Player Matchup

Chiron
Chiron
I APEX IV I
Chiron
Level 47
God Stats
11W - 7L
1,645 SR
Queue Stats
72W - 69L
1,393 Elo+
Party 2
Hera
Hera
MistZodiac
Hera
Level 116
God Stats
3W - 0L
1,823 SR
Queue Stats
12W - 13L
1,464 Elo+
Party 2
Chaac
Chaac
Turtle tank3344
Chaac
Level 33
God Stats
11W - 4L
1,579 SR
Queue Stats
78W - 63L
1,492 Elo+
Party 2
Team Averages
Level 65
1,682 SR
1,450 Elo+

VS

Team Averages
Level 65
1,350 SR
1,407 Elo+
Thanatos
Thanatos
BudgetWarlok
Thanatos
Level 78
God Stats
3W - 5L
1,410 SR
Queue Stats
35W - 49L
1,345 Elo+
Party 1
Merlin
Merlin
TTV zeyalon
Merlin
Level 55
God Stats
0W - 3L
1,182 SR
Queue Stats
30W - 32L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
monkeymmn
Sun Wukong
Level 62
God Stats
17W - 20L
1,458 SR
Queue Stats
191W - 218L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
9 / 4 / 4
12,684
793
18,213
16,012
6,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 5 / 8
12,046
753
15,337
13,872
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 13
10,961
685
12,128
23,325
18,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BudgetWarlok
Thanatos
16
6 / 7 / 6
11,500
719
15,860
20,713
9,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
14
0 / 1 / 6
9,334
583
9,274
16,093
10,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
monkeymmn
Sun Wukong
17
7 / 8 / 5
12,111
757
17,664
21,659
22,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
15
Kills
13
14
Deaths
16
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BudgetWarlok
Thanatos
6
7
6
1.29
W
Chiron
9
4
4
2.75
W
5
5
8
1.8
L
Merlin
0
1
6
3
W
1
5
13
1.5
L
Sun Wukong
monkeymmn
Sun Wukong
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,678
Damage
42,798
53,209
Taken
58,465
29,538
Mitigated
42,183
16,663
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BudgetWarlok
Thanatos
15,860
6,028
229
10,317
20,713
9,564
767
5,360
15,353
0
30,809
W
Chiron
18,213
8,722
2,019
4,341
16,012
6,917
2,067
2,934
12,858
0
66,097
W
15,337
4,342
473
2,013
13,872
4,586
416
1,146
12,384
48,213
0
L
Merlin
9,274
449
157
3,148
16,093
10,316
552
5,428
10,665
37,673
0
W
12,128
2,303
599
7,218
23,325
18,035
152
6,132
16,709
0
31,753
L
Sun Wukong
monkeymmn
Sun Wukong
17,664
4,464
191
2,813
21,659
22,303
294
5,172
16,487
0
52,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
32,945
186
Minions Killed
139
8
Camps Cleared
5
805,314
Distance Traveled
816,830
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,500
719
36
2
0
289,714
0
W
Chiron
12,684
793
60
4
5
273,148
0
W
Hera
12,046
753
86
5
3
262,993
2
L
Merlin
9,334
583
38
2
4
262,180
0
W
Chaac
10,961
685
40
3
0
269,173
3
L
Sun Wukong
12,111
757
65
4
1
264,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role