Player Matchup

Thanatos
Thanatos
Diamond V
Bonníé
Thanatos
Diamond V
Level 118
God Stats
23W - 15L
1,631 SR
Queue Stats
283W - 280L
2,138 MMR
Solo
Ares
Ares
Gold V
Kieiran
Ares
Gold V
Level 160
God Stats
3W - 1L
1,706 SR
Queue Stats
87W - 93L
1,453 MMR
Party 1
Achilles
Achilles
Gold II
Reqil
Achilles
Gold II
Level 160
God Stats
7W - 2L
1,775 SR
Queue Stats
107W - 102L
1,564 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Sogyal
The Morrigan
Platinum II
Level 160
God Stats
4W - 2L
1,771 SR
Queue Stats
158W - 154L
1,851 MMR
Party 1
Skadi
Skadi
Platinum V
mMADALINn
Skadi
Platinum V
Level 156
God Stats
58W - 54L
1,607 SR
Queue Stats
156W - 155L
1,650 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,698 SR
1,731 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,593 SR
1,729 MMR
Agni
Agni
Diamond II
Dаkotа
Agni
Diamond II
Level 158
God Stats
2W - 1L
1,760 SR
Queue Stats
103W - 86L
2,268 MMR
Solo
Chronos
Chronos
Gold III
HousTheWarlord
Chronos
Gold III
Level 160
God Stats
9W - 13L
1,530 SR
Queue Stats
142W - 141L
1,543 MMR
Solo
Khepri
Khepri
Gold II
Misfitov
Khepri
Gold II
Level 86
God Stats
7W - 8L
1,948 SR
Queue Stats
50W - 51L
1,808 MMR
Solo
King Arthur
King Arthur
Platinum V
fireflew
King Arthur
Platinum V
Level 128
God Stats
0W - 3L
1,230 SR
Queue Stats
82W - 76L
1,715 MMR
Solo
Fenrir
Fenrir
Bronze V
来和琉星玩耍吧
Fenrir
Bronze V
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bonníé
Thanatos
18
11 / 2 / 3
11,674
614
15,575
18,630
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Kieiran
Ares
14
1 / 0 / 12
10,285
541
6,588
8,971
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Reqil
Achilles
16
0 / 4 / 2
10,161
535
8,643
22,817
18,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
Sogyal
The Morrigan
19
8 / 0 / 4
12,143
639
10,944
8,818
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
mMADALINn
Skadi
20
2 / 1 / 5
12,548
660
10,466
10,868
4,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebSetYu Huang

VS

Bans
FreyaLancelotAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 4 / 1
8,874
467
6,540
9,337
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 1
8,385
441
3,282
18,349
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Misfitov
Khepri
12
1 / 2 / 1
8,241
434
2,052
7,837
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
fireflew
King Arthur
18
2 / 3 / 3
10,869
572
16,334
18,824
22,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 5 / 2
9,566
503
6,459
18,476
8,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
22
Kills
7
7
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bonníé
Thanatos
11
2
3
6.25
L
Agni
0
4
1
0.13
L
0
8
1
0.06
W
Ares
Kieiran
Ares
1
0
12
7
L
Khepri
Misfitov
Khepri
1
2
1
0.75
W
Achilles
Reqil
Achilles
0
4
2
0.25
W
The Morrigan
Sogyal
The Morrigan
8
0
4
10
L
King Arthur
fireflew
King Arthur
2
3
3
1.17
W
Skadi
mMADALINn
Skadi
2
1
5
4.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,216
Damage
34,667
70,104
Taken
72,823
43,580
Mitigated
43,906
32,673
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bonníé
Thanatos
15,575
4,948
0
16,094
18,630
8,580
0
1,986
16,644
0
103,326
L
Agni
6,540
428
0
680
9,337
3,130
0
2,818
6,325
90,028
0
L
3,282
1,487
0
2,113
18,349
4,065
0
657
17,692
62,901
0
W
Ares
Kieiran
Ares
6,588
110
0
2,161
8,971
7,281
224
2,809
6,162
18,287
0
L
Khepri
Misfitov
Khepri
2,052
265
0
1,432
7,837
5,221
0
3,178
4,559
19,109
0
W
Achilles
Reqil
Achilles
8,643
1,667
0
11,859
22,817
18,202
132
370
22,447
0
76,896
W
The Morrigan
Sogyal
The Morrigan
10,944
1,702
0
2,054
8,818
4,859
1,164
4,070
4,748
99,008
4,271
L
King Arthur
fireflew
King Arthur
16,334
2,997
0
3,650
18,824
22,919
0
2,054
16,743
514
98,163
W
Skadi
mMADALINn
Skadi
10,466
4,019
0
505
10,868
4,658
2,829
3,615
7,253
0
132,508
L
6,459
2,338
0
2,923
18,476
8,571
0
5,461
12,817
0
83,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,811
Gold Earned
45,935
683
Minions Killed
597
0
Camps Cleared
0
1,960,500
Distance Traveled
1,841,695
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,674
614
123
6
0
397,603
5
L
Agni
8,874
467
137
7
0
389,971
8
L
Chronos
8,385
441
111
6
0
303,121
5
W
Ares
10,285
541
20
1
0
403,885
9
L
Khepri
8,241
434
39
2
0
393,831
2
W
Achilles
10,161
535
125
7
0
374,789
8
W
The Morrigan
12,143
639
189
10
0
395,534
5
L
King Arthur
10,869
572
181
10
0
375,504
6
W
Skadi
12,548
660
226
12
0
388,689
8
L
Fenrir
9,566
503
129
7
0
379,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role