Player Matchup

Medusa
Medusa
GatooFe
Medusa
Level 83
God Stats
57W - 81L
1,408 SR
Queue Stats
129W - 172L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
Otaner17
Kukulkan
Level 4
God Stats
6W - 18L
1,134 SR
Queue Stats
6W - 20L
1,203 Elo+
Party 2
Nu Wa
Nu Wa
Polnareff97
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,309 Elo+
Party 2
Ymir
Ymir
Roco_Morales
Ymir
Level 79
God Stats
130W - 132L
1,494 SR
Queue Stats
165W - 207L
1,394 Elo+
Party 2
Fenrir
Fenrir
Y4E-Goose
Fenrir
Level 76
God Stats
15W - 11L
1,678 SR
Queue Stats
126W - 144L
1,421 Elo+
Party 2
Team Averages
Level 51
1,443 SR
1,339 Elo+

VS

Team Averages
Level 86
1,424 SR
1,407 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Jhondfourus69
Susano
Level 31
God Stats
1W - 1L
1,267 SR
Queue Stats
13W - 17L
1,342 Elo+
Party 3
Chang'e
Chang'e
Lkane1992
Chang'e
Level 130
God Stats
1W - 1L
1,209 SR
Queue Stats
195W - 229L
1,418 Elo+
Party 1
Scylla
Scylla
blackhawk35661
Scylla
Level 123
God Stats
9W - 6L
1,445 SR
Queue Stats
180W - 180L
1,403 Elo+
Solo
Chiron
Chiron
eahucknheorri420
Chiron
Level 38
God Stats
5W - 2L
1,698 SR
Queue Stats
16W - 20L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GatooFe
Medusa
10
2 / 2 / 3
6,069
506
4,056
8,655
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Otaner17
Kukulkan
10
0 / 1 / 1
5,791
483
0
3,505
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 7 / 1
5,921
493
1,910
9,165
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 5
5,770
481
1,606
7,405
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Y4E-Goose
Fenrir
11
4 / 2 / 3
7,003
584
5,854
10,685
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 1 / 2
7,459
622
7,348
5,929
2,967
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 1 / 3
7,723
644
4,211
7,590
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chang'e
Lkane1992
Chang'e
11
5 / 3 / 1
6,725
560
5,708
8,240
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 1 / 3
7,234
603
4,152
5,734
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 5
5,971
498
5,725
6,518
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
7
Kills
16
16
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
2
6
L
Medusa
GatooFe
Medusa
2
2
3
1.75
W
4
1
3
5.5
W
Chang'e
Lkane1992
Chang'e
5
3
1
1.83
L
Kukulkan
Otaner17
Kukulkan
0
1
1
0.5
L
1
7
1
0.21
L
0
4
5
0.63
L
Fenrir
Y4E-Goose
Fenrir
4
2
3
2.75
W
1
1
3
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,426
Damage
27,144
39,415
Taken
34,011
16,322
Mitigated
12,811
8,049
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,348
997
0
1,527
5,929
2,967
929
1,244
4,631
0
45,312
L
Medusa
GatooFe
Medusa
4,056
1,073
98
3,028
8,655
2,958
504
3,996
4,396
0
34,032
W
4,211
1,286
0
3,024
7,590
2,735
730
661
6,929
0
45,099
W
Chang'e
Lkane1992
Chang'e
5,708
513
647
2,600
8,240
2,908
589
469
7,771
36,012
0
L
Kukulkan
Otaner17
Kukulkan
0
0
0
0
3,505
1,399
38
287
3,178
29,656
0
L
1,910
644
0
250
9,165
2,308
1,121
0
9,165
28,296
0
L
1,606
96
0
743
7,405
5,233
108
2,253
4,979
20,870
0
L
Fenrir
Y4E-Goose
Fenrir
5,854
2,297
0
3,930
10,685
4,424
0
2,596
7,837
0
39,377
W
4,152
277
0
500
5,734
1,970
0
500
5,234
41,935
0
W
5,725
2,956
390
1,898
6,518
2,231
737
642
5,876
0
23,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
35,112
265
Minions Killed
354
0
Camps Cleared
0
1,087,487
Distance Traveled
1,156,629
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,459
622
73
6
0
231,547
1
L
Medusa
6,069
506
56
5
0
217,960
1
W
Susano
7,723
644
103
9
0
259,597
0
W
Chang'e
6,725
560
56
5
0
212,681
2
L
Kukulkan
5,791
483
59
5
0
185,933
0
L
Nu Wa
5,921
493
48
4
0
198,471
0
L
Ymir
5,770
481
34
3
0
204,910
0
L
Fenrir
7,003
584
68
6
0
280,213
1
W
Scylla
7,234
603
81
7
0
213,312
0
W
Chiron
5,971
498
41
3
0
239,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role