
586
7,506
20,946
22,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
12,219
764
13,486
23,882
31,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SoggyMeatFlaps
Ah Muzen Cab
17
4 / 2 / 6
11,407
713
23,854
14,368
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 7
10,826
677
13,923
16,225
8,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
11
11
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
Karria
Sol
3
2
1
1.75
W
4
1
6
7
W
Ah Muzen Cab
SoggyMeatFlaps
Ah Muzen Cab
4
2
6
3.5
L
Chang'e
TizMoJo
Chang'e
0
3
3
0.5
W
3
1
7
6.5
L
Bellona
enyha
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,001
Damage
51,263
58,202
Taken
54,475
38,447
Mitigated
48,480
21,420
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Karria
Sol
21,592
8,031
0
5,608
20,213
8,638
0
7,603
12,610
59,804
0
W
13,486
768
935
4,064
23,882
31,414
0
9,837
14,045
31,178
0
W
Ah Muzen Cab
SoggyMeatFlaps
Ah Muzen Cab
23,854
8,208
0
3,448
14,368
8,527
1,604
10,585
3,783
0
80,512
L
Chang'e
TizMoJo
Chang'e
9,903
382
6,111
7,606
17,043
7,492
0
8,633
8,340
32,638
0
W
13,923
725
8,672
8,963
16,225
8,539
634
11,340
4,885
38,927
0
L
Bellona
enyha
Bellona
7,506
1,788
399
1,696
20,946
22,317
0
11,204
9,588
0
16,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
34,452
154
Minions Killed
206
4
Camps Cleared
8
851,017
Distance Traveled
897,465
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,422
651
92
6
2
283,214
2
W
Ares
12,219
764
34
2
1
288,366
3
W
Ah Muzen Cab
11,407
713
111
7
7
269,960
5
L
Chang'e
9,130
571
44
3
2
312,306
1
W
Chang'e
10,826
677
61
4
0
339,139
0
L
Bellona
9,372
586
18
1
0
255,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role